Player Matchup

Neith
Neith
Edux88
Neith
Level 119
God Stats
2W - 3L
1,468 SR
Queue Stats
268W - 277L
1,446 Elo+
Solo
Atlas
Atlas
K1llaC4m1610
Atlas
Level 126
God Stats
5W - 0L
1,500 SR
Queue Stats
136W - 180L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
Krumpleton
Nu Wa
Level 63
God Stats
2W - 0L
1,367 SR
Queue Stats
83W - 93L
1,438 Elo+
Party 2
Medusa
Medusa
LilBoPeep2803
Medusa
Level 46
God Stats
1W - 1L
1,307 SR
Queue Stats
28W - 22L
1,421 Elo+
Party 1
Maui
Maui
TylerTinyTiger
Maui
Level 53
God Stats
3W - 0L
1,717 SR
Queue Stats
74W - 93L
1,400 Elo+
Party 2
Team Averages
Level 81
1,472 SR
1,417 Elo+

VS

Team Averages
Level 84
1,596 SR
1,439 Elo+
Sun Wukong
Sun Wukong
HalfBeanReemer
Sun Wukong
Level 66
God Stats
0W - 3L
1,457 SR
Queue Stats
36W - 43L
1,417 Elo+
Solo
Izanami
Izanami
Luisao862160
Izanami
Level 65
God Stats
5W - 6L
1,366 SR
Queue Stats
271W - 273L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MarSmoove24
Ah Muzen Cab
Level 98
God Stats
8W - 5L
1,853 SR
Queue Stats
494W - 501L
1,461 Elo+
Party 3
Cabrakan
Cabrakan
Modstradamus12
Cabrakan
Level 124
God Stats
2W - 2L
1,589 SR
Queue Stats
40W - 41L
1,462 Elo+
Party 3
Ymir
Ymir
tyler_hates_you
Ymir
Level 66
God Stats
1W - 1L
1,714 SR
Queue Stats
82W - 85L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Edux88
Neith
16
10 / 1 / 13
9,584
958
15,577
6,317
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 1 / 16
10,305
1,031
13,049
13,639
17,165
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
15
5 / 3 / 13
9,170
917
10,375
7,316
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 14
7,706
771
6,064
7,290
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 20
8,530
853
4,274
9,860
9,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HalfBeanReemer
Sun Wukong
14
3 / 4 / 6
7,845
785
4,343
11,540
11,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Luisao862160
Izanami
13
3 / 6 / 5
7,690
769
6,512
9,506
4,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
MarSmoove24
Ah Muzen Cab
14
1 / 3 / 5
7,233
723
11,640
9,812
4,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
12
2 / 6 / 7
7,317
732
9,181
10,240
11,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 6 / 4
7,035
704
5,082
13,928
14,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
25
Kills
9
9
Deaths
25
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Edux88
Neith
10
1
13
16.5
L
Sun Wukong
HalfBeanReemer
Sun Wukong
3
4
6
1.5
W
8
1
16
16
W
Nu Wa
5
3
13
3.83
W
0
3
14
2.33
L
Izanami
Luisao862160
Izanami
3
6
5
0.92
L
Ah Muzen Cab
MarSmoove24
Ah Muzen Cab
1
3
5
1.17
L
Cabrakan
2
6
7
0.92
W
2
1
20
12
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,339
Damage
36,758
44,422
Taken
55,026
35,932
Mitigated
45,128
10,814
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Edux88
Neith
15,577
4,230
1,867
1,679
6,317
2,894
2,625
1,110
5,207
0
22,842
L
Sun Wukong
HalfBeanReemer
Sun Wukong
4,343
483
559
1,916
11,540
11,421
0
5,726
5,814
0
13,017
W
13,049
5,193
1,414
2,401
13,639
17,165
0
3,118
10,521
29,129
305
W
Nu Wa
10,375
3,377
1,138
1,090
7,316
2,966
1,413
2,953
4,363
25,097
0
W
6,064
2,872
0
120
7,290
3,432
980
3,484
3,806
0
14,602
L
Izanami
Luisao862160
Izanami
6,512
4,340
551
1,037
9,506
4,013
0
4,034
5,472
0
18,796
L
Ah Muzen Cab
MarSmoove24
Ah Muzen Cab
11,640
1,945
792
1,297
9,812
4,232
336
5,652
4,160
0
27,534
L
Cabrakan
9,181
1,038
936
1,616
10,240
11,434
0
4,202
6,038
14,435
0
W
4,274
1,510
417
688
9,860
9,475
978
3,598
6,262
6,938
1,251
L
5,082
302
337
546
13,928
14,028
0
7,275
6,653
15,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,295
Gold Earned
37,120
126
Minions Killed
107
0
Camps Cleared
0
895,764
Distance Traveled
798,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,584
958
21
2
0
196,386
0
L
Sun Wukong
7,845
785
13
1
0
192,448
0
W
Atlas
10,305
1,031
28
3
0
196,966
0
W
Nu Wa
9,170
917
38
4
0
154,758
0
W
Medusa
7,706
771
31
3
0
164,275
0
L
Izanami
7,690
769
32
3
0
144,251
0
L
Ah Muzen Cab
7,233
723
30
3
0
169,737
0
L
Cabrakan
7,317
732
11
1
0
154,738
0
W
Maui
8,530
853
8
1
0
183,379
0
L
Ymir
7,035
704
21
2
0
137,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role