Player Matchup

Odin
Odin
AthemPharaoh
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,219 Elo+
Party 2
Atlas
Atlas
MrGoGetIt716
Atlas
Level 129
God Stats
1W - 1L
1,234 SR
Queue Stats
83W - 73L
1,554 Elo+
Solo
Bakasura
Bakasura
WillyGoat
Bakasura
Level 168
God Stats
1W - 1L
1,305 SR
Queue Stats
79W - 77L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xanansi
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,406 Elo+
Solo
Janus
Janus
lBrokenButter
Janus
Level 131
God Stats
1W - 0L
1,481 SR
Queue Stats
9W - 13L
1,369 Elo+
Party 2
Team Averages
Level 142
1,404 SR
1,412 Elo+

VS

Team Averages
Level 161
1,495 SR
1,566 Elo+
Cu Chulainn
Cu Chulainn
GaBsby999
Cu Chulainn
Level 148
God Stats
3W - 9L
1,552 SR
Queue Stats
96W - 94L
1,560 Elo+
Solo
Nox
Nox
TheVaPhantom
Nox
Level 191
God Stats
3W - 4L
1,400 SR
Queue Stats
100W - 83L
1,598 Elo+
Party 1
Ymir
Ymir
kingrican95
Ymir
Level 159
God Stats
304W - 281L
1,533 SR
Queue Stats
304W - 281L
1,506 Elo+
Solo
Ne Zha
Ne Zha
sgulley
Ne Zha
Level 152
God Stats
6W - 6L
1,513 SR
Queue Stats
50W - 33L
1,591 Elo+
Party 1
Ix Chel
Ix Chel
ممТитанمم
Ix Chel
Level 157
God Stats
1W - 1L
1,478 SR
Queue Stats
164W - 145L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,704
856
2,125
7,864
6,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 6
7,683
854
9,308
8,921
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
WillyGoat
Bakasura
13
3 / 3 / 3
8,289
921
4,930
9,878
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Muzen Cab
Xanansi
Ah Muzen Cab
16
6 / 1 / 1
9,844
1,094
9,135
8,718
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 5
8,098
900
6,699
4,443
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GaBsby999
Cu Chulainn
11
1 / 2 / 2
7,093
788
1,966
2,990
1,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 2
8,558
951
7,300
5,700
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 0 / 5
8,941
993
5,118
10,926
8,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
sgulley
Ne Zha
12
0 / 4 / 3
7,156
795
5,746
8,777
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

13
2 / 3 / 4
8,130
903
7,678
8,810
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
11
Kills
9
9
Deaths
11
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Cu Chulainn
GaBsby999
Cu Chulainn
1
2
2
1
W
0
2
6
1.5
L
4
2
2
2.5
W
Bakasura
WillyGoat
Bakasura
3
3
3
1.5
W
Ah Muzen Cab
Xanansi
Ah Muzen Cab
6
1
1
6.5
L
2
0
5
4.5
W
1
1
5
3.5
L
Ne Zha
sgulley
Ne Zha
0
4
3
0.38
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,197
Damage
27,808
39,824
Taken
37,203
24,322
Mitigated
19,187
6,189
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,125
608
0
234
7,864
6,770
0
4,554
3,188
0
11,472
L
Cu Chulainn
GaBsby999
Cu Chulainn
1,966
333
0
612
2,990
1,910
0
615
2,353
0
6,744
W
9,308
3,449
0
194
8,921
6,356
266
4,499
4,254
20,299
1,066
L
7,300
616
0
0
5,700
1,983
0
2,489
3,061
21,054
0
W
Bakasura
WillyGoat
Bakasura
4,930
2,956
0
3,060
9,878
7,135
30
4,379
5,359
209
12,560
W
Ah Muzen Cab
Xanansi
Ah Muzen Cab
9,135
4,303
0
2,101
8,718
2,781
918
3,568
4,998
0
45,885
L
5,118
990
2,147
3,665
10,926
8,022
0
5,709
5,128
15,038
861
W
6,699
461
0
600
4,443
1,280
130
2,128
2,189
23,703
774
L
Ne Zha
sgulley
Ne Zha
5,746
820
30
792
8,777
4,244
0
3,041
5,243
0
21,070
L
7,678
1,379
748
1,974
8,810
3,028
0
3,881
4,716
25,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,618
Gold Earned
39,878
220
Minions Killed
168
0
Camps Cleared
0
974,766
Distance Traveled
743,925
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,704
856
13
1
0
186,341
0
L
Cu Chulainn
7,093
788
9
1
0
50,240
0
W
Atlas
7,683
854
25
3
0
189,400
0
L
Nox
8,558
951
70
8
0
167,647
0
W
Bakasura
8,289
921
34
4
0
200,345
0
W
Ah Muzen Cab
9,844
1,094
93
10
0
198,282
0
L
Ymir
8,941
993
22
2
0
179,036
3
W
Janus
8,098
900
55
6
0
200,398
0
L
Ne Zha
7,156
795
20
2
0
181,809
0
L
Ix Chel
8,130
903
47
5
0
165,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role