Player Matchup

Bellona
Bellona
BuschLightAbuser
Bellona
Level 28
God Stats
0W - 2L
1,347 SR
Queue Stats
28W - 37L
1,391 Elo+
Party 1
Thanatos
Thanatos
DaneTheFeeble
Thanatos
Level 28
God Stats
0W - 2L
1,347 SR
Queue Stats
23W - 33L
1,378 Elo+
Party 1
Bacchus
Bacchus
Dark Angel4538
Bacchus
Level 67
God Stats
8W - 4L
1,748 SR
Queue Stats
38W - 46L
1,439 Elo+
Solo
Kali
Kali
sled21
Kali
Level 41
God Stats
1W - 2L
1,694 SR
Queue Stats
21W - 27L
1,406 Elo+
Party 1
Anubis
Anubis
xLoneStarrx
Anubis
Level 17
God Stats
0W - 4L
1,302 SR
Queue Stats
3W - 13L
1,165 Elo+
Party 1
Team Averages
Level 36
1,488 SR
1,356 Elo+

VS

Team Averages
Level 119
1,435 SR
1,467 Elo+
Poseidon
Poseidon
ChampDaDon
Poseidon
Level 35
God Stats
6W - 5L
1,500 SR
Queue Stats
91W - 90L
1,350 Elo+
Solo
Ganesha
Ganesha
DivineTruthAllah
Ganesha
Level 154
God Stats
20W - 10L
1,599 SR
Queue Stats
217W - 214L
1,486 Elo+
Solo
Izanami
Izanami
KiddPluto17
Izanami
Level 67
God Stats
4W - 4L
1,294 SR
Queue Stats
81W - 69L
1,518 Elo+
Solo
Chang'e
Chang'e
aldrich09
Chang'e
Level 125
God Stats
2W - 3L
1,267 SR
Queue Stats
156W - 148L
1,565 Elo+
Solo
Athena
Athena
djXpress4
Athena
Level 213
God Stats
33W - 34L
1,516 SR
Queue Stats
295W - 298L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,489
464
5,954
13,859
8,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
DaneTheFeeble
Thanatos
12
2 / 6 / 2
7,039
503
3,583
13,508
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
5,833
417
3,078
11,614
9,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
sled21
Kali
13
2 / 7 / 0
7,401
529
4,210
10,298
3,812
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
11
1 / 5 / 0
6,349
454
4,283
8,629
3,811
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChampDaDon
Poseidon
15
9 / 0 / 3
8,609
615
6,260
8,485
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
0 / 1 / 11
7,231
517
4,726
6,300
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KiddPluto17
Izanami
15
8 / 2 / 6
9,649
689
9,610
9,638
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
aldrich09
Chang'e
13
5 / 1 / 5
8,088
578
9,855
9,222
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Athena
djXpress4
Athena
12
4 / 1 / 14
8,617
616
7,246
9,788
10,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
5
Kills
26
26
Deaths
5
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Poseidon
ChampDaDon
Poseidon
9
0
3
10.5
L
Thanatos
DaneTheFeeble
Thanatos
2
6
2
0.5
L
0
5
1
0.1
W
0
1
11
5.5
W
Izanami
KiddPluto17
Izanami
8
2
6
5.5
W
Chang'e
aldrich09
Chang'e
5
1
5
7.5
W
Athena
djXpress4
Athena
4
1
14
11
L
Kali
sled21
Kali
2
7
0
0.29
L
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,108
Damage
37,697
57,908
Taken
43,433
29,313
Mitigated
22,095
17,283
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,954
871
0
5,303
13,859
8,188
0
7,809
5,157
0
39,527
W
Poseidon
ChampDaDon
Poseidon
6,260
1,677
0
2,644
8,485
3,077
1,629
648
7,837
67,164
0
L
Thanatos
DaneTheFeeble
Thanatos
3,583
699
0
5,789
13,508
4,419
0
5,758
7,380
0
38,831
L
3,078
592
0
2,294
11,614
9,083
0
3,741
7,823
17,577
561
W
4,726
494
0
1,768
6,300
2,471
0
1,570
4,730
34,131
0
W
Izanami
KiddPluto17
Izanami
9,610
6,189
0
4,539
9,638
2,952
1,236
1,727
7,734
0
77,226
W
Chang'e
aldrich09
Chang'e
9,855
895
2,597
6,351
9,222
3,430
912
269
8,911
35,737
1,185
W
Athena
djXpress4
Athena
7,246
2,517
0
1,491
9,788
10,165
54
3,599
6,108
20,526
2,244
L
Kali
sled21
Kali
4,210
1,305
0
2,040
10,298
3,812
0
3,346
6,889
0
31,556
L
Anubis
4,283
493
0
1,857
8,629
3,811
20
5,032
3,303
33,342
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
42,194
259
Minions Killed
405
0
Camps Cleared
0
1,347,309
Distance Traveled
1,408,121
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,489
464
55
4
0
262,274
0
W
Poseidon
8,609
615
128
9
0
294,973
0
L
Thanatos
7,039
503
66
5
0
281,099
0
L
Bacchus
5,833
417
29
2
0
280,937
2
W
Ganesha
7,231
517
34
2
0
278,459
0
W
Izanami
9,649
689
124
9
0
267,536
8
W
Chang'e
8,088
578
75
5
0
257,548
0
W
Athena
8,617
616
44
3
0
309,605
3
L
Kali
7,401
529
57
4
0
274,429
0
L
Anubis
6,349
454
52
4
0
248,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role