Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
LccJuicy
Kuzenbo
Level 83
God Stats
3W - 2L
1,429 SR
Queue Stats
58W - 54L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
T3o38
Jing Wei
Level 122
God Stats
2W - 4L
1,285 SR
Queue Stats
195W - 184L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
cringewhiteguy
Zhong Kui
Level 41
God Stats
18W - 18L
1,549 SR
Queue Stats
156W - 168L
1,510 Elo+
Party 1
Team Averages
Level 102
1,453 SR
1,516 Elo+

VS

Team Averages
Level 99
1,504 SR
1,374 Elo+
Surtr
Surtr
NiddoIkon
Surtr
Level 48
God Stats
1W - 1L
1,447 SR
Queue Stats
56W - 55L
1,518 Elo+
Solo
Ishtar
Ishtar
ShallowStream
Ishtar
Level 102
God Stats
11W - 13L
1,574 SR
Queue Stats
65W - 66L
1,478 Elo+
Solo
Nu Wa
Nu Wa
UghLeaveMeAlone7
Nu Wa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,404 Elo+
Party 2
Athena
Athena
iaintjoeyy
Athena
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,404 Elo+
Party 2
Arachne
Arachne
lelprimol
Arachne
Level 58
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 28L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 0 / 4
7,908
719
8,370
9,730
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
 
Ratatoskr
14
2 / 0 / 2
7,034
639
1,968
7,269
3,042
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
LccJuicy
Kuzenbo
11
2 / 0 / 5
6,856
623
3,250
4,071
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
T3o38
Jing Wei
11
1 / 1 / 4
6,320
575
4,745
5,249
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
cringewhiteguy
Zhong Kui
12
5 / 1 / 0
7,467
679
5,490
7,915
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
NiddoIkon
Surtr
9
0 / 3 / 0
4,934
449
3,198
8,307
3,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 1
5,151
468
3,027
6,910
2,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 0
6,005
546
6,748
5,960
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
iaintjoeyy
Athena
8
0 / 1 / 1
5,102
464
2,215
8,490
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
lelprimol
Arachne
8
0 / 5 / 0
5,014
456
564
10,376
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
2
2
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
4
7
W
Ratatoskr
 
Ratatoskr
2
0
2
3
W
Kuzenbo
LccJuicy
Kuzenbo
2
0
5
4.5
L
Surtr
NiddoIkon
Surtr
0
3
0
0
L
0
3
1
0.17
W
Jing Wei
T3o38
Jing Wei
1
1
4
3
L
2
5
0
0.4
W
Zhong Kui
cringewhiteguy
Zhong Kui
5
1
0
5
L
Athena
iaintjoeyy
Athena
0
1
1
0.5
L
Arachne
lelprimol
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,823
Damage
15,752
34,234
Taken
40,043
17,427
Mitigated
16,420
12,937
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,370
2,832
185
2,719
9,730
4,633
175
1,641
7,653
590
43,571
W
Ratatoskr
 
Ratatoskr
1,968
344
0
865
7,269
3,042
31
549
6,684
0
71,518
W
Kuzenbo
LccJuicy
Kuzenbo
3,250
1,032
314
1,965
4,071
2,947
335
1,370
2,664
16,695
0
L
Surtr
NiddoIkon
Surtr
3,198
1,115
0
2,633
8,307
3,580
0
766
7,541
446
17,631
L
3,027
1,849
0
1,541
6,910
2,067
0
1,774
5,136
0
28,894
W
Jing Wei
T3o38
Jing Wei
4,745
4,249
0
1,713
5,249
1,463
1,699
1,068
4,181
0
44,434
L
6,748
1,466
0
680
5,960
1,888
0
3,928
2,032
42,050
0
W
Zhong Kui
cringewhiteguy
Zhong Kui
5,490
590
0
5,176
7,915
5,342
797
4,436
3,479
48,343
1,963
L
Athena
iaintjoeyy
Athena
2,215
693
0
3,422
8,490
6,319
0
2,315
6,175
20,613
0
L
Arachne
lelprimol
Arachne
564
467
0
714
10,376
2,566
0
107
10,269
0
19,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,585
Gold Earned
26,206
402
Minions Killed
252
0
Camps Cleared
0
1,137,300
Distance Traveled
1,086,381
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,908
719
80
7
0
195,937
0
W
Ratatoskr
7,034
639
116
11
0
284,710
0
W
Kuzenbo
6,856
623
26
2
0
239,910
2
L
Surtr
4,934
449
41
4
0
203,542
0
L
Ishtar
5,151
468
53
5
0
231,001
0
W
Jing Wei
6,320
575
80
7
0
194,656
0
L
Nu Wa
6,005
546
71
6
0
213,374
3
W
Zhong Kui
7,467
679
100
9
0
222,087
0
L
Athena
5,102
464
38
3
0
243,465
0
L
Arachne
5,014
456
49
4
0
194,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role