Player Matchup

Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Whitecker
Olorun
Level 60
God Stats
19W - 11L
1,607 SR
Queue Stats
21W - 15L
1,508 Elo+
Solo
Danzaburou
Danzaburou
adridanie
Danzaburou
Level 68
God Stats
33W - 35L
1,551 SR
Queue Stats
82W - 99L
1,447 Elo+
Party 1
Ymir
Ymir
ruben118cr7
Ymir
Level 17
God Stats
1W - 2L
1,241 SR
Queue Stats
7W - 19L
1,215 Elo+
Party 1
Raijin
Raijin
xuaxer12
Raijin
Level 34
God Stats
11W - 9L
1,727 SR
Queue Stats
45W - 75L
1,386 Elo+
Party 1
Team Averages
Level 50
1,525 SR
1,411 Elo+

VS

Team Averages
Level 74
1,402 SR
1,435 Elo+
Hel
Hel
 
Hel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DonMater93
Artemis
Level 89
God Stats
28W - 26L
1,549 SR
Queue Stats
102W - 97L
1,481 Elo+
Party 2
Poseidon
Poseidon
MezGo_93
Poseidon
Level 126
God Stats
10W - 7L
1,546 SR
Queue Stats
249W - 269L
1,455 Elo+
Party 2
Lancelot
Lancelot
Santyhp05
Lancelot
Level 50
God Stats
8W - 9L
1,374 SR
Queue Stats
32W - 42L
1,384 Elo+
Solo
Danzaburou
Danzaburou
TakuEren20
Danzaburou
Level 42
God Stats
2W - 8L
1,043 SR
Queue Stats
29W - 44L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
7 / 2 / 2
7,591
633
8,007
9,687
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Whitecker
Olorun
13
6 / 2 / 2
8,066
672
9,729
9,416
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
adridanie
Danzaburou
11
1 / 0 / 5
6,732
561
2,848
4,411
1,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 6
6,070
506
197
10,236
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
xuaxer12
Raijin
11
1 / 3 / 6
6,393
533
3,184
6,114
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 2 / 6
6,195
516
5,357
7,143
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
DonMater93
Artemis
11
2 / 2 / 6
6,603
550
7,038
8,035
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
MezGo_93
Poseidon
10
2 / 3 / 1
6,134
511
4,940
5,700
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Santyhp05
Lancelot
11
6 / 3 / 1
6,537
545
5,723
8,138
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
TakuEren20
Danzaburou
11
0 / 5 / 0
6,275
523
1,684
7,343
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
15
Kills
10
10
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
2
2
4
L
Hel
 
Hel
0
2
6
1.5
L
Artemis
DonMater93
Artemis
2
2
6
2.5
L
Poseidon
MezGo_93
Poseidon
2
3
1
0.83
L
Lancelot
Santyhp05
Lancelot
6
3
1
2.17
L
Danzaburou
TakuEren20
Danzaburou
0
5
0
0
W
Olorun
Whitecker
Olorun
6
2
2
3.5
W
Danzaburou
adridanie
Danzaburou
1
0
5
3.5
W
0
3
6
1
W
Raijin
xuaxer12
Raijin
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,965
Damage
24,742
39,864
Taken
36,359
19,293
Mitigated
14,101
8,794
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,007
1,172
0
1,652
9,687
3,408
0
1,963
7,724
0
48,168
L
Hel
 
Hel
5,357
516
2,031
3,926
7,143
4,607
0
2,673
4,470
27,271
929
L
Artemis
DonMater93
Artemis
7,038
3,216
0
2,398
8,035
2,724
215
5,037
2,998
0
30,528
L
Poseidon
MezGo_93
Poseidon
4,940
577
0
500
5,700
1,672
0
2,731
2,969
33,409
658
L
Lancelot
Santyhp05
Lancelot
5,723
825
0
2,468
8,138
2,771
0
928
7,210
0
29,376
L
Danzaburou
TakuEren20
Danzaburou
1,684
385
0
1,101
7,343
2,327
0
1,741
5,602
0
39,663
W
Olorun
Whitecker
Olorun
9,729
4,780
180
3,132
9,416
4,887
116
1,446
7,970
48,880
0
W
Danzaburou
adridanie
Danzaburou
2,848
792
0
2,115
4,411
1,397
1,071
1,522
2,889
0
43,124
W
197
137
0
965
10,236
7,692
324
3,108
7,128
3,493
0
W
Raijin
xuaxer12
Raijin
3,184
449
0
750
6,114
1,909
560
2,156
3,958
35,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
31,744
304
Minions Killed
279
0
Camps Cleared
0
1,215,670
Distance Traveled
1,202,711
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,591
633
66
6
0
288,150
0
L
Hel
6,195
516
35
3
0
224,649
0
L
Artemis
6,603
550
58
5
0
230,677
5
L
Poseidon
6,134
511
61
5
0
234,160
2
L
Lancelot
6,537
545
55
5
0
269,574
3
L
Danzaburou
6,275
523
70
6
0
243,651
0
W
Olorun
8,066
672
75
6
0
215,277
0
W
Danzaburou
6,732
561
84
7
0
239,667
0
W
Ymir
6,070
506
8
1
0
254,943
0
W
Raijin
6,393
533
71
6
0
217,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role