Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
CP xGod mAn1aCk
Tsukuyomi
Silver I
Level 172
God Stats
2W - 3L
1,642 SR
Queue Stats
43W - 50L
1,286 MMR
Solo
Vulcan
Vulcan
Silver IV
Gromics
Vulcan
Silver IV
Level 100
God Stats
0W - 1L
1,481 SR
Queue Stats
6W - 10L
1,442 MMR
Solo
Sobek
Sobek
Silver II
LSDionysus
Sobek
Silver II
Level 166
God Stats
3W - 4L
1,338 SR
Queue Stats
32W - 41L
1,286 MMR
Solo
Arachne
Arachne
Silver III
iSoaDy
Arachne
Silver III
Level 145
God Stats
0W - 1L
1,681 SR
Queue Stats
10W - 9L
1,477 MMR
Party 2
Charybdis
Charybdis
Bronze III
keyboardkatzz12
Charybdis
Bronze III
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,530 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,528 SR
1,404 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,516 SR
1,401 MMR
Chaac
Chaac
Gold IV
Ins0lent
Chaac
Gold IV
Level 125
God Stats
12W - 13L
1,535 SR
Queue Stats
91W - 98L
1,205 MMR
Solo
Khepri
Khepri
Silver III
Zaeg
Khepri
Silver III
Level 143
God Stats
3W - 4L
1,572 SR
Queue Stats
12W - 10L
1,362 MMR
Party 3
Hun Batz
Hun Batz
Gold IV
ncbsmoke
Hun Batz
Gold IV
Level 158
God Stats
3W - 3L
1,456 SR
Queue Stats
127W - 139L
1,414 MMR
Party 1
Ra
Ra
Gold II
superninjafy
Ra
Gold II
Level 163
God Stats
4W - 1L
1,516 SR
Queue Stats
60W - 56L
1,569 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
xC8Ox
Hou Yi
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,454 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CP xGod mAn1aCk
Tsukuyomi
18
2 / 4 / 0
11,607
553
13,294
17,558
12,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Gromics
Vulcan
15
0 / 8 / 0
9,279
442
11,949
11,801
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
14
0 / 5 / 1
9,523
453
8,998
23,363
24,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
iSoaDy
Arachne
16
1 / 8 / 1
9,457
450
5,034
25,067
9,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
keyboardkatzz12
Charybdis
16
2 / 6 / 1
10,202
486
14,391
15,684
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
UllrNe ZhaMercury

VS

Bans
Nu WaKaliNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ins0lent
Chaac
18
3 / 2 / 12
11,663
555
14,486
19,327
18,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Khepri
Zaeg
Khepri
17
4 / 0 / 15
11,380
542
5,379
14,979
17,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
ncbsmoke
Hun Batz
20
7 / 0 / 10
11,912
567
14,271
19,766
9,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

20
12 / 0 / 10
13,400
638
21,531
13,425
7,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
xC8Ox
Hou Yi
17
4 / 3 / 7
10,533
502
10,580
12,792
5,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
84
5
Kills
30
31
Deaths
5
3
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CP xGod mAn1aCk
Tsukuyomi
2
4
0
0.5
L
Vulcan
Gromics
Vulcan
0
8
0
0
W
Chaac
Ins0lent
Chaac
3
2
12
4.5
L
Sobek
0
5
1
0.1
W
Khepri
Zaeg
Khepri
4
0
15
11.5
L
Arachne
iSoaDy
Arachne
1
8
1
0.19
L
Charybdis
keyboardkatzz12
Charybdis
2
6
1
0.42
W
Hun Batz
ncbsmoke
Hun Batz
7
0
10
12
W
12
0
10
17
W
Hou Yi
xC8Ox
Hou Yi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,666
Damage
66,247
93,473
Taken
80,289
54,526
Mitigated
58,750
23,870
Healing
33,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CP xGod mAn1aCk
Tsukuyomi
13,294
2,577
0
2,556
17,558
12,844
186
3,910
13,544
929
104,594
L
Vulcan
Gromics
Vulcan
11,949
112
0
1,501
11,801
3,444
0
5,877
5,880
75,715
0
W
Chaac
Ins0lent
Chaac
14,486
1,046
0
4,357
19,327
18,847
596
4,902
14,425
0
85,528
L
Sobek
8,998
439
0
7,614
23,363
24,172
0
6,539
16,703
31,899
0
W
Khepri
Zaeg
Khepri
5,379
772
0
3,727
14,979
17,887
363
4,467
10,512
24,416
0
L
Arachne
iSoaDy
Arachne
5,034
2,923
0
7,847
25,067
9,104
0
6,435
18,543
0
80,329
L
Charybdis
keyboardkatzz12
Charybdis
14,391
5,477
0
4,352
15,684
4,962
0
3,578
12,023
0
90,802
W
Hun Batz
ncbsmoke
Hun Batz
14,271
4,111
0
9,515
19,766
9,063
0
4,988
14,778
0
102,303
W
21,531
1,947
4,587
7,315
13,425
7,694
1,255
4,925
8,500
127,727
3,457
W
Hou Yi
xC8Ox
Hou Yi
10,580
5,425
0
3,815
12,792
5,259
1,105
2,602
10,190
0
86,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,068
Gold Earned
58,888
626
Minions Killed
669
0
Camps Cleared
0
2,080,338
Distance Traveled
2,251,251
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,607
553
179
9
0
393,455
1
L
Vulcan
9,279
442
126
6
0
419,094
6
W
Chaac
11,663
555
148
7
0
416,905
3
L
Sobek
9,523
453
37
2
0
443,871
0
W
Khepri
11,380
542
30
1
0
468,844
8
L
Arachne
9,457
450
126
6
0
457,720
1
L
Charybdis
10,202
486
158
8
0
366,198
2
W
Hun Batz
11,912
567
152
7
0
506,297
1
W
Ra
13,400
638
213
10
0
459,690
6
W
Hou Yi
10,533
502
126
6
0
399,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role