Player Matchup

Discordia
Discordia
FireKeeperCatTTV
Discordia
Level 128
God Stats
15W - 8L
1,701 SR
Queue Stats
543W - 199L
1,732 Elo+
Party 1
Fafnir
Fafnir
Krout0n
Fafnir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 38L
1,750 Elo+
Party 1
Gilgamesh
Gilgamesh
PigManJake
Gilgamesh
Level 85
God Stats
5W - 4L
1,586 SR
Queue Stats
31W - 21L
1,569 Elo+
Party 1
Rama
Rama
joesyourdaddy49
Rama
Level 146
God Stats
12W - 7L
1,668 SR
Queue Stats
238W - 123L
1,698 Elo+
Party 1
Hun Batz
Hun Batz
zeroshikiiiii
Hun Batz
Level 169
God Stats
5W - 4L
1,524 SR
Queue Stats
142W - 100L
1,613 Elo+
Solo
Team Averages
Level 130
1,596 SR
1,672 Elo+

VS

Team Averages
Level 76
1,588 SR
1,507 Elo+
Da Ji
Da Ji
Kodeplay
Da Ji
Level 70
God Stats
1W - 3L
1,476 SR
Queue Stats
137W - 120L
1,608 Elo+
Solo
Sol
Sol
RoXas_Hikari546
Sol
Level 125
God Stats
2W - 1L
1,681 SR
Queue Stats
49W - 59L
1,410 Elo+
Solo
Atlas
Atlas
Toricartier
Atlas
Level 63
God Stats
4W - 1L
1,862 SR
Queue Stats
234W - 242L
1,559 Elo+
Solo
Ah Puch
Ah Puch
minion3090
Ah Puch
Level 55
God Stats
0W - 2L
1,319 SR
Queue Stats
19W - 17L
1,489 Elo+
Party 2
Hachiman
Hachiman
nawshamali9
Hachiman
Level 67
God Stats
58W - 49L
1,602 SR
Queue Stats
578W - 581L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
2 / 3 / 8
7,534
1,256
7,500
4,767
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Krout0n
Fafnir
13
3 / 3 / 4
8,292
1,382
2,273
7,727
8,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
PigManJake
Gilgamesh
13
1 / 1 / 8
7,361
1,227
3,823
4,993
3,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
4 / 1 / 7
8,736
1,456
6,953
5,208
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
zeroshikiiiii
Hun Batz
13
5 / 1 / 7
8,644
1,441
8,531
8,468
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

337

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kodeplay
Da Ji
13
4 / 7 / 4
8,210
1,368
10,236
9,923
4,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 5
7,463
1,244
7,716
8,883
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 0
4,510
752
0
0
0
Ah Puch
minion3090
Ah Puch
13
1 / 2 / 3
7,538
1,256
5,052
5,820
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
nawshamali9
Hachiman
13
4 / 2 / 3
8,185
1,364
5,141
6,674
2,072
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
15
Kills
9
9
Deaths
15
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
2
3
8
2
L
Da Ji
Kodeplay
Da Ji
4
7
4
0.86
W
Fafnir
Krout0n
Fafnir
3
3
4
1.67
W
Gilgamesh
PigManJake
Gilgamesh
1
1
8
5
L
0
4
5
0.63
L
0
0
0
0
W
4
1
7
7.5
L
Ah Puch
minion3090
Ah Puch
1
2
3
1.25
L
Hachiman
nawshamali9
Hachiman
4
2
3
2.75
W
Hun Batz
zeroshikiiiii
Hun Batz
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
28,145
31,163
Taken
31,300
18,171
Mitigated
11,377
3,899
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
7,500
197
0
214
4,767
1,329
0
1,928
2,839
19,117
0
L
Da Ji
Kodeplay
Da Ji
10,236
1,634
0
0
9,923
4,766
0
2,821
6,550
0
15,075
W
Fafnir
Krout0n
Fafnir
2,273
824
0
994
7,727
8,033
0
2,481
5,246
5,710
0
W
Gilgamesh
PigManJake
Gilgamesh
3,823
1,031
0
728
4,993
3,665
0
1,923
3,070
0
11,720
L
7,716
2,182
0
1,244
8,883
2,659
0
2,308
6,237
20,722
1,919
L
0
0
0
0
0
0
0
0
0
0
0
W
6,953
5,087
0
1,067
5,208
1,650
0
2,135
3,073
0
23,602
L
Ah Puch
minion3090
Ah Puch
5,052
291
0
985
5,820
1,880
0
2,449
3,098
26,166
0
L
Hachiman
nawshamali9
Hachiman
5,141
1,771
0
448
6,674
2,072
0
1,337
5,154
0
16,828
W
Hun Batz
zeroshikiiiii
Hun Batz
8,531
2,211
0
896
8,468
3,494
0
3,730
4,738
0
16,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,567
Gold Earned
35,906
131
Minions Killed
111
6
Camps Cleared
6
690,531
Distance Traveled
521,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,534
1,256
33
6
1
132,566
0
L
Da Ji
8,210
1,368
2
0
1
130,340
0
W
Fafnir
8,292
1,382
6
1
0
132,380
0
W
Gilgamesh
7,361
1,227
36
6
1
152,336
0
L
Sol
7,463
1,244
28
5
5
120,923
0
L
Atlas
4,510
752
0
0
0
0
0
W
Rama
8,736
1,456
36
6
4
129,406
0
L
Ah Puch
7,538
1,256
60
10
0
128,423
0
L
Hachiman
8,185
1,364
21
4
0
141,334
0
W
Hun Batz
8,644
1,441
20
3
0
143,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role