Player Matchup

Aphrodite
Aphrodite
Diamond IV
 
Aphrodite
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum II
DieHardLove
Ares
Platinum II
Level 129
God Stats
1W - 3L
1,351 SR
Queue Stats
141W - 112L
1,958 MMR
Party 2
Lancelot
Lancelot
Diamond V
DieHаrdLife
Lancelot
Diamond V
Level 145
God Stats
1W - 3L
1,198 SR
Queue Stats
215W - 196L
2,038 MMR
Party 2
Surtr
Surtr
Diamond V
FluffyMedic
Surtr
Diamond V
Level 124
God Stats
431W - 335L
1,615 SR
Queue Stats
794W - 804L
2,023 MMR
Solo
Anhur
Anhur
Diamond V
мαgє
Anhur
Diamond V
Level 121
God Stats
6W - 7L
1,547 SR
Queue Stats
316W - 305L
2,053 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,442 SR
1,915 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 194
1,584 SR
1,902 MMR
Chronos
Chronos
Diamond III
 
Chronos
Diamond III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Avicion
Cu Chulainn
Platinum II
Level 241
God Stats
11W - 5L
1,655 SR
Queue Stats
141W - 124L
1,858 MMR
Party 1
Geb
Geb
Diamond V
Valmy
Geb
Diamond V
Level 179
God Stats
24W - 22L
1,620 SR
Queue Stats
288W - 266L
2,183 MMR
Solo
Charybdis
Charybdis
Diamond V
dejan2309
Charybdis
Diamond V
Level 171
God Stats
9W - 5L
1,444 SR
Queue Stats
99W - 79L
2,028 MMR
Party 1
Merlin
Merlin
Platinum I
iiMaXx___
Merlin
Platinum I
Level 200
God Stats
13W - 8L
1,701 SR
Queue Stats
105W - 93L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 1 / 0
4,190
419
753
2,542
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 1
5,130
513
5,190
11,026
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
DieHаrdLife
Lancelot
11
4 / 3 / 1
6,081
608
6,323
6,803
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 0
5,557
556
5,775
9,198
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
мαgє
Anhur
5
0 / 2 / 0
3,857
386
0
1,668
337
Bans
ThothAwilixKumbhakarnaAthena

VS

Bans
NeithAgniAo KuangNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 1 / 4
6,194
619
2,122
6,683
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Avicion
Cu Chulainn
12
4 / 1 / 0
7,420
742
6,596
9,564
5,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Geb
Valmy
Geb
10
1 / 2 / 3
6,018
602
2,979
7,010
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
dejan2309
Charybdis
11
3 / 2 / 2
6,177
618
5,998
6,765
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Merlin
iiMaXx___
Merlin
12
4 / 1 / 0
7,030
703
2,383
2,200
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
14
14
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Chronos
 
Chronos
2
1
4
4
W
Cu Chulainn
Avicion
Cu Chulainn
4
1
0
4
L
2
4
1
0.63
L
Lancelot
DieHаrdLife
Lancelot
4
3
1
1.5
L
1
4
0
0.25
W
Geb
Valmy
Geb
1
2
3
1.25
W
Charybdis
dejan2309
Charybdis
3
2
2
2
W
Merlin
iiMaXx___
Merlin
4
1
0
4
L
Anhur
мαgє
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,041
Damage
20,078
31,237
Taken
32,222
15,244
Mitigated
13,745
4,605
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
753
215
53
1,138
2,542
657
0
1,001
1,465
18,068
0
W
Chronos
 
Chronos
2,122
936
0
3,335
6,683
1,927
762
1,008
5,585
38,400
827
W
Cu Chulainn
Avicion
Cu Chulainn
6,596
1,605
0
4,334
9,564
5,225
108
393
9,171
842
55,101
L
5,190
358
0
1,502
11,026
7,071
0
2,291
8,735
26,529
0
L
Lancelot
DieHаrdLife
Lancelot
6,323
2,411
0
480
6,803
2,433
324
2,145
4,568
0
40,353
L
5,775
2,449
0
1,432
9,198
4,746
0
448
8,332
1,061
37,008
W
Geb
Valmy
Geb
2,979
417
0
1,970
7,010
4,018
288
3,149
3,861
12,732
725
W
Charybdis
dejan2309
Charybdis
5,998
3,606
0
3,271
6,765
1,846
184
1,696
5,069
0
42,586
W
Merlin
iiMaXx___
Merlin
2,383
0
0
225
2,200
729
0
0
2,200
41,436
878
L
Anhur
мαgє
Anhur
0
0
0
0
1,668
337
0
1,371
157
0
1,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
32,839
229
Minions Killed
344
0
Camps Cleared
0
840,478
Distance Traveled
1,023,107
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,190
419
53
5
0
99,915
0
W
Chronos
6,194
619
66
7
0
228,448
0
W
Cu Chulainn
7,420
742
109
11
0
203,697
2
L
Ares
5,130
513
27
3
0
213,075
0
L
Lancelot
6,081
608
77
8
0
233,514
0
L
Surtr
5,557
556
66
7
0
187,730
1
W
Geb
6,018
602
14
1
0
205,770
4
W
Charybdis
6,177
618
59
6
0
201,466
0
W
Merlin
7,030
703
96
10
0
183,726
0
L
Anhur
3,857
386
6
1
0
106,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role