Player Matchup

Fafnir
Fafnir
Asocial_Succubus
Fafnir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DMSkills12
Tsukuyomi
Level 30
God Stats
5W - 6L
1,562 SR
Queue Stats
95W - 89L
1,462 Elo+
Party 3
Freya
Freya
Minikratos250
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Quarma Noir
Kukulkan
Level 86
God Stats
45W - 31L
1,640 SR
Queue Stats
143W - 125L
1,476 Elo+
Party 3
Geb
Geb
jamiel_Pendragon
Geb
Level 54
God Stats
11W - 10L
1,597 SR
Queue Stats
221W - 238L
1,538 Elo+
Solo
Team Averages
Level 50
1,560 SR
1,494 Elo+

VS

Team Averages
Level 103
1,578 SR
1,511 Elo+
Jormungandr
Jormungandr
DrSlayo
Jormungandr
Level 69
God Stats
3W - 2L
1,709 SR
Queue Stats
228W - 215L
1,490 Elo+
Party 2
Fenrir
Fenrir
Frezler
Fenrir
Level 151
God Stats
8W - 3L
1,579 SR
Queue Stats
206W - 196L
1,512 Elo+
Party 4
Agni
Agni
HeyKevinOficial
Agni
Level 143
God Stats
8W - 5L
1,525 SR
Queue Stats
116W - 104L
1,565 Elo+
Party 4
Artemis
Artemis
Tbr0ski
Artemis
Level 86
God Stats
1W - 1L
1,291 SR
Queue Stats
114W - 88L
1,533 Elo+
Party 2
Kuzenbo
Kuzenbo
WackyKeyboard57
Kuzenbo
Level 67
God Stats
11W - 4L
1,785 SR
Queue Stats
178W - 177L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,489
464
3,301
9,867
9,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
DMSkills12
Tsukuyomi
13
0 / 5 / 0
6,651
475
7,497
12,572
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 0
5,458
390
1,290
7,846
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Quarma Noir
Kukulkan
13
0 / 3 / 0
6,706
479
2,483
6,090
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
6,142
439
5,494
9,242
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrSlayo
Jormungandr
14
5 / 0 / 2
8,620
616
6,697
11,761
7,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Frezler
Fenrir
15
7 / 0 / 4
8,550
611
7,488
11,845
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 0 / 4
8,426
602
3,911
5,578
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Tbr0ski
Artemis
14
6 / 1 / 4
8,011
572
8,171
6,139
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 9
8,029
574
3,283
8,681
8,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
21
21
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Tsukuyomi
DMSkills12
Tsukuyomi
0
5
0
0
W
Jormungandr
DrSlayo
Jormungandr
5
0
2
6
W
Fenrir
Frezler
Fenrir
7
0
4
9
W
0
0
4
2
L
0
6
0
0
L
Kukulkan
Quarma Noir
Kukulkan
0
3
0
0
W
Artemis
Tbr0ski
Artemis
6
1
4
8
W
3
0
9
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,065
Damage
29,550
45,617
Taken
44,004
23,293
Mitigated
25,109
12,675
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,301
418
0
3,231
9,867
9,085
0
2,925
6,942
18,005
1,292
L
Tsukuyomi
DMSkills12
Tsukuyomi
7,497
1,722
0
4,650
12,572
3,670
0
1,017
11,555
0
57,826
W
Jormungandr
DrSlayo
Jormungandr
6,697
1,855
0
2,995
11,761
7,263
582
4,553
6,612
60,643
1,238
W
Fenrir
Frezler
Fenrir
7,488
1,584
0
3,468
11,845
5,485
501
1,406
10,371
0
78,200
W
3,911
279
80
1,919
5,578
1,772
854
2,300
3,238
61,647
1,956
L
1,290
374
0
1,411
7,846
1,920
0
1,286
6,560
18,538
0
L
Kukulkan
Quarma Noir
Kukulkan
2,483
179
0
748
6,090
1,953
0
2,411
3,679
53,692
0
W
Artemis
Tbr0ski
Artemis
8,171
3,530
0
2,353
6,139
2,073
44
1,449
4,690
0
50,598
W
3,283
1,682
0
2,404
8,681
8,516
796
2,072
6,609
24,739
1,627
L
5,494
902
0
2,635
9,242
6,665
0
5,829
3,413
29,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,446
Gold Earned
41,636
324
Minions Killed
447
0
Camps Cleared
0
1,229,982
Distance Traveled
1,389,947
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,489
464
26
2
0
267,398
2
L
Tsukuyomi
6,651
475
95
7
0
266,516
0
W
Jormungandr
8,620
616
93
7
0
254,409
4
W
Fenrir
8,550
611
117
8
0
310,083
0
W
Agni
8,426
602
127
9
0
295,817
0
L
Freya
5,458
390
31
2
0
220,942
0
L
Kukulkan
6,706
479
108
8
0
270,133
0
W
Artemis
8,011
572
76
5
0
244,952
4
W
Kuzenbo
8,029
574
34
2
0
284,686
5
L
Geb
6,142
439
64
5
0
204,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role