Player Matchup

Nu Wa
Nu Wa
LindsayLou
Nu Wa
Level 137
God Stats
12W - 4L
1,431 SR
Queue Stats
148W - 159L
1,391 Elo+
Party 1
Set
Set
Pazuuzuuuu
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 80L
1,518 Elo+
Solo
Vulcan
Vulcan
ReapNewLand
Vulcan
Level 123
God Stats
6W - 4L
1,456 SR
Queue Stats
283W - 275L
1,512 Elo+
Solo
Atlas
Atlas
Tsarak
Atlas
Level 156
God Stats
15W - 10L
1,785 SR
Queue Stats
272W - 299L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
xxDieRoyalxx
Gilgamesh
Level 158
God Stats
8W - 3L
1,556 SR
Queue Stats
224W - 235L
1,513 Elo+
Solo
Team Averages
Level 146
1,546 SR
1,486 Elo+

VS

Team Averages
Level 142
1,448 SR
1,491 Elo+
Raijin
Raijin
ArkanPanda
Raijin
Level 141
God Stats
1W - 2L
1,307 SR
Queue Stats
116W - 129L
1,528 Elo+
Solo
Cernunnos
Cernunnos
BigBlueLionOfJah
Cernunnos
Level 142
God Stats
1W - 2L
1,442 SR
Queue Stats
127W - 125L
1,451 Elo+
Solo
Bacchus
Bacchus
Dumb CL
Bacchus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 104L
1,508 Elo+
Solo
Rama
Rama
Grzli
Rama
Level 127
God Stats
4W - 6L
1,489 SR
Queue Stats
336W - 344L
1,455 Elo+
Solo
Loki
Loki
ThatDudeG221
Loki
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 399L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 0 / 2
8,099
736
9,763
5,195
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 5
7,695
700
5,119
8,331
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
15
3 / 1 / 5
8,654
787
9,204
6,825
3,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Tsarak
Atlas
15
3 / 1 / 4
8,865
806
9,110
12,521
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
xxDieRoyalxx
Gilgamesh
14
3 / 2 / 6
8,364
760
9,363
13,959
16,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ArkanPanda
Raijin
14
1 / 3 / 3
7,670
697
9,855
8,315
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
13
0 / 3 / 5
7,288
663
8,288
6,928
2,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
Dumb CL
Bacchus
17
1 / 0 / 5
8,942
813
8,248
15,388
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
Grzli
Rama
13
4 / 4 / 1
7,799
709
5,833
6,725
2,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 5
7,852
714
4,944
9,037
2,941
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
13
Kills
7
7
Deaths
13
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
ArkanPanda
Raijin
1
3
3
0.83
L
Cernunnos
0
3
5
0.83
L
Bacchus
Dumb CL
Bacchus
1
0
5
3.5
L
Rama
Grzli
Rama
4
4
1
1.13
W
Nu Wa
3
0
2
4
W
1
3
5
1.17
W
Vulcan
3
1
5
5.5
L
1
3
5
1.17
W
Atlas
Tsarak
Atlas
3
1
4
5
W
Gilgamesh
xxDieRoyalxx
Gilgamesh
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,559
Damage
37,168
46,831
Taken
46,393
36,827
Mitigated
19,764
15,306
Healing
18,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ArkanPanda
Raijin
9,855
646
740
2,834
8,315
2,441
0
4,993
3,065
26,299
0
L
Cernunnos
8,288
1,702
669
1,252
6,928
2,019
0
4,490
2,402
0
23,617
L
Bacchus
Dumb CL
Bacchus
8,248
582
0
8,571
15,388
10,361
0
10,280
4,888
18,764
2,188
L
Rama
Grzli
Rama
5,833
4,532
441
732
6,725
2,002
0
3,901
2,784
0
13,737
W
Nu Wa
9,763
2,363
2,980
1,417
5,195
1,978
339
2,099
3,096
21,989
0
W
5,119
1,032
492
530
8,331
4,608
38
2,373
5,958
0
13,321
W
Vulcan
9,204
0
440
575
6,825
3,416
0
3,084
3,741
23,621
197
L
4,944
659
1,476
1,925
9,037
2,941
0
4,689
4,160
0
22,794
W
Atlas
Tsarak
Atlas
9,110
2,826
2,361
3,725
12,521
10,005
0
5,844
6,677
19,748
0
W
Gilgamesh
xxDieRoyalxx
Gilgamesh
9,363
1,315
1,071
1,715
13,959
16,820
29
4,352
9,607
344
12,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
39,551
122
Minions Killed
153
0
Camps Cleared
0
1,136,387
Distance Traveled
992,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,670
697
38
3
0
202,147
0
L
Cernunnos
7,288
663
41
4
0
181,453
0
L
Bacchus
8,942
813
21
2
0
235,470
0
L
Rama
7,799
709
24
2
0
149,043
0
W
Nu Wa
8,099
736
34
3
0
210,716
0
W
Set
7,695
700
28
3
0
230,611
0
W
Vulcan
8,654
787
40
4
0
241,537
0
L
Loki
7,852
714
29
3
0
224,177
0
W
Atlas
8,865
806
12
1
0
233,404
0
W
Gilgamesh
8,364
760
8
1
0
220,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role