Player Matchup

Mulan
Mulan
Gold IV
IDntPlayYmir
Mulan
Gold IV
Level 129
God Stats
1W - 1L
1,297 SR
Queue Stats
63W - 55L
1,476 MMR
Party 1
Tiamat
Tiamat
Gold I
Lame boi5898
Tiamat
Gold I
Level 100
God Stats
33W - 51L
1,517 SR
Queue Stats
80W - 99L
1,711 MMR
Party 1
Atlas
Atlas
Silver I
savaqg3
Atlas
Silver I
Level 148
God Stats
38W - 19L
1,570 SR
Queue Stats
111W - 109L
1,470 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,462 SR
1,552 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,424 SR
1,539 MMR
Janus
Janus
Gold II
BallsDeepOptions
Janus
Gold II
Level 114
God Stats
3W - 7L
1,454 SR
Queue Stats
22W - 27L
1,567 MMR
Solo
Izanami
Izanami
Bronze III
Juggalo Scro
Izanami
Bronze III
Level 183
God Stats
0W - 1L
1,369 SR
Queue Stats
1W - 1L
1,549 MMR
Solo
Kukulkan
Kukulkan
Bronze III
warriorxenaXO
Kukulkan
Bronze III
Level 142
God Stats
29W - 56L
1,450 SR
Queue Stats
40W - 79L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
8,231
823
7,245
9,107
6,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
14
2 / 1 / 8
8,952
895
5,228
7,055
3,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Atlas
savaqg3
Atlas
14
7 / 2 / 5
8,893
889
12,541
12,321
7,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SerqetAchillesKuzenboAphrodite

VS

Bans
KumbhakarnaThothAh Muzen CabCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,196
820
3,172
7,867
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Juggalo Scro
Izanami
14
2 / 3 / 2
7,934
793
10,216
11,671
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
warriorxenaXO
Kukulkan
11
1 / 6 / 3
7,378
738
2,903
8,251
2,461
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
6
6
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
4
3
6
2.33
L
Izanami
Juggalo Scro
Izanami
2
3
2
1
W
Tiamat
2
1
8
6
W
Atlas
savaqg3
Atlas
7
2
5
4.75
L
Kukulkan
warriorxenaXO
Kukulkan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
16,291
28,483
Taken
27,789
18,460
Mitigated
8,581
5,110
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,172
289
0
600
7,867
2,498
200
3,977
3,440
12,766
0
W
7,245
834
0
225
9,107
6,571
110
1,753
7,248
0
18,302
L
Izanami
Juggalo Scro
Izanami
10,216
6,826
0
3,681
11,671
3,622
455
6,735
4,440
0
27,845
W
Tiamat
5,228
534
0
2,964
7,055
3,957
543
1,305
5,636
25,565
0
W
Atlas
savaqg3
Atlas
12,541
3,491
0
1,921
12,321
7,932
160
2,697
9,462
21,092
940
L
Kukulkan
warriorxenaXO
Kukulkan
2,903
620
65
305
8,251
2,461
0
5,248
2,489
10,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
23,508
111
Minions Killed
78
0
Camps Cleared
0
576,531
Distance Traveled
513,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,196
820
30
3
0
204,782
0
W
Mulan
8,231
823
28
3
0
184,607
0
L
Izanami
7,934
793
34
3
0
171,799
0
W
Tiamat
8,952
895
58
6
0
200,339
0
W
Atlas
8,893
889
25
3
0
191,585
0
L
Kukulkan
7,378
738
14
1
0
136,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role