Player Matchup

Thanatos
Thanatos
BabyDeleter1403
Thanatos
Level 64
God Stats
0W - 2L
1,248 SR
Queue Stats
47W - 53L
1,440 Elo+
Solo
Sol
Sol
CwPatt3519
Sol
Level 44
God Stats
22W - 21L
1,511 SR
Queue Stats
164W - 183L
1,412 Elo+
Solo
Arachne
Arachne
Loyal Dercky
Arachne
Level 60
God Stats
4W - 9L
1,588 SR
Queue Stats
5W - 10L
1,124 Elo+
Solo
Izanami
Izanami
SupremeSharts
Izanami
Level 83
God Stats
9W - 1L
1,825 SR
Queue Stats
56W - 40L
1,452 Elo+
Party 2
Achilles
Achilles
xOTLW
Achilles
Level 104
God Stats
4W - 3L
1,603 SR
Queue Stats
88W - 64L
1,461 Elo+
Party 2
Team Averages
Level 71
1,555 SR
1,378 Elo+

VS

Team Averages
Level 62
1,408 SR
1,414 Elo+
Pele
Pele
MR PANCAKE69285
Pele
Level 61
God Stats
13W - 16L
1,473 SR
Queue Stats
178W - 172L
1,476 Elo+
Party 3
Bellona
Bellona
MetooSun54
Bellona
Level 62
God Stats
7W - 5L
1,260 SR
Queue Stats
132W - 154L
1,389 Elo+
Party 1
Mulan
Mulan
SlySasori1987
Mulan
Level 108
God Stats
23W - 23L
1,496 SR
Queue Stats
356W - 348L
1,407 Elo+
Solo
Izanami
Izanami
Smithboys420
Izanami
Level 29
God Stats
5W - 1L
1,289 SR
Queue Stats
50W - 68L
1,362 Elo+
Party 1
Anubis
Anubis
clarify69
Anubis
Level 50
God Stats
8W - 6L
1,523 SR
Queue Stats
119W - 125L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
0 / 2 / 0
4,304
430
987
5,817
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 1
4,716
472
1,532
3,962
647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Loyal Dercky
Arachne
6
0 / 7 / 2
4,133
413
3,031
7,276
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
11
3 / 1 / 0
6,119
612
2,633
5,084
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xOTLW
Achilles
10
2 / 1 / 0
5,637
564
5,829
9,380
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
5,692
569
3,240
5,237
2,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MetooSun54
Bellona
11
2 / 2 / 0
6,562
656
5,326
9,866
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
1 / 1 / 2
5,156
516
3,357
5,553
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
Smithboys420
Izanami
9
3 / 2 / 2
5,862
586
3,913
6,418
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
clarify69
Anubis
12
4 / 1 / 1
6,756
676
3,588
6,112
2,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
14
14
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
2
0
0
L
0
3
1
0.17
L
Arachne
Loyal Dercky
Arachne
0
7
2
0.14
W
4
0
0
4
W
Bellona
MetooSun54
Bellona
2
2
0
1
W
1
1
2
2
W
Izanami
Smithboys420
Izanami
3
2
2
2
L
Izanami
3
1
0
3
W
Anubis
clarify69
Anubis
4
1
1
4.5
L
Achilles
xOTLW
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,012
Damage
19,424
31,519
Taken
33,186
11,474
Mitigated
16,320
11,377
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
987
183
0
3,343
5,817
1,521
0
479
5,338
0
15,132
L
1,532
165
0
840
3,962
647
0
2,438
1,524
20,681
3,093
L
Arachne
Loyal Dercky
Arachne
3,031
2,271
0
375
7,276
1,865
0
671
6,605
432
10,516
W
3,240
738
0
1,955
5,237
2,299
0
505
4,732
0
35,220
W
Bellona
MetooSun54
Bellona
5,326
2,614
0
5,390
9,866
7,753
0
0
9,239
0
41,364
W
3,357
454
0
1,341
5,553
2,181
38
0
5,474
0
23,458
W
Izanami
Smithboys420
Izanami
3,913
2,230
0
2,120
6,418
1,748
1,238
108
6,310
0
37,109
L
Izanami
2,633
921
0
2,209
5,084
1,371
881
0
5,084
0
37,854
W
Anubis
clarify69
Anubis
3,588
49
0
3,349
6,112
2,339
567
1,003
5,081
47,391
0
L
Achilles
xOTLW
Achilles
5,829
1,689
0
4,610
9,380
6,070
0
0
9,380
0
29,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
30,028
220
Minions Killed
333
0
Camps Cleared
0
934,151
Distance Traveled
954,437
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,304
430
38
4
0
167,089
0
L
Sol
4,716
472
43
4
0
195,303
2
L
Arachne
4,133
413
10
1
0
192,760
0
W
Pele
5,692
569
64
6
0
246,039
0
W
Bellona
6,562
656
69
7
0
127,874
0
W
Mulan
5,156
516
39
4
0
207,750
0
W
Izanami
5,862
586
64
6
0
188,585
0
L
Izanami
6,119
612
77
8
0
179,532
2
W
Anubis
6,756
676
97
10
0
184,189
0
L
Achilles
5,637
564
52
5
0
199,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role