Player Matchup

Tyr
Tyr
AlexMariin29
Tyr
Level 88
God Stats
22W - 26L
1,505 SR
Queue Stats
81W - 90L
1,459 Elo+
Party 1
Bellona
Bellona
Buni_vs
Bellona
Level 88
God Stats
2W - 1L
1,479 SR
Queue Stats
33W - 34L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Erick2540
Kukulkan
Level 104
God Stats
7W - 8L
1,566 SR
Queue Stats
55W - 50L
1,562 Elo+
Party 1
Charybdis
Charybdis
IlFranklI
Charybdis
Level 101
God Stats
20W - 26L
1,518 SR
Queue Stats
85W - 90L
1,526 Elo+
Party 1
Ymir
Ymir
Rawgirthy
Ymir
Level 89
God Stats
38W - 41L
1,541 SR
Queue Stats
515W - 538L
1,481 Elo+
Solo
Team Averages
Level 94
1,522 SR
1,489 Elo+

VS

Team Averages
Level 59
1,486 SR
1,507 Elo+
King Arthur
King Arthur
ElSantoCholo
King Arthur
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 54L
1,457 Elo+
Party 2
Ares
Ares
JAY NYK23
Ares
Level 30
God Stats
1W - 4L
1,131 SR
Queue Stats
8W - 12L
1,369 Elo+
Solo
Hachiman
Hachiman
MAXIMO-_-KILLER
Hachiman
Level 148
God Stats
7W - 8L
1,556 SR
Queue Stats
390W - 383L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Shmackems
Nu Wa
Level 43
God Stats
1W - 1L
1,745 SR
Queue Stats
44W - 51L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
winterfox7277
Ao Kuang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 4
5,220
580
3,267
5,435
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Buni_vs
Bellona
9
3 / 1 / 1
6,100
678
4,503
7,589
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
Erick2540
Kukulkan
10
1 / 0 / 2
6,047
672
3,664
2,020
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
IlFranklI
Charybdis
10
3 / 0 / 4
6,308
701
4,345
3,749
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
12
5 / 0 / 3
6,435
715
3,982
6,545
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElSantoCholo
King Arthur
8
0 / 4 / 1
4,594
510
2,510
10,533
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ares
7
1 / 4 / 0
4,779
531
1,710
9,077
4,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
5
0 / 1 / 1
4,044
449
2,052
2,684
681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Shmackems
Nu Wa
8
0 / 3 / 0
4,531
503
1,590
6,044
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
winterfox7277
Ao Kuang
8
1 / 3 / 0
4,800
533
3,583
7,323
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Bellona
Buni_vs
Bellona
3
1
1
3.5
L
King Arthur
ElSantoCholo
King Arthur
0
4
1
0.13
W
Kukulkan
Erick2540
Kukulkan
1
0
2
2
W
Charybdis
IlFranklI
Charybdis
3
0
4
5
L
Ares
1
4
0
0.25
L
Hachiman
0
1
1
0.5
W
Ymir
5
0
3
6.5
L
Nu Wa
Shmackems
Nu Wa
0
3
0
0
L
Ao Kuang
winterfox7277
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,761
Damage
11,445
25,338
Taken
35,661
14,203
Mitigated
14,150
6,654
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,267
207
0
681
5,435
3,655
0
1,969
3,466
0
16,466
W
Bellona
Buni_vs
Bellona
4,503
903
0
2,947
7,589
6,230
0
854
6,735
0
30,582
L
King Arthur
ElSantoCholo
King Arthur
2,510
325
0
2,287
10,533
5,336
0
860
9,324
0
19,799
W
Kukulkan
Erick2540
Kukulkan
3,664
186
0
350
2,020
569
143
1,023
997
32,649
206
W
Charybdis
IlFranklI
Charybdis
4,345
2,433
0
848
3,749
973
1,086
863
2,886
0
34,831
L
Ares
1,710
421
0
932
9,077
4,602
0
57
8,981
11,748
0
L
Hachiman
2,052
1,212
0
962
2,684
681
0
314
2,370
0
16,705
W
Ymir
3,982
810
0
1,828
6,545
2,776
0
1,995
4,550
40,980
1,708
L
Nu Wa
Shmackems
Nu Wa
1,590
355
0
262
6,044
1,348
0
3,467
2,282
21,466
562
L
Ao Kuang
winterfox7277
Ao Kuang
3,583
772
0
1,404
7,323
2,183
0
2,430
4,683
25,906
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
22,748
298
Minions Killed
156
0
Camps Cleared
0
1,000,551
Distance Traveled
833,258
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,220
580
31
3
0
228,649
2
W
Bellona
6,100
678
59
7
0
178,646
2
L
King Arthur
4,594
510
28
3
0
205,272
0
W
Kukulkan
6,047
672
75
8
0
180,312
4
W
Charybdis
6,308
701
67
7
0
181,577
4
L
Ares
4,779
531
17
2
0
218,249
0
L
Hachiman
4,044
449
28
3
0
86,269
0
W
Ymir
6,435
715
66
7
0
231,367
0
L
Nu Wa
4,531
503
38
4
0
176,642
0
L
Ao Kuang
4,800
533
45
5
0
146,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role