Player Matchup

Guan Yu
Guan Yu
Flamewolf2025
Guan Yu
Level 26
God Stats
1W - 0L
1,733 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Pele
Pele
FoggyFS
Pele
Level 134
God Stats
3W - 1L
1,550 SR
Queue Stats
20W - 29L
1,424 Elo+
Solo
Chernobog
Chernobog
Lawkss
Chernobog
Level 101
God Stats
4W - 4L
1,491 SR
Queue Stats
11W - 15L
1,438 Elo+
Solo
Geb
Geb
Legendary7Ninja
Geb
Level 108
God Stats
2W - 0L
1,652 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
rafaPool533
Ah Puch
Level 126
God Stats
16W - 12L
1,446 SR
Queue Stats
227W - 230L
1,440 Elo+
Solo
Team Averages
Level 99
1,574 SR
1,460 Elo+

VS

Team Averages
Level 93
1,557 SR
1,442 Elo+
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dalamadur450
Charybdis
Level 45
God Stats
4W - 4L
1,753 SR
Queue Stats
30W - 28L
1,520 Elo+
Solo
Achilles
Achilles
Daytrip3611
Achilles
Level 79
God Stats
12W - 11L
1,533 SR
Queue Stats
22W - 21L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
SavageOfKings
Ao Kuang
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,260 Elo+
Solo
Khepri
Khepri
unkloonkalept
Khepri
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
4 / 2 / 0
6,216
691
6,893
10,077
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pele
FoggyFS
Pele
11
2 / 1 / 0
5,647
627
2,104
5,407
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chernobog
Lawkss
Chernobog
11
4 / 0 / 3
6,116
680
3,726
3,337
1,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 6
5,696
633
3,244
4,488
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
rafaPool533
Ah Puch
10
1 / 0 / 0
5,595
622
3,138
2,057
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 4 / 0
5,340
593
6,135
10,115
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Dalamadur450
Charybdis
7
0 / 4 / 0
4,042
449
3,187
5,343
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Daytrip3611
Achilles
6
1 / 1 / 0
4,172
464
1,652
3,432
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
SavageOfKings
Ao Kuang
8
0 / 1 / 1
4,172
464
951
4,430
1,326
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 2 / 0
4,545
505
1,479
6,560
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
0
0.5
L
Charybdis
Dalamadur450
Charybdis
0
4
0
0
L
Achilles
Daytrip3611
Achilles
1
1
0
1
W
Guan Yu
4
2
0
2
W
Pele
FoggyFS
Pele
2
1
0
2
W
Chernobog
Lawkss
Chernobog
4
0
3
5.5
W
1
0
6
4
L
Ao Kuang
SavageOfKings
Ao Kuang
0
1
1
0.5
W
Ah Puch
rafaPool533
Ah Puch
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,105
Damage
13,404
25,366
Taken
29,880
12,749
Mitigated
12,215
11,895
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,135
2,038
0
3,232
10,115
4,116
0
367
9,242
0
34,191
L
Charybdis
Dalamadur450
Charybdis
3,187
1,808
0
1,154
5,343
1,228
0
908
4,353
0
16,474
L
Achilles
Daytrip3611
Achilles
1,652
928
0
550
3,432
1,202
0
365
3,067
0
13,644
W
Guan Yu
6,893
1,115
80
3,610
10,077
7,197
0
0
10,077
0
36,379
W
Pele
FoggyFS
Pele
2,104
679
0
3,460
5,407
1,487
612
114
5,293
0
40,726
W
Chernobog
Lawkss
Chernobog
3,726
2,303
0
1,855
3,337
1,038
379
235
3,102
0
42,514
W
3,244
470
0
1,958
4,488
2,440
156
1,212
3,276
16,957
1,350
L
Ao Kuang
SavageOfKings
Ao Kuang
951
382
0
712
4,430
1,326
0
2,906
1,524
10,399
0
W
Ah Puch
rafaPool533
Ah Puch
3,138
405
0
932
2,057
587
351
869
1,188
31,644
833
L
1,479
347
0
1,948
6,560
4,343
0
1,504
5,056
15,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
22,271
309
Minions Killed
166
0
Camps Cleared
0
967,175
Distance Traveled
785,752
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,340
593
53
6
0
168,442
0
L
Charybdis
4,042
449
27
3
0
166,686
0
L
Achilles
4,172
464
30
3
0
109,074
0
W
Guan Yu
6,216
691
64
7
0
195,871
0
W
Pele
5,647
627
77
9
0
224,919
1
W
Chernobog
6,116
680
89
10
0
180,714
0
W
Geb
5,696
633
14
2
0
197,845
0
L
Ao Kuang
4,172
464
25
3
0
164,913
0
W
Ah Puch
5,595
622
65
7
0
167,826
2
L
Khepri
4,545
505
31
3
0
176,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role