Player Matchup

Ganesha
Ganesha
AbntClimax
Ganesha
Level 138
God Stats
4W - 4L
1,496 SR
Queue Stats
265W - 274L
1,488 Elo+
Party 4
Artemis
Artemis
AyashiKoga
Artemis
Level 68
God Stats
5W - 4L
1,524 SR
Queue Stats
96W - 105L
1,460 Elo+
Party 2
Loki
Loki
Galaethiel
Loki
Level 68
God Stats
0W - 2L
1,490 SR
Queue Stats
93W - 97L
1,495 Elo+
Party 2
Thanatos
Thanatos
OShuh
Thanatos
Level 108
God Stats
2W - 5L
1,501 SR
Queue Stats
214W - 238L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Scubasteve41421
Baron Samedi
Level 30
God Stats
2W - 2L
1,399 SR
Queue Stats
125W - 118L
1,519 Elo+
Party 4
Team Averages
Level 82
1,482 SR
1,496 Elo+

VS

Team Averages
Level 124
1,453 SR
1,484 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
IiOnlyIsoI
Vulcan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,457 Elo+
Party 1
Cupid
Cupid
RJF7
Cupid
Level 115
God Stats
1W - 1L
1,267 SR
Queue Stats
211W - 221L
1,532 Elo+
Solo
Neith
Neith
amallish412
Neith
Level 110
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 55L
1,457 Elo+
Party 1
Bacchus
Bacchus
isSalty-
Bacchus
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 86L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AbntClimax
Ganesha
11
0 / 5 / 5
6,959
696
3,641
9,928
6,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
AyashiKoga
Artemis
14
1 / 4 / 6
7,364
736
8,505
7,532
2,686
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 6 / 4
8,065
807
8,966
8,956
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thanatos
OShuh
Thanatos
14
5 / 5 / 3
8,118
812
7,247
9,170
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Scubasteve41421
Baron Samedi
14
0 / 5 / 7
6,833
683
5,530
8,494
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 3 / 16
8,712
871
7,653
9,083
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
IiOnlyIsoI
Vulcan
15
2 / 2 / 15
8,842
884
10,090
6,852
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
RJF7
Cupid
16
8 / 2 / 13
9,467
947
7,538
7,047
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
6 / 2 / 17
8,874
887
9,269
8,526
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
isSalty-
Bacchus
15
4 / 1 / 16
9,312
931
6,949
10,249
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
9
Kills
25
25
Deaths
10
25
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
3
16
4.33
L
Ganesha
AbntClimax
Ganesha
0
5
5
0.5
L
Artemis
AyashiKoga
Artemis
1
4
6
1
L
3
6
4
0.83
W
Vulcan
IiOnlyIsoI
Vulcan
2
2
15
4.75
L
Thanatos
OShuh
Thanatos
5
5
3
1.3
W
Cupid
RJF7
Cupid
8
2
13
7.25
L
Baron Samedi
Scubasteve41421
Baron Samedi
0
5
7
0.7
W
6
2
17
7.25
W
Bacchus
isSalty-
Bacchus
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,889
Damage
41,499
44,080
Taken
41,757
20,265
Mitigated
25,010
9,575
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,653
665
921
972
9,083
4,123
264
1,889
7,194
0
19,203
L
Ganesha
AbntClimax
Ganesha
3,641
0
1,454
1,386
9,928
6,861
0
3,371
6,557
8,664
44
L
Artemis
AyashiKoga
Artemis
8,505
1,222
85
310
7,532
2,686
0
3,227
4,305
0
19,236
L
8,966
757
399
662
8,956
3,032
0
2,547
6,409
0
16,226
W
Vulcan
IiOnlyIsoI
Vulcan
10,090
131
579
2,467
6,852
2,484
140
2,042
4,810
25,195
0
L
Thanatos
OShuh
Thanatos
7,247
181
419
3,362
9,170
3,696
0
3,130
6,040
0
14,493
W
Cupid
RJF7
Cupid
7,538
4,600
2,848
3,227
7,047
2,527
270
1,888
5,159
0
17,185
L
Baron Samedi
Scubasteve41421
Baron Samedi
5,530
72
625
873
8,494
3,990
0
4,215
4,279
17,212
619
W
9,269
2,778
640
1,768
8,526
3,276
360
1,198
7,328
0
16,904
W
Bacchus
isSalty-
Bacchus
6,949
426
983
3,767
10,249
12,600
167
1,846
8,403
11,626
2,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
45,207
93
Minions Killed
116
0
Camps Cleared
0
806,302
Distance Traveled
972,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,712
871
22
2
0
199,361
0
L
Ganesha
6,959
696
0
0
0
129,629
0
L
Artemis
7,364
736
29
3
0
157,159
0
L
Loki
8,065
807
17
2
0
186,697
0
W
Vulcan
8,842
884
34
3
0
198,253
0
L
Thanatos
8,118
812
17
2
0
172,668
0
W
Cupid
9,467
947
29
3
0
199,242
0
L
Baron Samedi
6,833
683
30
3
0
160,149
0
W
Neith
8,874
887
17
2
0
168,021
0
W
Bacchus
9,312
931
14
1
0
207,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role