Player Matchup

Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BigDogBirm
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,495 Elo+
Party 2
Sol
Sol
CwPatt3519
Sol
Level 44
God Stats
22W - 21L
1,509 SR
Queue Stats
186W - 202L
1,414 Elo+
Party 1
Hou Yi
Hou Yi
catguyallen2
Hou Yi
Level 129
God Stats
4W - 2L
1,550 SR
Queue Stats
84W - 89L
1,492 Elo+
Party 2
Thor
Thor
wilders_dad_84
Thor
Level 97
God Stats
19W - 13L
1,365 SR
Queue Stats
158W - 174L
1,409 Elo+
Party 1
Team Averages
Level 102
1,485 SR
1,462 Elo+

VS

Team Averages
Level 87
1,623 SR
1,385 Elo+
Sun Wukong
Sun Wukong
ChromeChris1
Sun Wukong
Level 125
God Stats
3W - 2L
1,961 SR
Queue Stats
181W - 176L
1,406 Elo+
Party 3
Erlang Shen
Erlang Shen
Mekaw_
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,336 Elo+
Party 3
Hou Yi
Hou Yi
OGDookey
Hou Yi
Level 117
God Stats
2W - 3L
1,465 SR
Queue Stats
167W - 162L
1,404 Elo+
Party 3
Hun Batz
Hun Batz
fishmaster4
Hun Batz
Level 107
God Stats
1W - 1L
1,689 SR
Queue Stats
94W - 122L
1,403 Elo+
Solo
Chang'e
Chang'e
weap0ntv
Chang'e
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
9 / 1 / 4
10,531
585
14,979
15,969
11,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
BigDogBirm
Cthulhu
13
2 / 1 / 4
8,866
493
9,126
18,168
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 0 / 4
9,483
527
12,177
9,658
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
15
1 / 1 / 3
8,843
491
6,058
10,228
3,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 4
7,869
437
4,477
12,026
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChromeChris1
Sun Wukong
13
3 / 1 / 1
7,926
440
13,483
16,119
7,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Erlang Shen
Mekaw_
Erlang Shen
12
1 / 7 / 3
7,571
421
3,430
16,978
13,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
OGDookey
Hou Yi
13
0 / 1 / 0
7,648
425
5,232
5,630
1,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
fishmaster4
Hun Batz
15
2 / 3 / 4
7,965
443
10,071
14,493
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
weap0ntv
Chang'e
13
2 / 5 / 2
7,440
413
7,088
15,889
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
8
8
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
1
4
11
W
Cthulhu
BigDogBirm
Cthulhu
2
1
4
4
L
Sun Wukong
ChromeChris1
Sun Wukong
3
1
1
3.5
W
3
0
4
5
L
Erlang Shen
Mekaw_
Erlang Shen
1
7
3
0.36
L
Hou Yi
OGDookey
Hou Yi
0
1
0
0
W
Hou Yi
1
1
3
2.5
L
Hun Batz
fishmaster4
Hun Batz
2
3
4
1.33
L
Chang'e
weap0ntv
Chang'e
2
5
2
0.6
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,817
Damage
39,304
66,049
Taken
69,109
35,849
Mitigated
33,830
16,252
Healing
21,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,979
3,658
85
1,694
15,969
11,986
227
1,192
14,497
792
68,881
W
Cthulhu
BigDogBirm
Cthulhu
9,126
665
295
2,980
18,168
13,131
0
1,067
16,980
39,131
0
L
Sun Wukong
ChromeChris1
Sun Wukong
13,483
5,297
0
5,905
16,119
7,606
25
7,259
8,860
0
60,743
W
12,177
3,233
0
4,936
9,658
2,670
3,093
1,921
7,356
62,386
5,533
L
Erlang Shen
Mekaw_
Erlang Shen
3,430
1,723
0
2,787
16,978
13,907
0
4,016
12,962
0
24,910
L
Hou Yi
OGDookey
Hou Yi
5,232
2,054
0
1,578
5,630
1,913
0
1,078
4,552
0
51,368
W
Hou Yi
6,058
2,432
0
4,959
10,228
3,429
2,007
412
9,761
0
67,149
L
Hun Batz
fishmaster4
Hun Batz
10,071
1,466
0
5,522
14,493
4,857
0
3,413
11,080
0
67,458
L
Chang'e
weap0ntv
Chang'e
7,088
1,069
772
5,418
15,889
5,547
0
5,928
9,961
38,026
0
W
4,477
288
415
888
12,026
4,633
0
2,051
9,607
0
36,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,592
Gold Earned
38,550
420
Minions Killed
405
0
Camps Cleared
0
1,690,604
Distance Traveled
1,734,612
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,531
585
88
5
0
332,148
2
W
Cthulhu
8,866
493
64
4
0
337,979
4
L
Sun Wukong
7,926
440
96
5
0
387,848
2
W
Sol
9,483
527
112
6
0
338,392
2
L
Erlang Shen
7,571
421
37
2
0
327,632
0
L
Hou Yi
7,648
425
104
6
0
331,009
3
W
Hou Yi
8,843
491
104
6
0
321,640
0
L
Hun Batz
7,965
443
95
5
0
388,279
0
L
Chang'e
7,440
413
73
4
0
299,844
0
W
Thor
7,869
437
52
3
0
360,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role