Player Matchup

Charon
Charon
Defez777
Charon
Level 121
God Stats
5W - 8L
1,399 SR
Queue Stats
345W - 388L
1,439 Elo+
Party 1
Horus
Horus
JakeShields04
Horus
Level 125
God Stats
2W - 0L
1,720 SR
Queue Stats
59W - 60L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
XxDaniS592xX
Ratatoskr
Level 126
God Stats
17W - 20L
1,521 SR
Queue Stats
542W - 579L
1,475 Elo+
Party 1
Medusa
Medusa
lycris0
Medusa
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,255 Elo+
Solo
Anubis
Anubis
manumanuel
Anubis
Level 124
God Stats
33W - 29L
1,616 SR
Queue Stats
184W - 183L
1,485 Elo+
Party 1
Team Averages
Level 113
1,551 SR
1,428 Elo+

VS

Team Averages
Level 92
1,403 SR
1,423 Elo+
Charybdis
Charybdis
 
Charybdis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
HASBULLAH21
Tiamat
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 241L
1,420 Elo+
Party 2
Sobek
Sobek
I_hitokiri_I
Sobek
Level 65
God Stats
1W - 2L
1,412 SR
Queue Stats
56W - 50L
1,479 Elo+
Party 3
Set
Set
NALGAKXONDA
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 177L
1,394 Elo+
Party 2
Chaac
Chaac
Tevane
Chaac
Level 102
God Stats
0W - 6L
1,105 SR
Queue Stats
16W - 35L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Defez777
Charon
12
1 / 1 / 9
6,976
537
4,348
8,128
6,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 1 / 3
6,500
500
4,849
10,753
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
XxDaniS592xX
Ratatoskr
13
1 / 3 / 7
6,861
528
6,857
12,767
4,364
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
lycris0
Medusa
13
0 / 3 / 1
6,557
504
2,911
6,434
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
manumanuel
Anubis
15
14 / 0 / 2
9,171
705
15,442
9,073
4,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 1 / 0
7,137
549
7,032
9,024
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
12
0 / 5 / 3
6,532
502
3,772
8,603
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 1 / 2
6,850
527
3,653
10,891
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 9 / 0
6,149
473
4,447
13,466
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Tevane
Chaac
13
1 / 1 / 0
7,555
581
7,037
7,016
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
8
8
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
1
0
4
W
Charon
Defez777
Charon
1
1
9
5.5
L
Tiamat
0
5
3
0.3
L
1
1
2
2
W
1
1
3
2.5
L
2
9
0
0.22
L
Chaac
Tevane
Chaac
1
1
0
1
W
Ratatoskr
XxDaniS592xX
Ratatoskr
1
3
7
1.5
W
Medusa
lycris0
Medusa
0
3
1
0.17
W
Anubis
manumanuel
Anubis
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,407
Damage
25,941
47,155
Taken
49,000
23,515
Mitigated
23,704
18,488
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,032
4,877
0
4,608
9,024
2,510
741
3,291
5,733
0
45,952
W
Charon
Defez777
Charon
4,348
773
0
2,288
8,128
6,615
0
2,199
5,929
22,646
0
L
Tiamat
3,772
459
0
1,103
8,603
4,137
0
4,778
3,825
39,911
725
L
3,653
254
87
4,177
10,891
8,567
275
5,026
5,865
19,930
2,612
W
4,849
2,513
248
3,646
10,753
6,188
0
0
10,189
144
34,886
L
4,447
2,491
0
1,166
13,466
4,863
0
6,597
6,763
0
34,348
L
Chaac
Tevane
Chaac
7,037
1,066
0
3,856
7,016
3,627
0
133
6,431
0
50,421
W
Ratatoskr
XxDaniS592xX
Ratatoskr
6,857
2,458
0
4,956
12,767
4,364
0
1,379
11,348
0
59,004
W
Medusa
lycris0
Medusa
2,911
953
0
1,171
6,434
1,884
0
322
6,112
0
43,427
W
Anubis
manumanuel
Anubis
15,442
804
0
6,179
9,073
4,464
0
3,474
5,599
70,341
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
34,223
390
Minions Killed
322
0
Camps Cleared
0
1,321,745
Distance Traveled
1,200,367
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,137
549
74
6
0
233,158
0
W
Charon
6,976
537
26
2
0
256,838
0
L
Tiamat
6,532
502
75
6
0
242,962
0
L
Sobek
6,850
527
30
2
0
252,198
0
W
Horus
6,500
500
62
5
0
241,775
0
L
Set
6,149
473
52
4
0
242,375
0
L
Chaac
7,555
581
91
7
0
229,674
6
W
Ratatoskr
6,861
528
93
7
0
295,080
0
W
Medusa
6,557
504
86
7
0
266,994
0
W
Anubis
9,171
705
123
9
0
261,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role