Player Matchup

Surtr
Surtr
LilDeep_Freeze
Surtr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,447 Elo+
Solo
Hun Batz
Hun Batz
Prokchop9258
Hun Batz
Level 155
God Stats
5W - 6L
1,546 SR
Queue Stats
445W - 428L
1,444 Elo+
Solo
Skadi
Skadi
rodrigoronces
Skadi
Level 113
God Stats
21W - 24L
1,560 SR
Queue Stats
224W - 205L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sammuso05
Morgan Le Fay
Level 109
God Stats
16W - 24L
1,414 SR
Queue Stats
226W - 206L
1,477 Elo+
Party 1
Cerberus
Cerberus
xCaptain-Samurai
Cerberus
Level 129
God Stats
1W - 1L
1,760 SR
Queue Stats
13W - 13L
1,563 Elo+
Solo
Team Averages
Level 119
1,556 SR
1,481 Elo+

VS

Team Averages
Level 123
1,498 SR
1,456 Elo+
Surtr
Surtr
 
Surtr
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Bigblack768087
Khepri
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 110L
1,524 Elo+
Solo
Arachne
Arachne
Glazed360
Arachne
Level 44
God Stats
27W - 37L
1,429 SR
Queue Stats
35W - 48L
1,390 Elo+
Party 2
Sol
Sol
SourDankHitz
Sol
Level 46
God Stats
30W - 20L
1,506 SR
Queue Stats
53W - 67L
1,427 Elo+
Party 2
Hou Yi
Hou Yi
The_VIGOROUS_Yam
Hou Yi
Level 217
God Stats
6W - 5L
1,552 SR
Queue Stats
436W - 461L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,663
444
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Prokchop9258
Hun Batz
8
3 / 0 / 1
4,384
731
2,304
3,722
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,417
570
2,418
2,564
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
sammuso05
Morgan Le Fay
7
1 / 0 / 3
3,933
656
2,326
2,943
793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

6
0 / 1 / 0
3,454
576
1,567
4,156
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
1 / 0 / 0
4,574
762
594
3,401
1,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

5
0 / 0 / 1
3,850
642
1,262
3,218
1,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Glazed360
Arachne
5
0 / 1 / 0
3,343
557
997
4,082
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 3 / 0
3,795
633
1,899
3,696
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
1 / 0 / 0
4,047
675
2,713
2,943
830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
0
1
W
0
0
1
0.5
W
Arachne
Glazed360
Arachne
0
1
0
0
L
0
0
0
0
L
Hun Batz
Prokchop9258
Hun Batz
3
0
1
3.5
W
0
3
0
0
W
1
0
0
1
L
0
1
0
0
L
Morgan Le Fay
sammuso05
Morgan Le Fay
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,615
Damage
7,465
13,385
Taken
17,340
4,237
Mitigated
6,249
4,131
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
594
171
0
1,221
3,401
1,525
52
91
3,310
246
25,730
W
1,262
0
0
1,601
3,218
1,916
0
636
2,582
8,099
0
W
Arachne
Glazed360
Arachne
997
663
0
976
4,082
1,200
0
851
3,231
0
16,063
L
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Prokchop9258
Hun Batz
2,304
316
0
2,180
3,722
948
0
442
3,251
0
24,080
W
1,899
457
98
581
3,696
778
0
1,138
2,558
18,550
0
W
2,713
1,302
0
1,233
2,943
830
0
875
2,068
0
22,913
L
2,418
825
0
210
2,564
656
0
708
1,819
0
17,620
L
Morgan Le Fay
sammuso05
Morgan Le Fay
2,326
407
0
765
2,943
793
0
1,457
1,486
13,804
962
L
1,567
105
0
976
4,156
1,840
0
554
3,602
9,135
179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,851
Gold Earned
19,609
137
Minions Killed
179
0
Camps Cleared
0
530,727
Distance Traveled
603,871
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,574
762
59
10
0
137,618
0
W
Khepri
3,850
642
16
3
0
135,839
1
W
Arachne
3,343
557
34
6
0
128,576
0
L
Surtr
2,663
444
0
0
0
2,900
0
L
Hun Batz
4,384
731
47
8
0
157,035
0
W
Sol
3,795
633
29
5
0
101,120
0
W
Hou Yi
4,047
675
41
7
0
100,718
0
L
Skadi
3,417
570
30
5
0
109,845
0
L
Morgan Le Fay
3,933
656
30
5
0
134,121
3
L
Cerberus
3,454
576
30
5
0
126,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role