Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Boo360706
Cthulhu
Level 8
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 8L
1,207 Elo+
Party 2
Thor
Thor
Landan_N
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,207 Elo+
Party 2
Neith
Neith
krissyb2000
Neith
Level 4
God Stats
0W - 8L
1,108 SR
Queue Stats
0W - 8L
1,207 Elo+
Party 2
King Arthur
King Arthur
xBluejayxD
King Arthur
Level 5
God Stats
0W - 3L
1,324 SR
Queue Stats
0W - 7L
1,207 Elo+
Party 2
Team Averages
Level 42
1,339 SR
1,266 Elo+

VS

Team Averages
Level 99
1,571 SR
1,458 Elo+
Thoth
Thoth
Awita_de_Uwuu
Thoth
Level 156
God Stats
5W - 6L
1,562 SR
Queue Stats
329W - 314L
1,502 Elo+
Solo
Horus
Horus
KochBrothers123
Horus
Level 114
God Stats
42W - 27L
1,582 SR
Queue Stats
234W - 228L
1,498 Elo+
Solo
Ares
Ares
LILJayAmir
Ares
Level 89
God Stats
4W - 3L
1,424 SR
Queue Stats
142W - 139L
1,455 Elo+
Party 1
Loki
Loki
Reece07s
Loki
Level 67
God Stats
10W - 4L
1,767 SR
Queue Stats
105W - 98L
1,431 Elo+
Party 1
Jing Wei
Jing Wei
TedStriker2610
Jing Wei
Level 67
God Stats
4W - 5L
1,519 SR
Queue Stats
256W - 272L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 3 / 1
5,953
595
3,738
4,310
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Boo360706
Cthulhu
7
0 / 4 / 2
4,714
471
1,926
6,543
2,849
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
9
1 / 6 / 1
5,019
502
4,620
10,276
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,413
541
1,121
4,932
1,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
xBluejayxD
King Arthur
7
0 / 7 / 1
4,760
476
1,402
7,079
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,325
733
2,665
3,696
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
9 / 0 / 2
8,416
842
7,806
8,773
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 6
6,494
649
3,857
7,195
6,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
11
4 / 1 / 6
6,286
629
3,149
7,043
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
12
6 / 1 / 4
6,999
700
7,213
5,246
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
24
24
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
W
3
0
2
4
L
Cthulhu
Boo360706
Cthulhu
0
4
2
0.25
W
9
0
2
10
W
2
1
6
5
L
Thor
1
6
1
0.25
W
Loki
4
1
6
7
W
Jing Wei
6
1
4
8
L
1
4
0
0.25
L
King Arthur
xBluejayxD
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,807
Damage
24,690
33,140
Taken
31,953
11,824
Mitigated
15,499
3,057
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,738
1,007
0
180
4,310
1,090
0
1,618
2,692
40,771
1,315
W
2,665
102
0
1,069
3,696
1,020
508
1,360
2,336
53,372
1,684
L
Cthulhu
Boo360706
Cthulhu
1,926
256
0
41
6,543
2,849
0
1,391
5,152
9,388
975
W
7,806
3,645
80
3,637
8,773
4,324
79
590
8,183
0
53,556
W
3,857
648
0
1,749
7,195
6,181
16
1,323
5,872
21,282
752
L
Thor
4,620
784
0
1,587
10,276
3,490
0
1,187
8,910
0
29,641
W
Loki
3,149
720
0
2,552
7,043
2,027
43
693
6,350
0
34,283
W
Jing Wei
7,213
5,728
0
1,382
5,246
1,947
330
1,423
3,823
0
48,621
L
1,121
545
0
1,219
4,932
1,231
0
1,694
3,238
0
18,978
L
King Arthur
xBluejayxD
King Arthur
1,402
200
0
30
7,079
3,164
0
518
6,253
0
10,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
35,520
221
Minions Killed
357
0
Camps Cleared
0
989,855
Distance Traveled
1,061,574
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,953
595
98
10
0
190,380
2
W
Thoth
7,325
733
98
10
0
206,596
0
L
Cthulhu
4,714
471
14
1
0
183,356
0
W
Horus
8,416
842
99
10
0
195,169
0
W
Ares
6,494
649
24
2
0
204,351
0
L
Thor
5,019
502
51
5
0
211,867
4
W
Loki
6,286
629
57
6
0
255,983
0
W
Jing Wei
6,999
700
79
8
0
199,475
0
L
Neith
5,413
541
38
4
0
179,222
1
L
King Arthur
4,760
476
20
2
0
225,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role