Player Matchup

Nu Wa
Nu Wa
JaKobe Jones21
Nu Wa
Level 127
God Stats
1W - 1L
1,248 SR
Queue Stats
49W - 54L
1,398 Elo+
Party 1
Awilix
Awilix
LAMURALLA
Awilix
Level 116
God Stats
1W - 4L
1,100 SR
Queue Stats
581W - 599L
1,491 Elo+
Solo
Ah Puch
Ah Puch
TBell W1fi
Ah Puch
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 25L
1,350 Elo+
Party 1
Ganesha
Ganesha
pandawithhats
Ganesha
Level 111
God Stats
4W - 1L
1,724 SR
Queue Stats
33W - 37L
1,393 Elo+
Party 1
Hel
Hel
xGriffin7135
Hel
Level 107
God Stats
1W - 1L
1,288 SR
Queue Stats
38W - 37L
1,403 Elo+
Party 1
Team Averages
Level 98
1,372 SR
1,407 Elo+

VS

Team Averages
Level 135
1,414 SR
1,411 Elo+
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ChubblLife
Ares
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 64L
1,144 Elo+
Solo
Ravana
Ravana
Donnievitooo
Ravana
Level 127
God Stats
0W - 7L
1,028 SR
Queue Stats
570W - 566L
1,471 Elo+
Solo
Hel
Hel
alphatruck
Hel
Level 156
God Stats
1W - 2L
1,753 SR
Queue Stats
204W - 217L
1,459 Elo+
Solo
Bacchus
Bacchus
covagames
Bacchus
Level 108
God Stats
2W - 1L
1,290 SR
Queue Stats
163W - 160L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 10
8,468
847
8,561
5,547
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Awilix
LAMURALLA
Awilix
15
4 / 2 / 7
8,706
871
6,618
7,811
3,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
TBell W1fi
Ah Puch
13
2 / 1 / 9
8,167
817
5,434
2,867
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
13
2 / 4 / 11
7,999
800
12,189
9,736
3,318
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 8
8,856
886
8,883
6,176
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 4 / 6
7,226
723
4,212
7,759
3,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
1 / 3 / 6
7,745
775
4,708
13,940
15,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
10
0 / 1 / 4
6,052
605
2,545
6,875
5,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
5 / 2 / 5
7,992
799
4,806
9,901
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
covagames
Bacchus
11
2 / 3 / 3
6,661
666
5,168
10,163
13,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
13
Kills
9
10
Deaths
13
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
6
1
L
1
3
6
1.33
L
Ravana
0
1
4
2
W
1
1
10
6
W
Awilix
LAMURALLA
Awilix
4
2
7
3.75
W
Ah Puch
TBell W1fi
Ah Puch
2
1
9
6.5
L
5
2
5
3.75
L
Bacchus
covagames
Bacchus
2
3
3
1.17
W
Ganesha
2
4
11
1.88
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,685
Damage
21,439
32,137
Taken
48,638
12,472
Mitigated
42,263
13,601
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,212
873
914
2,206
7,759
3,129
0
5,551
2,208
0
10,786
L
4,708
582
494
1,500
13,940
15,555
0
8,338
5,602
19,535
0
L
Ravana
2,545
0
52
263
6,875
5,657
0
5,238
1,637
0
4,344
W
8,561
1,142
755
1,583
5,547
2,109
2,267
1,736
3,811
21,580
798
W
Awilix
LAMURALLA
Awilix
6,618
1,549
293
800
7,811
3,145
2,553
3,511
4,300
0
13,914
W
Ah Puch
TBell W1fi
Ah Puch
5,434
170
293
373
2,867
1,252
1,357
1,995
872
16,261
0
L
4,806
607
9,447
5,646
9,901
4,369
0
7,883
2,018
11,321
0
L
Bacchus
covagames
Bacchus
5,168
538
102
1,591
10,163
13,553
0
6,717
3,446
8,898
0
W
Ganesha
12,189
1,174
272
260
9,736
3,318
0
4,676
5,060
16,144
1,250
W
8,883
559
6,173
2,799
6,176
2,648
630
2,764
3,412
16,773
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,196
Gold Earned
35,676
109
Minions Killed
64
0
Camps Cleared
0
919,702
Distance Traveled
755,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,226
723
13
1
0
170,547
0
L
Ares
7,745
775
27
3
0
170,122
0
L
Ravana
6,052
605
4
0
0
86,967
0
W
Nu Wa
8,468
847
30
3
0
178,941
0
W
Awilix
8,706
871
16
2
0
212,873
0
W
Ah Puch
8,167
817
30
3
0
160,333
0
L
Hel
7,992
799
12
1
0
181,267
0
L
Bacchus
6,661
666
8
1
0
146,752
0
W
Ganesha
7,999
800
2
0
0
181,541
0
W
Hel
8,856
886
31
3
0
186,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role