Player Matchup

Kukulkan
Kukulkan
Kamanda_Bynes
Kukulkan
Level 105
God Stats
2W - 7L
1,544 SR
Queue Stats
5W - 11L
1,341 Elo+
Party 1
Ne Zha
Ne Zha
TheMaestro895
Ne Zha
Level 126
God Stats
76W - 53L
1,490 SR
Queue Stats
570W - 514L
1,481 Elo+
Solo
Chaac
Chaac
UncleFlintyPoo
Chaac
Level 156
God Stats
3W - 2L
1,755 SR
Queue Stats
160W - 170L
1,496 Elo+
Solo
Apollo
Apollo
VPuleo75
Apollo
Level 109
God Stats
1W - 2L
1,520 SR
Queue Stats
11W - 15L
1,407 Elo+
Party 1
Geb
Geb
johni_tsunami
Geb
Level 67
God Stats
2W - 5L
1,489 SR
Queue Stats
2W - 10L
1,211 Elo+
Party 1
Team Averages
Level 113
1,559 SR
1,387 Elo+

VS

Team Averages
Level 97
1,512 SR
1,482 Elo+
Danzaburou
Danzaburou
Evnotevan
Danzaburou
Level 106
God Stats
4W - 2L
1,624 SR
Queue Stats
174W - 163L
1,457 Elo+
Party 2
Awilix
Awilix
ForkFullofBeans
Awilix
Level 82
God Stats
12W - 6L
1,556 SR
Queue Stats
194W - 169L
1,440 Elo+
Solo
Anubis
Anubis
PanzerVGrenadier
Anubis
Level 121
God Stats
83W - 66L
1,585 SR
Queue Stats
242W - 223L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
TBE Snoop
Ao Kuang
Level 125
God Stats
87W - 81L
1,610 SR
Queue Stats
182W - 182L
1,469 Elo+
Party 2
Poseidon
Poseidon
xSteph30x
Poseidon
Level 52
God Stats
1W - 2L
1,186 SR
Queue Stats
88W - 80L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kamanda_Bynes
Kukulkan
13
0 / 3 / 1
7,342
489
2,207
4,685
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
6 / 3 / 0
7,823
522
12,470
12,981
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 2
7,287
486
5,976
12,533
8,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
VPuleo75
Apollo
13
0 / 1 / 1
7,639
509
3,117
6,757
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 3
6,977
465
4,450
11,716
6,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Evnotevan
Danzaburou
15
0 / 1 / 3
8,751
583
4,326
7,509
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
4 / 2 / 4
8,410
561
8,218
9,892
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
4 / 3 / 1
10,703
714
9,599
11,966
5,648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
TBE Snoop
Ao Kuang
12
4 / 1 / 1
8,293
553
4,771
11,608
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Poseidon
xSteph30x
Poseidon
18
2 / 0 / 2
10,457
697
4,465
6,085
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
14
14
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Evnotevan
Danzaburou
0
1
3
1.5
W
4
2
4
3
L
Kukulkan
Kamanda_Bynes
Kukulkan
0
3
1
0.17
W
4
3
1
1.5
W
Ao Kuang
TBE Snoop
Ao Kuang
4
1
1
4.5
L
6
3
0
2
L
1
4
2
0.5
L
Apollo
VPuleo75
Apollo
0
1
1
0.5
L
0
3
3
0.5
W
Poseidon
xSteph30x
Poseidon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,220
Damage
31,379
48,672
Taken
47,060
24,422
Mitigated
21,527
13,048
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Evnotevan
Danzaburou
4,326
726
0
3,443
7,509
3,150
677
1,847
5,662
0
69,570
W
8,218
2,767
0
4,102
9,892
3,356
0
695
9,197
0
52,257
L
Kukulkan
Kamanda_Bynes
Kukulkan
2,207
0
0
490
4,685
1,294
0
1,935
2,594
53,266
0
W
9,599
695
0
7,212
11,966
5,648
0
973
10,993
84,930
1,661
W
Ao Kuang
TBE Snoop
Ao Kuang
4,771
1,304
65
4,233
11,608
7,718
84
2,993
8,615
24,405
501
L
12,470
2,949
0
4,798
12,981
5,652
0
5,364
7,355
0
58,618
L
5,976
535
0
2,846
12,533
8,386
0
5,731
6,802
0
46,373
L
Apollo
VPuleo75
Apollo
3,117
1,714
0
250
6,757
2,195
746
1,738
5,019
0
54,178
L
4,450
266
2,242
2,422
11,716
6,895
0
3,070
8,584
19,028
0
W
Poseidon
xSteph30x
Poseidon
4,465
686
0
660
6,085
1,655
0
1,299
4,786
90,362
2,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,068
Gold Earned
46,614
400
Minions Killed
556
0
Camps Cleared
0
1,549,972
Distance Traveled
1,538,724
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,751
583
119
8
0
268,337
7
W
Awilix
8,410
561
75
5
0
362,025
0
L
Kukulkan
7,342
489
100
7
0
311,072
4
W
Anubis
10,703
714
153
10
0
243,755
0
W
Ao Kuang
8,293
553
21
1
0
315,918
4
L
Ne Zha
7,823
522
100
7
0
322,255
0
L
Chaac
7,287
486
62
4
0
296,991
2
L
Apollo
7,639
509
104
7
0
308,187
7
L
Geb
6,977
465
34
2
0
311,467
4
W
Poseidon
10,457
697
188
13
0
348,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role