Player Matchup

Arachne
Arachne
FR3NZY11771
Arachne
Level 68
God Stats
8W - 10L
1,420 SR
Queue Stats
41W - 88L
1,300 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rayeldreamz
Ah Muzen Cab
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,209 Elo+
Party 2
Eset
Eset
ShadowItachi1
Eset
Level 129
God Stats
3W - 1L
1,422 SR
Queue Stats
41W - 78L
1,295 Elo+
Party 2
Charon
Charon
kiltropher2
Charon
Level 104
God Stats
9W - 8L
1,525 SR
Queue Stats
180W - 180L
1,476 Elo+
Solo
Chaac
Chaac
slime_mara
Chaac
Level 66
God Stats
1W - 1L
1,381 SR
Queue Stats
31W - 68L
1,300 Elo+
Party 2
Team Averages
Level 83
1,450 SR
1,316 Elo+

VS

Team Averages
Level 109
1,521 SR
1,425 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
MistaKlawz
Mulan
Level 84
God Stats
24W - 4L
1,686 SR
Queue Stats
45W - 21L
1,639 Elo+
Party 3
Kukulkan
Kukulkan
RageDespair9945
Kukulkan
Level 42
God Stats
3W - 4L
1,492 SR
Queue Stats
6W - 28L
1,184 Elo+
Party 1
Neith
Neith
ScarletDemon_15
Neith
Level 151
God Stats
25W - 32L
1,474 SR
Queue Stats
276W - 372L
1,394 Elo+
Party 1
Awilix
Awilix
randy18
Awilix
Level 111
God Stats
16W - 19L
1,451 SR
Queue Stats
292W - 350L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FR3NZY11771
Arachne
9
1 / 0 / 3
5,061
1,012
3,225
2,650
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Rayeldreamz
Ah Muzen Cab
11
2 / 0 / 2
5,538
1,108
1,982
1,160
371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 2 / 2
5,477
1,095
2,358
3,840
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
0 / 0 / 5
5,409
1,082
1,753
2,847
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
10
2 / 0 / 3
5,205
1,041
3,712
3,172
2,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 2 / 1
5,047
1,009
1,973
5,466
3,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
9
1 / 2 / 1
4,758
952
3,008
4,704
2,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
10
0 / 3 / 1
4,879
976
2,060
3,017
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 0 / 0
5,179
1,036
2,187
2,264
645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
randy18
Awilix
6
0 / 0 / 0
2,808
562
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
7
Kills
2
2
Deaths
7
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
1
0.25
W
Arachne
FR3NZY11771
Arachne
1
0
3
2.5
L
Mulan
1
2
1
0.75
L
Kukulkan
0
3
1
0.17
W
Ah Muzen Cab
Rayeldreamz
Ah Muzen Cab
2
0
2
3
L
1
0
0
1
W
2
2
2
1.5
W
Charon
0
0
5
2.5
L
Awilix
randy18
Awilix
0
0
0
0
W
Chaac
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,030
Damage
9,228
13,669
Taken
15,451
6,696
Mitigated
7,343
2,580
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,973
725
0
825
5,466
3,511
0
1,891
3,423
7,076
0
W
Arachne
FR3NZY11771
Arachne
3,225
2,691
0
493
2,650
1,058
508
729
1,814
0
5,543
L
Mulan
3,008
416
0
672
4,704
2,315
0
674
3,960
0
4,343
L
Kukulkan
2,060
202
0
230
3,017
872
0
808
2,043
11,873
0
W
Ah Muzen Cab
Rayeldreamz
Ah Muzen Cab
1,982
685
0
84
1,160
371
921
156
968
0
15,648
L
2,187
98
0
824
2,264
645
0
706
1,493
0
15,245
W
2,358
205
0
200
3,840
1,153
266
880
2,923
12,100
0
W
Charon
1,753
240
134
913
2,847
1,903
0
438
2,409
10,393
448
L
Awilix
randy18
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
3,712
469
0
756
3,172
2,211
0
1,830
1,245
0
7,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,690
Gold Earned
22,671
106
Minions Killed
84
0
Camps Cleared
0
587,546
Distance Traveled
400,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,047
1,009
13
3
0
115,509
0
W
Arachne
5,061
1,012
8
2
0
135,033
0
L
Mulan
4,758
952
2
0
0
70,583
0
L
Kukulkan
4,879
976
28
6
0
109,176
0
W
Ah Muzen Cab
5,538
1,108
32
6
0
115,120
0
L
Neith
5,179
1,036
41
8
0
105,663
0
W
Eset
5,477
1,095
21
4
0
111,702
0
W
Charon
5,409
1,082
30
6
0
103,058
0
L
Awilix
2,808
562
0
0
0
0
0
W
Chaac
5,205
1,041
15
3
0
122,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role