Player Matchup

Apollo
Apollo
Battlgod300
Apollo
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
29W - 50L
1,402 Elo+
Party 2
Bakasura
Bakasura
BigBlueLionOfJah
Bakasura
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 125L
1,469 Elo+
Solo
Terra
Terra
Dafawkbruh
Terra
Level 143
God Stats
6W - 2L
1,747 SR
Queue Stats
350W - 372L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
YungMar
Ne Zha
Level 158
God Stats
4W - 3L
1,489 SR
Queue Stats
377W - 389L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
Zeekius21
Zhong Kui
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 68L
1,486 Elo+
Solo
Team Averages
Level 100
1,591 SR
1,474 Elo+

VS

Team Averages
Level 139
1,608 SR
1,492 Elo+
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ItchyCalf168469
Ymir
Level 134
God Stats
14W - 11L
1,552 SR
Queue Stats
287W - 293L
1,464 Elo+
Party 1
Anhur
Anhur
JackDaRipperLoL
Anhur
Level 146
God Stats
6W - 6L
1,631 SR
Queue Stats
295W - 310L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
elchivo87
Guan Yu
Level 127
God Stats
4W - 0L
1,896 SR
Queue Stats
380W - 267L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
verybigthang
Tsukuyomi
Level 129
God Stats
4W - 1L
1,461 SR
Queue Stats
184W - 179L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 6 / 2
7,546
838
7,233
10,706
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 8 / 5
6,377
709
5,414
12,017
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Terra
11
1 / 7 / 1
6,723
747
4,732
16,215
10,823
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
YungMar
Ne Zha
10
0 / 7 / 2
6,027
670
7,058
9,323
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
Zeekius21
Zhong Kui
13
2 / 6 / 3
7,485
832
10,424
12,013
15,211
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
3 / 0 / 30
9,345
1,038
11,282
8,523
6,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
7 / 3 / 18
8,989
999
12,076
12,078
11,346
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
12 / 1 / 16
9,762
1,085
13,663
9,916
3,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
elchivo87
Guan Yu
15
6 / 1 / 22
10,046
1,116
5,965
12,494
10,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
verybigthang
Tsukuyomi
15
6 / 3 / 21
9,053
1,006
11,062
12,135
10,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
141
7
Kills
34
34
Deaths
8
13
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
0
30
18
L
Apollo
4
6
2
0.83
L
0
8
5
0.31
L
Terra
1
7
1
0.21
W
7
3
18
5.33
W
12
1
16
20
L
Ne Zha
YungMar
Ne Zha
0
7
2
0.14
L
Zhong Kui
Zeekius21
Zhong Kui
2
6
3
0.58
W
Guan Yu
elchivo87
Guan Yu
6
1
22
17
W
Tsukuyomi
verybigthang
Tsukuyomi
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,861
Damage
54,048
60,274
Taken
55,146
41,901
Mitigated
42,558
13,104
Healing
31,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
11,282
2,079
928
1,795
8,523
6,331
1,254
2,285
6,140
25,643
1,369
L
Apollo
7,233
5,220
571
1,057
10,706
5,186
0
3,969
6,531
0
20,671
L
5,414
2,553
429
2,018
12,017
7,453
0
4,328
7,569
0
7,874
L
Terra
4,732
704
4,085
3,405
16,215
10,823
0
6,437
9,698
6,410
0
W
12,076
1,014
1,602
1,147
12,078
11,346
535
3,481
8,240
16,646
1,142
W
13,663
7,284
1,021
1,970
9,916
3,660
3,276
2,234
7,495
0
33,386
L
Ne Zha
YungMar
Ne Zha
7,058
1,333
133
319
9,323
3,228
0
2,689
6,518
0
12,820
L
Zhong Kui
Zeekius21
Zhong Kui
10,424
893
0
1,087
12,013
15,211
0
3,867
8,077
12,877
454
W
Guan Yu
elchivo87
Guan Yu
5,965
811
11,951
8,417
12,494
10,456
662
3,891
8,230
0
11,221
W
Tsukuyomi
verybigthang
Tsukuyomi
11,062
1,887
370
1,990
12,135
10,765
640
2,114
9,753
0
24,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
47,195
51
Minions Killed
125
0
Camps Cleared
0
627,184
Distance Traveled
847,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,345
1,038
38
4
0
170,557
0
L
Apollo
7,546
838
26
3
0
142,479
0
L
Bakasura
6,377
709
9
1
0
127,475
0
L
Terra
6,723
747
5
1
0
134,866
0
W
Ymir
8,989
999
23
3
0
152,728
0
W
Anhur
9,762
1,085
36
4
0
149,315
0
L
Ne Zha
6,027
670
6
1
0
105,410
0
L
Zhong Kui
7,485
832
5
1
0
116,954
0
W
Guan Yu
10,046
1,116
11
1
0
187,722
0
W
Tsukuyomi
9,053
1,006
17
2
0
186,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role