Player Matchup

Charon
Charon
Gold V
DaAlphaGamer
Charon
Gold V
Level 154
God Stats
2W - 0L
1,816 SR
Queue Stats
12W - 2L
1,725 MMR
Party 1
Chiron
Chiron
Gold V
FreightTrainTrev
Chiron
Gold V
Level 156
God Stats
1W - 0L
1,656 SR
Queue Stats
12W - 2L
1,725 MMR
Party 1
Hel
Hel
Gold V
SViNWALKER
Hel
Gold V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,725 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,657 SR
1,725 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,618 SR
1,799 MMR
Hercules
Hercules
Gold V
El21Chingon22
Hercules
Gold V
Level 146
God Stats
0W - 2L
1,861 SR
Queue Stats
44W - 66L
1,496 MMR
Solo
Ne Zha
Ne Zha
Diamond III
GetTheHelOut
Ne Zha
Diamond III
Level 154
God Stats
32W - 26L
1,713 SR
Queue Stats
83W - 84L
2,254 MMR
Solo
Chang'e
Chang'e
Gold V
TREPSA
Chang'e
Gold V
Level 144
God Stats
0W - 1L
1,279 SR
Queue Stats
6W - 7L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
2 / 1 / 13
10,409
867
9,771
13,200
10,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 2 / 3
12,232
1,019
22,402
12,237
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 13
10,240
853
10,806
10,482
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboAchillesKumbhakarnaCthulhuCerberus

VS

Bans
ThothCabrakanMulanBacchusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
El21Chingon22
Hercules
14
4 / 5 / 1
9,196
766
6,367
16,673
15,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
16
1 / 4 / 3
9,893
824
11,303
16,428
13,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
TREPSA
Chang'e
15
1 / 6 / 1
9,132
761
5,919
15,337
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
15
Kills
6
6
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
2
1
13
8.5
L
Hercules
El21Chingon22
Hercules
4
5
1
0.9
W
12
2
3
6.75
L
Ne Zha
1
4
3
0.63
W
1
3
13
2.5
L
Chang'e
TREPSA
Chang'e
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,979
Damage
23,589
35,919
Taken
48,438
19,079
Mitigated
32,811
19,081
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
9,771
1,201
0
4,242
13,200
10,115
1,053
2,792
9,466
21,031
561
L
Hercules
El21Chingon22
Hercules
6,367
1,273
0
2,801
16,673
15,125
0
6,595
9,551
847
16,137
W
22,402
8,922
832
2,645
12,237
4,631
2,065
2,344
9,661
0
60,213
L
Ne Zha
11,303
1,292
0
3,421
16,428
13,600
0
6,337
9,559
0
37,298
W
10,806
401
5,809
5,553
10,482
4,333
849
1,770
8,712
40,035
957
L
Chang'e
TREPSA
Chang'e
5,919
175
979
3,010
15,337
4,086
0
5,855
9,050
28,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
28,221
158
Minions Killed
116
0
Camps Cleared
0
698,170
Distance Traveled
666,592
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,409
867
16
1
0
244,138
0
L
Hercules
9,196
766
27
2
0
205,473
1
W
Chiron
12,232
1,019
60
5
0
232,845
0
L
Ne Zha
9,893
824
44
4
0
236,993
0
W
Hel
10,240
853
82
7
0
221,187
0
L
Chang'e
9,132
761
45
4
0
224,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role