Player Matchup

Charybdis
Charybdis
BlizMeister
Charybdis
Level 123
God Stats
1W - 1L
1,709 SR
Queue Stats
55W - 62L
1,482 Elo+
Party 2
Loki
Loki
Bobjeffwe
Loki
Level 107
God Stats
11W - 13L
1,623 SR
Queue Stats
294W - 297L
1,526 Elo+
Solo
Chaac
Chaac
ItsMkvswrld
Chaac
Level 88
God Stats
17W - 9L
1,858 SR
Queue Stats
284W - 249L
1,579 Elo+
Party 3
Atlas
Atlas
SilverGG-_-
Atlas
Level 87
God Stats
26W - 24L
1,548 SR
Queue Stats
322W - 283L
1,582 Elo+
Party 3
Chronos
Chronos
ZOMBI3MOUNTAIN
Chronos
Level 116
God Stats
16W - 15L
1,572 SR
Queue Stats
54W - 44L
1,575 Elo+
Party 2
Team Averages
Level 104
1,662 SR
1,549 Elo+

VS

Team Averages
Level 125
1,605 SR
1,499 Elo+
Set
Set
 
Set
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Afkorno17Cm
Poseidon
Level 148
God Stats
91W - 55L
1,728 SR
Queue Stats
199W - 160L
1,532 Elo+
Solo
Ra
Ra
BBQDave716
Ra
Level 69
God Stats
79W - 88L
1,544 SR
Queue Stats
620W - 602L
1,495 Elo+
Solo
Skadi
Skadi
Poppy coffee640
Skadi
Level 143
God Stats
2W - 7L
1,554 SR
Queue Stats
83W - 98L
1,470 Elo+
Solo
Hades
Hades
Ze-The-Ultra464
Hades
Level 122
God Stats
4W - 1L
1,698 SR
Queue Stats
86W - 77L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlizMeister
Charybdis
8
0 / 4 / 0
4,430
443
1,731
6,407
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
9
1 / 3 / 0
4,925
493
3,106
6,625
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
5,093
509
6,407
9,738
8,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 0
4,896
490
2,545
6,028
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 1
5,744
574
3,622
4,740
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
4 / 1 / 1
6,757
676
7,653
9,873
6,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
Afkorno17Cm
Poseidon
11
2 / 0 / 3
5,994
599
3,721
3,313
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 2
5,865
587
2,165
6,300
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 0 / 0
6,505
651
4,586
3,265
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 0 / 4
5,934
593
2,641
4,645
3,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
11
11
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
1
1
4.5
W
Poseidon
Afkorno17Cm
Poseidon
2
0
3
3.5
W
0
3
2
0.33
L
Charybdis
BlizMeister
Charybdis
0
4
0
0
L
Loki
1
3
0
0.33
L
1
3
0
0.33
W
4
0
0
4
L
0
0
0
0
L
2
1
1
2.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,411
Damage
20,766
33,538
Taken
27,396
17,057
Mitigated
13,536
11,791
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,653
3,958
0
3,411
9,873
6,885
0
103
9,770
0
43,653
W
Poseidon
Afkorno17Cm
Poseidon
3,721
501
0
620
3,313
958
0
365
2,948
44,882
0
W
2,165
157
96
1,622
6,300
1,650
0
3,297
3,003
41,422
753
L
Charybdis
BlizMeister
Charybdis
1,731
852
0
1,957
6,407
1,891
0
883
5,524
0
28,094
L
Loki
3,106
791
0
3,077
6,625
1,844
0
1,946
4,613
0
31,585
L
6,407
1,114
0
3,042
9,738
8,275
0
1,155
8,583
0
31,235
W
4,586
1,740
0
1,044
3,265
1,011
304
680
2,585
0
48,502
L
2,545
750
0
2,552
6,028
3,671
0
2,152
3,876
23,180
0
L
3,622
1,525
0
1,163
4,740
1,376
0
2,041
2,457
39,358
4,373
W
2,641
638
767
2,755
4,645
3,032
0
1,562
3,083
16,478
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,088
Gold Earned
31,055
265
Minions Killed
367
0
Camps Cleared
0
979,570
Distance Traveled
1,030,127
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,757
676
73
7
0
197,710
0
W
Poseidon
5,994
599
84
8
0
252,248
0
W
Ra
5,865
587
81
8
0
197,658
0
L
Charybdis
4,430
443
39
4
0
175,497
0
L
Loki
4,925
493
67
7
0
215,701
0
L
Chaac
5,093
509
53
5
0
183,304
0
W
Skadi
6,505
651
87
9
0
190,619
0
L
Atlas
4,896
490
32
3
0
220,514
0
L
Chronos
5,744
574
74
7
0
184,554
1
W
Hades
5,934
593
42
4
0
191,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role