Player Matchup

Hercules
Hercules
AGONIZED441
Hercules
Level 127
God Stats
31W - 43L
1,441 SR
Queue Stats
633W - 615L
1,467 Elo+
Solo
Heimdallr
Heimdallr
GoodGuyOfTheMist
Heimdallr
Level 64
God Stats
3W - 2L
1,493 SR
Queue Stats
97W - 84L
1,444 Elo+
Solo
Arachne
Arachne
Ownedbitach
Arachne
Level 126
God Stats
30W - 23L
1,546 SR
Queue Stats
432W - 405L
1,484 Elo+
Solo
Terra
Terra
YearlyMink55744
Terra
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 66L
1,366 Elo+
Party 2
The Morrigan
The Morrigan
ragefern13
The Morrigan
Level 68
God Stats
49W - 45L
1,417 SR
Queue Stats
75W - 89L
1,347 Elo+
Party 2
Team Averages
Level 85
1,479 SR
1,422 Elo+

VS

Team Averages
Level 87
1,646 SR
1,451 Elo+
Merlin
Merlin
Bulk5064
Merlin
Level 66
God Stats
11W - 10L
1,525 SR
Queue Stats
23W - 18L
1,490 Elo+
Solo
Charon
Charon
FiLiPpO1003
Charon
Level 73
God Stats
3W - 2L
1,872 SR
Queue Stats
80W - 82L
1,441 Elo+
Solo
Ravana
Ravana
MensHealtH
Ravana
Level 81
God Stats
6W - 2L
1,959 SR
Queue Stats
29W - 34L
1,481 Elo+
Party 1
Mulan
Mulan
RITBVIPER
Mulan
Level 128
God Stats
0W - 1L
1,685 SR
Queue Stats
67W - 55L
1,550 Elo+
Solo
Ishtar
Ishtar
Theriøn
Ishtar
Level 87
God Stats
1W - 3L
1,188 SR
Queue Stats
3W - 5L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AGONIZED441
Hercules
12
3 / 0 / 1
6,537
654
4,331
6,195
4,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
11
3 / 0 / 2
5,870
587
5,288
6,316
2,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Ownedbitach
Arachne
11
7 / 0 / 1
6,264
626
7,090
6,748
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 1 / 3
5,250
525
1,714
6,870
4,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
ragefern13
The Morrigan
11
0 / 1 / 1
5,059
506
1,492
3,820
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bulk5064
Merlin
9
1 / 1 / 0
5,600
560
2,359
2,655
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
8
1 / 3 / 0
4,989
499
2,840
7,790
3,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
MensHealtH
Ravana
9
0 / 2 / 1
4,829
483
2,295
5,384
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
RITBVIPER
Mulan
10
0 / 4 / 0
5,590
559
3,530
8,275
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Theriøn
Ishtar
8
0 / 3 / 1
4,364
436
5,513
5,318
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
2
2
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
AGONIZED441
Hercules
3
0
1
3.5
L
Merlin
Bulk5064
Merlin
1
1
0
1
L
Charon
1
3
0
0.33
W
Heimdallr
3
0
2
4
L
Ravana
MensHealtH
Ravana
0
2
1
0.25
W
Arachne
Ownedbitach
Arachne
7
0
1
7.5
L
Mulan
RITBVIPER
Mulan
0
4
0
0
L
Ishtar
Theriøn
Ishtar
0
3
1
0.17
W
0
1
3
1.5
W
The Morrigan
ragefern13
The Morrigan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,915
Damage
16,537
29,949
Taken
29,422
14,913
Mitigated
10,656
12,522
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AGONIZED441
Hercules
4,331
1,272
0
3,098
6,195
4,336
0
0
6,195
0
44,202
L
Merlin
Bulk5064
Merlin
2,359
122
0
368
2,655
742
0
1,442
1,213
32,335
911
L
Charon
2,840
504
115
2,544
7,790
3,743
0
842
6,948
18,243
0
W
Heimdallr
5,288
2,438
0
2,479
6,316
2,146
0
971
5,345
0
47,783
L
Ravana
MensHealtH
Ravana
2,295
816
0
2,090
5,384
1,427
0
151
5,233
0
30,752
W
Arachne
Ownedbitach
Arachne
7,090
6,055
0
1,190
6,748
3,071
0
647
6,061
0
36,992
L
Mulan
RITBVIPER
Mulan
3,530
451
0
1,753
8,275
3,494
0
0
8,275
0
38,318
L
Ishtar
Theriøn
Ishtar
5,513
3,710
0
280
5,318
1,250
0
434
4,884
0
23,281
W
1,714
601
1,916
2,871
6,870
4,352
214
1,644
5,186
10,373
1,631
W
The Morrigan
ragefern13
The Morrigan
1,492
254
0
968
3,820
1,008
0
1,473
2,039
29,590
168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
25,372
291
Minions Killed
272
0
Camps Cleared
0
1,046,773
Distance Traveled
997,181
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,537
654
90
9
0
200,699
0
L
Merlin
5,600
560
74
7
0
162,333
0
L
Charon
4,989
499
20
2
0
233,207
1
W
Heimdallr
5,870
587
69
7
0
195,012
2
L
Ravana
4,829
483
56
6
0
231,957
0
W
Arachne
6,264
626
72
7
0
240,786
0
L
Mulan
5,590
559
81
8
0
190,399
0
L
Ishtar
4,364
436
41
4
0
179,285
0
W
Terra
5,250
525
12
1
0
204,808
0
W
The Morrigan
5,059
506
48
5
0
205,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role