Player Matchup

Chiron
Chiron
Big_Cucumba69
Chiron
Level 106
God Stats
1W - 1L
1,681 SR
Queue Stats
75W - 66L
1,470 Elo+
Party 3
Gilgamesh
Gilgamesh
Dat_Boi_A_Killa
Gilgamesh
Level 104
God Stats
4W - 4L
1,632 SR
Queue Stats
331W - 301L
1,441 Elo+
Party 2
Hercules
Hercules
Highastooka
Hercules
Level 47
God Stats
10W - 6L
1,634 SR
Queue Stats
39W - 42L
1,410 Elo+
Party 3
Nu Wa
Nu Wa
JoyfulMarker262
Nu Wa
Level 82
God Stats
3W - 3L
1,621 SR
Queue Stats
594W - 593L
1,462 Elo+
Solo
Horus
Horus
Kawf_Drop-
Horus
Level 125
God Stats
6W - 8L
1,365 SR
Queue Stats
305W - 282L
1,442 Elo+
Party 2
Team Averages
Level 93
1,586 SR
1,445 Elo+

VS

Team Averages
Level 85
1,504 SR
1,412 Elo+
Pele
Pele
Jhi Stinky
Pele
Level 61
God Stats
10W - 6L
1,624 SR
Queue Stats
127W - 103L
1,436 Elo+
Party 1
Chaac
Chaac
KAHUNA617
Chaac
Level 86
God Stats
24W - 20L
1,485 SR
Queue Stats
30W - 36L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
RobocopRH10
Baron Samedi
Level 81
God Stats
4W - 7L
1,379 SR
Queue Stats
19W - 28L
1,399 Elo+
Solo
Geb
Geb
SpeederMan007
Geb
Level 29
God Stats
14W - 13L
1,530 SR
Queue Stats
75W - 64L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
YuukoS2
Jing Wei
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 69L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
9,607
534
14,314
15,330
5,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Dat_Boi_A_Killa
Gilgamesh
14
3 / 7 / 2
9,599
533
13,335
21,442
13,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
Highastooka
Hercules
13
2 / 9 / 3
8,282
460
8,394
19,383
9,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mace

Mace

+10
Physical Power

13
0 / 6 / 1
7,499
417
8,114
9,093
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
1 / 5 / 1
8,076
449
6,034
18,331
9,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 10
10,189
566
18,834
18,451
8,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
KAHUNA617
Chaac
15
4 / 4 / 6
9,222
512
13,043
18,492
13,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
RobocopRH10
Baron Samedi
15
7 / 2 / 11
9,368
520
8,960
8,472
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
5 / 1 / 16
9,192
511
9,754
17,483
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
YuukoS2
Jing Wei
15
4 / 2 / 12
9,198
511
13,376
11,712
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
10
Kills
33
33
Deaths
11
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Gilgamesh
Dat_Boi_A_Killa
Gilgamesh
3
7
2
0.57
L
Hercules
Highastooka
Hercules
2
9
3
0.39
W
13
2
10
9
L
0
6
1
0.08
W
Chaac
KAHUNA617
Chaac
4
4
6
1.75
L
Horus
1
5
1
0.3
W
Baron Samedi
RobocopRH10
Baron Samedi
7
2
11
6.25
W
5
1
16
13
W
Jing Wei
YuukoS2
Jing Wei
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,191
Damage
63,967
83,579
Taken
74,610
40,256
Mitigated
46,367
17,545
Healing
28,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,314
4,387
565
3,489
15,330
5,334
0
4,813
10,432
0
54,265
L
Gilgamesh
Dat_Boi_A_Killa
Gilgamesh
13,335
5,906
0
2,102
21,442
13,156
281
2,309
19,133
0
62,482
L
Hercules
Highastooka
Hercules
8,394
3,615
95
3,249
19,383
9,654
0
5,121
14,262
0
41,209
W
18,834
4,641
0
6,549
18,451
8,945
0
2,715
15,736
0
90,584
L
8,114
2,697
0
135
9,093
3,026
0
3,857
5,236
36,724
0
W
Chaac
KAHUNA617
Chaac
13,043
3,004
0
6,796
18,492
13,520
40
532
17,960
0
64,610
L
Horus
6,034
2,857
633
7,277
18,331
9,086
0
2,848
15,483
0
56,913
W
Baron Samedi
RobocopRH10
Baron Samedi
8,960
419
449
2,606
8,472
4,034
506
2,068
6,404
43,706
0
W
9,754
2,522
1,022
6,936
17,483
15,748
60
871
16,612
25,536
0
W
Jing Wei
YuukoS2
Jing Wei
13,376
10,249
0
4,374
11,712
4,120
1,825
1,928
9,784
0
71,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
47,169
364
Minions Killed
448
0
Camps Cleared
0
1,554,044
Distance Traveled
1,760,955
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,607
534
62
3
0
300,335
0
L
Gilgamesh
9,599
533
97
5
0
307,287
2
L
Hercules
8,282
460
66
4
0
300,421
0
W
Pele
10,189
566
113
6
0
411,978
0
L
Nu Wa
7,499
417
48
3
0
289,386
0
W
Chaac
9,222
512
107
6
0
330,015
0
L
Horus
8,076
449
91
5
0
356,615
0
W
Baron Samedi
9,368
520
79
4
0
339,291
2
W
Geb
9,192
511
30
2
0
354,258
0
W
Jing Wei
9,198
511
119
7
0
325,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role