Player Matchup

Ra
Ra
Silver V
Andr3zinho
Ra
Silver V
Level 68
God Stats
0W - 1L
1,773 SR
Queue Stats
3W - 16L
1,375 MMR
Party 1
Mulan
Mulan
Silver V
BabyVozDoce
Mulan
Silver V
Level 61
God Stats
0W - 1L
1,666 SR
Queue Stats
3W - 16L
1,375 MMR
Party 1
Kali
Kali
Silver V
vxmp ay non
Kali
Silver V
Level 48
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 16L
1,375 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 59
1,716 SR
1,375 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,588 SR
1,342 MMR
Neith
Neith
Silver III
Elk4y
Neith
Silver III
Level 87
God Stats
7W - 4L
1,592 SR
Queue Stats
17W - 20L
1,270 MMR
Party 2
Hera
Hera
Gold V
Joshisawesome
Hera
Gold V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,505 MMR
Party 2
Vamana
Vamana
Gold III
Riceman028
Vamana
Gold III
Level 124
God Stats
23W - 13L
1,673 SR
Queue Stats
41W - 43L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
10,124
779
5,689
12,430
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 0
8,914
686
10,344
16,924
14,248
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
0 / 3 / 3
9,222
709
4,612
13,261
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CthulhuAchillesJormungandrCerberusDiscordia

VS

Bans
AresHerculesBacchusAtlasKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elk4y
Neith
19
7 / 1 / 5
11,701
900
17,592
9,219
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 7
10,863
836
12,922
7,947
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Riceman028
Vamana
17
3 / 3 / 7
10,596
815
6,679
14,118
15,984
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
12
12
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
2
4
0
0.5
W
Neith
Elk4y
Neith
7
1
5
9.5
W
2
2
7
2.75
W
Vamana
Riceman028
Vamana
3
3
7
2.17
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,645
Damage
37,193
42,615
Taken
31,284
23,583
Mitigated
22,910
10,188
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,689
295
1,216
2,672
12,430
4,442
0
3,259
8,936
34,407
0
L
10,344
518
0
4,493
16,924
14,248
0
4,298
12,123
376
20,122
W
Neith
Elk4y
Neith
17,592
4,647
0
2,633
9,219
3,940
1,132
1,714
7,505
0
51,980
W
12,922
2,510
0
920
7,947
2,986
702
1,196
6,691
49,008
1,072
W
Vamana
Riceman028
Vamana
6,679
2,060
0
1,167
14,118
15,984
1,110
2,924
11,194
0
30,070
L
4,612
897
0
1,807
13,261
4,893
0
4,235
8,656
0
28,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
33,160
123
Minions Killed
201
0
Camps Cleared
0
715,545
Distance Traveled
728,946
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,124
779
62
5
0
242,031
3
L
Mulan
8,914
686
14
1
0
217,832
2
W
Neith
11,701
900
78
6
0
253,754
1
W
Hera
10,863
836
82
6
0
229,970
3
W
Vamana
10,596
815
41
3
0
245,222
0
L
Kali
9,222
709
47
4
0
255,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role