Player Matchup

Tyr
Tyr
Killer TreJas
Tyr
Level 158
God Stats
1W - 2L
1,532 SR
Queue Stats
205W - 213L
1,506 Elo+
Party 2
Cernunnos
Cernunnos
Sylem2kk
Cernunnos
Level 131
God Stats
0W - 3L
1,227 SR
Queue Stats
104W - 107L
1,533 Elo+
Solo
Agni
Agni
Xmascrack421
Agni
Level 64
God Stats
2W - 1L
1,867 SR
Queue Stats
72W - 66L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
rabbid_drake
Zhong Kui
Level 126
God Stats
2W - 2L
1,833 SR
Queue Stats
117W - 112L
1,473 Elo+
Solo
Amaterasu
Amaterasu
xRECT0R
Amaterasu
Level 78
God Stats
1W - 2L
1,465 SR
Queue Stats
110W - 105L
1,504 Elo+
Party 2
Team Averages
Level 111
1,585 SR
1,500 Elo+

VS

Team Averages
Level 109
1,550 SR
1,479 Elo+
Shiva
Shiva
KaosInACan
Shiva
Level 148
God Stats
15W - 7L
1,519 SR
Queue Stats
400W - 352L
1,517 Elo+
Party 1
Scylla
Scylla
RJF7
Scylla
Level 115
God Stats
8W - 5L
1,626 SR
Queue Stats
211W - 221L
1,522 Elo+
Solo
Cerberus
Cerberus
SxyFaceV8
Cerberus
Level 144
God Stats
3W - 1L
1,614 SR
Queue Stats
112W - 108L
1,457 Elo+
Solo
Ares
Ares
TheDirtyBubble2
Ares
Level 108
God Stats
8W - 4L
1,493 SR
Queue Stats
369W - 324L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
XxFiascoxX
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 95L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
8,207
912
8,728
10,658
9,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Sylem2kk
Cernunnos
14
4 / 5 / 3
7,655
851
12,809
9,413
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 5
7,118
791
6,711
5,936
1,853
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
rabbid_drake
Zhong Kui
14
1 / 5 / 7
8,192
910
10,187
10,712
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
xRECT0R
Amaterasu
9
0 / 5 / 3
6,003
667
3,558
10,713
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
5 / 2 / 13
9,057
1,006
8,434
11,387
11,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Scylla
RJF7
Scylla
16
11 / 2 / 7
9,819
1,091
11,087
7,036
3,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SxyFaceV8
Cerberus
14
3 / 3 / 16
8,804
978
6,175
13,338
12,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 10
8,412
935
4,928
12,933
14,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
XxFiascoxX
Jormungandr
15
2 / 1 / 19
9,322
1,036
8,160
9,988
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
11
Kills
23
23
Deaths
11
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Shiva
5
2
13
5.75
L
5
5
1
1.1
W
Scylla
RJF7
Scylla
11
2
7
7.25
W
Cerberus
SxyFaceV8
Cerberus
3
3
16
3.67
L
Cernunnos
Sylem2kk
Cernunnos
4
5
3
1.1
W
2
3
10
2.33
L
1
3
5
1.17
W
Jormungandr
XxFiascoxX
Jormungandr
2
1
19
11.5
L
Zhong Kui
rabbid_drake
Zhong Kui
1
5
7
0.9
L
Amaterasu
xRECT0R
Amaterasu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,993
Damage
38,784
47,432
Taken
54,682
34,465
Mitigated
53,545
9,631
Healing
21,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
8,434
273
3,701
3,651
11,387
11,531
782
4,502
6,741
0
18,099
L
8,728
559
37
1,625
10,658
9,262
0
6,786
3,666
0
16,009
W
Scylla
RJF7
Scylla
11,087
127
0
1,638
7,036
3,466
956
1,706
5,296
24,543
0
W
Cerberus
SxyFaceV8
Cerberus
6,175
317
255
3,581
13,338
12,969
238
3,630
9,603
11,353
0
L
Cernunnos
Sylem2kk
Cernunnos
12,809
5,370
210
1,116
9,413
3,229
285
6,486
2,806
0
25,043
W
4,928
705
1,858
2,694
12,933
14,946
568
3,360
9,404
9,389
0
L
6,711
545
815
708
5,936
1,853
232
3,868
2,068
14,573
0
W
Jormungandr
XxFiascoxX
Jormungandr
8,160
2,142
1,377
2,507
9,988
10,633
573
3,491
6,458
17,915
992
L
Zhong Kui
rabbid_drake
Zhong Kui
10,187
300
0
1,429
10,712
12,316
154
6,033
4,551
18,442
369
L
Amaterasu
xRECT0R
Amaterasu
3,558
1,144
944
2,747
10,713
7,805
140
6,768
3,648
0
4,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,175
Gold Earned
45,414
74
Minions Killed
94
0
Camps Cleared
0
802,241
Distance Traveled
952,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,057
1,006
22
2
0
188,746
0
L
Tyr
8,207
912
14
2
0
168,630
0
W
Scylla
9,819
1,091
29
3
0
214,140
0
W
Cerberus
8,804
978
8
1
0
185,083
0
L
Cernunnos
7,655
851
22
2
0
145,907
0
W
Ares
8,412
935
9
1
0
195,173
0
L
Agni
7,118
791
10
1
0
181,996
0
W
Jormungandr
9,322
1,036
26
3
0
169,806
0
L
Zhong Kui
8,192
910
27
3
0
158,503
0
L
Amaterasu
6,003
667
1
0
0
147,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role