Player Matchup

Thanatos
Thanatos
BenHasRecoil
Thanatos
Level 75
God Stats
2W - 1L
1,547 SR
Queue Stats
239W - 223L
1,511 Elo+
Solo
Apollo
Apollo
Cris_Neizan_05
Apollo
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 164L
1,452 Elo+
Party 2
Fafnir
Fafnir
OriginalCosta
Fafnir
Level 148
God Stats
2W - 2L
1,465 SR
Queue Stats
86W - 81L
1,480 Elo+
Solo
Guan Yu
Guan Yu
PachuLord
Guan Yu
Level 152
God Stats
9W - 9L
1,457 SR
Queue Stats
233W - 218L
1,537 Elo+
Solo
Janus
Janus
el_Kalo_g4mer
Janus
Level 179
God Stats
3W - 4L
1,334 SR
Queue Stats
179W - 187L
1,422 Elo+
Party 2
Team Averages
Level 139
1,461 SR
1,480 Elo+

VS

Team Averages
Level 91
1,465 SR
1,470 Elo+
Cthulhu
Cthulhu
CallMeYucko
Cthulhu
Level 29
God Stats
0W - 4L
1,197 SR
Queue Stats
59W - 78L
1,465 Elo+
Party 1
Artemis
Artemis
EternalMS
Artemis
Level 145
God Stats
0W - 1L
1,527 SR
Queue Stats
81W - 93L
1,440 Elo+
Solo
Surtr
Surtr
FearSomeJack505
Surtr
Level 87
God Stats
13W - 21L
1,473 SR
Queue Stats
606W - 647L
1,538 Elo+
Party 1
Bakasura
Bakasura
PWWAY
Bakasura
Level 64
God Stats
30W - 28L
1,590 SR
Queue Stats
100W - 139L
1,426 Elo+
Party 1
Poseidon
Poseidon
TumYoungGod
Poseidon
Level 129
God Stats
4W - 9L
1,539 SR
Queue Stats
305W - 359L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BenHasRecoil
Thanatos
15
5 / 2 / 1
8,170
545
7,276
14,667
5,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 4
7,681
512
8,316
11,496
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 4
7,971
531
5,676
11,231
9,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Guan Yu
PachuLord
Guan Yu
16
6 / 0 / 1
10,127
675
10,305
12,932
10,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 0 / 4
9,081
605
7,782
5,594
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CallMeYucko
Cthulhu
11
0 / 2 / 4
6,484
432
8,356
12,284
9,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
EternalMS
Artemis
13
4 / 4 / 1
7,614
508
7,951
11,409
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 0
7,510
501
5,134
11,652
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
PWWAY
Bakasura
12
0 / 2 / 1
6,598
440
4,202
11,711
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
TumYoungGod
Poseidon
13
3 / 4 / 0
7,330
489
5,477
8,520
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
7
7
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BenHasRecoil
Thanatos
5
2
1
2.75
L
Cthulhu
CallMeYucko
Cthulhu
0
2
4
1
W
1
4
4
0.75
L
Artemis
EternalMS
Artemis
4
4
1
1.13
L
0
5
0
0
W
2
1
4
4
L
Bakasura
PWWAY
Bakasura
0
2
1
0.25
W
Guan Yu
PachuLord
Guan Yu
6
0
1
6.5
L
Poseidon
TumYoungGod
Poseidon
3
4
0
0.75
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,355
Damage
31,120
55,920
Taken
55,576
31,549
Mitigated
24,396
27,741
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BenHasRecoil
Thanatos
7,276
1,285
0
10,227
14,667
5,681
0
3,347
10,948
0
69,516
L
Cthulhu
CallMeYucko
Cthulhu
8,356
385
162
688
12,284
9,422
0
4,667
7,257
36,116
0
W
8,316
4,233
0
2,261
11,496
3,975
582
1,742
9,580
0
57,221
L
Artemis
EternalMS
Artemis
7,951
3,726
0
1,325
11,409
3,425
671
1,953
9,408
0
44,842
L
5,134
1,780
0
4,276
11,652
4,925
0
0
10,913
1,965
49,063
W
5,676
2,245
2,474
3,687
11,231
9,717
0
4,110
6,309
15,802
0
L
Bakasura
PWWAY
Bakasura
4,202
2,789
0
4,050
11,711
4,571
0
1,658
9,846
0
34,070
W
Guan Yu
PachuLord
Guan Yu
10,305
1,335
108
6,760
12,932
10,419
480
836
11,043
0
75,020
L
Poseidon
TumYoungGod
Poseidon
5,477
408
0
2,264
8,520
2,053
0
4,259
3,848
49,955
0
W
7,782
335
0
2,224
5,594
1,757
64
3,469
1,948
67,470
2,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,030
Gold Earned
35,536
474
Minions Killed
418
0
Camps Cleared
0
1,533,980
Distance Traveled
1,466,406
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,170
545
90
6
0
334,503
1
L
Cthulhu
6,484
432
55
4
0
292,796
2
W
Apollo
7,681
512
88
6
0
274,625
0
L
Artemis
7,614
508
82
5
0
251,396
0
L
Surtr
7,510
501
101
7
0
299,928
0
W
Fafnir
7,971
531
25
2
0
287,984
4
L
Bakasura
6,598
440
87
6
0
330,527
0
W
Guan Yu
10,127
675
123
8
0
326,640
0
L
Poseidon
7,330
489
93
6
0
291,759
3
W
Janus
9,081
605
148
10
0
310,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role