Player Matchup

The Morrigan
The Morrigan
Absolut Feisty
The Morrigan
Level 160
God Stats
25W - 20L
1,470 SR
Queue Stats
35W - 26L
1,581 Elo+
Solo
Neith
Neith
DookieDuckGo
Neith
Level 49
God Stats
1W - 1L
1,294 SR
Queue Stats
112W - 113L
1,460 Elo+
Solo
Ganesha
Ganesha
VladKilher
Ganesha
Level 116
God Stats
12W - 8L
1,557 SR
Queue Stats
91W - 91L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
Zapataak
Nu Wa
Level 129
God Stats
8W - 13L
1,371 SR
Queue Stats
123W - 132L
1,486 Elo+
Party 2
Cabrakan
Cabrakan
galo2110
Cabrakan
Level 123
God Stats
10W - 5L
1,527 SR
Queue Stats
113W - 123L
1,478 Elo+
Party 2
Team Averages
Level 115
1,444 SR
1,495 Elo+

VS

Team Averages
Level 89
1,583 SR
1,470 Elo+
Bakasura
Bakasura
PinoLegend
Bakasura
Level 122
God Stats
12W - 5L
1,661 SR
Queue Stats
147W - 121L
1,490 Elo+
Solo
Jing Wei
Jing Wei
Sëkkä
Jing Wei
Level 7
God Stats
1W - 2L
1,267 SR
Queue Stats
9W - 17L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
bluecj
Baron Samedi
Level 106
God Stats
6W - 4L
1,634 SR
Queue Stats
126W - 137L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
ghost3381
Kuzenbo
Level 121
God Stats
7W - 6L
1,499 SR
Queue Stats
239W - 273L
1,477 Elo+
Party 1
Maui
Maui
lucasfaoliva
Maui
Level 90
God Stats
2W - 1L
1,852 SR
Queue Stats
116W - 107L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Absolut Feisty
The Morrigan
15
8 / 2 / 1
9,603
640
14,554
7,425
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
3 / 4 / 1
8,266
551
10,252
9,972
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
VladKilher
Ganesha
11
0 / 4 / 3
7,014
468
3,340
14,459
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Zapataak
Nu Wa
13
0 / 5 / 4
7,458
497
8,957
7,849
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
galo2110
Cabrakan
13
2 / 3 / 1
7,514
501
6,183
10,414
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PinoLegend
Bakasura
14
5 / 2 / 4
8,048
537
6,820
12,708
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Sëkkä
Jing Wei
15
5 / 1 / 4
8,525
568
8,493
10,981
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
bluecj
Baron Samedi
16
6 / 1 / 4
9,504
634
9,106
9,577
3,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
ghost3381
Kuzenbo
13
1 / 2 / 10
7,125
475
8,803
13,573
10,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 7 / 0
7,614
508
2,926
15,550
5,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
13
Kills
18
18
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Absolut Feisty
The Morrigan
8
2
1
4.25
W
3
4
1
0.88
L
Bakasura
PinoLegend
Bakasura
5
2
4
3.5
L
Jing Wei
Sëkkä
Jing Wei
5
1
4
7
W
Ganesha
VladKilher
Ganesha
0
4
3
0.38
W
Nu Wa
Zapataak
Nu Wa
0
5
4
0.4
L
Baron Samedi
bluecj
Baron Samedi
6
1
4
8
W
Cabrakan
galo2110
Cabrakan
2
3
1
0.83
L
Kuzenbo
ghost3381
Kuzenbo
1
2
10
3
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,286
Damage
36,148
50,119
Taken
62,389
26,236
Mitigated
29,975
11,928
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Absolut Feisty
The Morrigan
14,554
2,361
0
2,108
7,425
2,771
0
4,192
3,159
62,313
2,068
W
10,252
4,030
0
1,767
9,972
2,878
0
2,117
7,236
0
61,078
L
Bakasura
PinoLegend
Bakasura
6,820
4,262
0
3,935
12,708
5,494
0
3,623
8,879
0
44,799
L
Jing Wei
Sëkkä
Jing Wei
8,493
6,393
0
3,569
10,981
3,940
750
3,049
7,888
0
61,355
W
Ganesha
VladKilher
Ganesha
3,340
69
0
3,367
14,459
11,118
0
4,986
8,336
18,382
2,195
W
Nu Wa
Zapataak
Nu Wa
8,957
3,150
0
368
7,849
2,550
45
5,905
1,762
49,964
1,427
L
Baron Samedi
bluecj
Baron Samedi
9,106
618
268
6,026
9,577
3,757
750
6,427
3,128
76,286
938
W
Cabrakan
galo2110
Cabrakan
6,183
368
0
4,318
10,414
6,919
0
2,350
7,470
65,447
0
L
Kuzenbo
ghost3381
Kuzenbo
8,803
2,022
0
879
13,573
10,879
0
6,691
6,879
31,919
0
L
2,926
874
0
2,430
15,550
5,905
0
11,857
3,161
43,009
5,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
40,816
439
Minions Killed
473
0
Camps Cleared
0
1,402,236
Distance Traveled
1,502,211
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,603
640
108
7
0
267,925
7
W
Neith
8,266
551
118
8
0
290,062
1
L
Bakasura
8,048
537
100
7
0
328,175
1
L
Jing Wei
8,525
568
101
7
0
310,350
3
W
Ganesha
7,014
468
11
1
0
297,002
0
W
Nu Wa
7,458
497
104
7
0
251,422
3
L
Baron Samedi
9,504
634
128
9
0
303,719
6
W
Cabrakan
7,514
501
98
7
0
295,825
0
L
Kuzenbo
7,125
475
51
3
0
312,379
6
L
Maui
7,614
508
93
6
0
247,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role