Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Blasterhappy
Bake Kujira
Level 109
God Stats
2W - 0L
1,757 SR
Queue Stats
2W - 0L
1,742 Elo+
Party 1
Sol
Sol
ixpluto
Sol
Level 106
God Stats
46W - 21L
1,746 SR
Queue Stats
135W - 90L
1,601 Elo+
Party 1
Mulan
Mulan
xxDivineWindxx
Mulan
Level 144
God Stats
18W - 16L
1,695 SR
Queue Stats
65W - 57L
1,562 Elo+
Solo
Janus
Janus
zach_cowboys
Janus
Level 125
God Stats
21W - 27L
1,539 SR
Queue Stats
104W - 84L
1,606 Elo+
Party 1
Team Averages
Level 129
1,647 SR
1,602 Elo+

VS

Team Averages
Level 119
1,613 SR
1,542 Elo+
King Arthur
King Arthur
AmericanPolack
King Arthur
Level 107
God Stats
8W - 9L
1,536 SR
Queue Stats
196W - 180L
1,551 Elo+
Party 2
Camazotz
Camazotz
GruntKing2nd
Camazotz
Level 147
God Stats
2W - 2L
1,769 SR
Queue Stats
231W - 212L
1,541 Elo+
Party 2
Cupid
Cupid
IEmptySea
Cupid
Level 31
God Stats
5W - 6L
1,620 SR
Queue Stats
169W - 160L
1,569 Elo+
Solo
Ra
Ra
Ranked_GodYT
Ra
Level 154
God Stats
10W - 6L
1,552 SR
Queue Stats
394W - 363L
1,499 Elo+
Solo
Chronos
Chronos
vTz_Fekaa
Chronos
Level 154
God Stats
30W - 26L
1,587 SR
Queue Stats
495W - 485L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 0 / 2
7,044
640
5,884
7,295
6,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bake Kujira
Blasterhappy
Bake Kujira
9
0 / 1 / 4
5,748
523
2,132
4,862
2,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
13
6 / 1 / 1
7,585
690
8,832
5,753
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
5 / 1 / 2
6,380
580
4,998
7,219
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 4
6,020
547
1,273
3,627
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmericanPolack
King Arthur
8
0 / 5 / 0
4,619
420
2,616
10,070
5,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
GruntKing2nd
Camazotz
10
0 / 4 / 2
5,295
481
4,745
10,077
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cupid
IEmptySea
Cupid
12
2 / 0 / 0
6,901
627
1,614
2,468
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 0
5,593
508
3,877
6,210
1,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
vTz_Fekaa
Chronos
9
0 / 4 / 2
4,954
450
2,643
7,567
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
4
4
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
2
5
L
King Arthur
AmericanPolack
King Arthur
0
5
0
0
W
Bake Kujira
Blasterhappy
Bake Kujira
0
1
4
2
L
Camazotz
GruntKing2nd
Camazotz
0
4
2
0.25
L
Cupid
IEmptySea
Cupid
2
0
0
2
L
2
2
0
1
W
Sol
6
1
1
6.5
L
Chronos
vTz_Fekaa
Chronos
0
4
2
0.25
W
5
1
2
6
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
15,495
28,756
Taken
36,392
15,649
Mitigated
13,207
9,903
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,884
581
0
1,983
7,295
6,569
66
338
6,957
41,737
874
L
King Arthur
AmericanPolack
King Arthur
2,616
204
0
2,319
10,070
5,623
0
3,487
6,583
0
19,140
W
Bake Kujira
Blasterhappy
Bake Kujira
2,132
1,024
0
1,843
4,862
2,915
144
2,032
2,767
17,256
496
L
Camazotz
GruntKing2nd
Camazotz
4,745
2,276
0
2,468
10,077
3,052
0
4,340
5,697
0
34,840
L
Cupid
IEmptySea
Cupid
1,614
1,072
0
1,660
2,468
745
0
291
2,111
0
50,882
L
3,877
263
348
1,735
6,210
1,707
0
4,192
1,964
36,181
720
W
Sol
8,832
5,754
0
3,696
5,753
2,001
124
2,337
3,416
57,839
4,764
L
Chronos
vTz_Fekaa
Chronos
2,643
927
0
1,740
7,567
2,080
0
5,278
2,289
22,367
612
W
4,998
1,413
0
1,936
7,219
3,136
0
75
7,144
0
47,224
W
1,273
38
0
445
3,627
1,028
0
1,457
2,112
36,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,777
Gold Earned
27,362
374
Minions Killed
323
0
Camps Cleared
0
1,178,603
Distance Traveled
1,064,904
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,044
640
70
6
0
226,323
0
L
King Arthur
4,619
420
32
3
0
189,389
0
W
Bake Kujira
5,748
523
33
3
0
224,475
0
L
Camazotz
5,295
481
66
6
0
246,019
0
L
Cupid
6,901
627
110
10
0
199,187
0
L
Ra
5,593
508
70
6
0
208,427
3
W
Sol
7,585
690
107
10
0
210,033
0
L
Chronos
4,954
450
45
4
0
221,882
0
W
Mulan
6,380
580
70
6
0
270,201
2
W
Janus
6,020
547
94
9
0
247,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role