Player Matchup

Tsukuyomi
Tsukuyomi
HOTSAUCE54
Tsukuyomi
Level 48
God Stats
2W - 0L
1,692 SR
Queue Stats
10W - 15L
1,383 Elo+
Party 3
Persephone
Persephone
TheStylish_Irish
Persephone
Level 158
God Stats
5W - 3L
1,739 SR
Queue Stats
321W - 324L
1,488 Elo+
Party 2
Ymir
Ymir
dommy2k
Ymir
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 103L
1,401 Elo+
Solo
Vulcan
Vulcan
mariistotle
Vulcan
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,465 Elo+
Party 2
Hel
Hel
rtriz
Hel
Level 114
God Stats
3W - 0L
1,738 SR
Queue Stats
215W - 192L
1,494 Elo+
Party 3
Team Averages
Level 88
1,634 SR
1,446 Elo+

VS

Team Averages
Level 119
1,526 SR
1,471 Elo+
Shiva
Shiva
GillZilla7328
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,505 Elo+
Party 4
Bakasura
Bakasura
Kdoobs123
Bakasura
Level 137
God Stats
1W - 1L
1,531 SR
Queue Stats
80W - 92L
1,479 Elo+
Party 4
Ullr
Ullr
NooImDirtyDan_
Ullr
Level 127
God Stats
0W - 1L
1,597 SR
Queue Stats
84W - 89L
1,505 Elo+
Party 4
Yu Huang
Yu Huang
RudeGirl1
Yu Huang
Level 176
God Stats
3W - 2L
1,566 SR
Queue Stats
284W - 324L
1,421 Elo+
Party 1
Yemoja
Yemoja
Vic Vipe
Yemoja
Level 128
God Stats
3W - 4L
1,434 SR
Queue Stats
306W - 326L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HOTSAUCE54
Tsukuyomi
17
7 / 4 / 10
11,280
752
15,928
15,190
7,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Persephone
TheStylish_Irish
Persephone
20
4 / 1 / 14
12,165
811
24,323
8,370
3,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
dommy2k
Ymir
19
6 / 4 / 11
12,430
829
12,589
27,140
33,400
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
17
2 / 1 / 13
10,895
726
20,852
10,266
4,750
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
rtriz
Hel
18
0 / 0 / 15
10,408
694
8,697
8,789
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 7
9,236
616
10,022
22,995
25,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bakasura
Kdoobs123
Bakasura
15
0 / 5 / 3
8,792
586
4,864
19,629
10,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 4 / 6
10,515
701
14,601
14,890
5,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
RudeGirl1
Yu Huang
17
2 / 3 / 4
9,385
626
16,149
14,741
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Vic Vipe
Yemoja
18
3 / 3 / 3
9,747
650
4,052
16,315
13,455
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
19
Kills
9
10
Deaths
19
63
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Tsukuyomi
HOTSAUCE54
Tsukuyomi
7
4
10
3
L
Bakasura
Kdoobs123
Bakasura
0
5
3
0.3
L
4
4
6
1.75
L
Yu Huang
RudeGirl1
Yu Huang
2
3
4
1.33
W
Persephone
TheStylish_Irish
Persephone
4
1
14
11
L
Yemoja
Vic Vipe
Yemoja
3
3
3
1.5
W
Ymir
dommy2k
Ymir
6
4
11
2.88
W
Vulcan
2
1
13
8.5
W
Hel
rtriz
Hel
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,389
Damage
49,688
69,755
Taken
88,570
54,110
Mitigated
61,636
40,287
Healing
37,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,022
715
2,572
3,235
22,995
25,323
0
15,986
7,009
0
24,354
W
Tsukuyomi
HOTSAUCE54
Tsukuyomi
15,928
2,357
554
1,508
15,190
7,574
1,963
4,650
10,506
0
26,129
L
Bakasura
Kdoobs123
Bakasura
4,864
2,634
807
4,198
19,629
10,837
0
14,846
4,783
0
9,760
L
14,601
4,018
1,666
1,499
14,890
5,669
0
11,339
3,551
0
38,638
L
Yu Huang
RudeGirl1
Yu Huang
16,149
707
363
1,674
14,741
6,352
0
12,103
2,638
42,122
0
W
Persephone
TheStylish_Irish
Persephone
24,323
518
303
2,896
8,370
3,606
1,071
3,498
4,815
65,607
0
L
Yemoja
Vic Vipe
Yemoja
4,052
1,419
17,644
3,547
16,315
13,455
0
11,425
4,890
12,295
0
W
Ymir
dommy2k
Ymir
12,589
1,333
483
3,120
27,140
33,400
1,032
5,662
21,404
23,911
916
W
Vulcan
20,852
250
1,053
694
10,266
4,750
2,055
3,032
7,194
39,403
1,059
W
Hel
rtriz
Hel
8,697
98
22,447
7,229
8,789
4,780
656
3,359
5,430
20,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,178
Gold Earned
47,675
198
Minions Killed
179
0
Camps Cleared
0
1,563,947
Distance Traveled
1,257,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,236
616
24
2
0
277,243
0
W
Tsukuyomi
11,280
752
15
1
0
296,643
0
L
Bakasura
8,792
586
34
2
0
282,267
0
L
Ullr
10,515
701
66
4
0
256,911
0
L
Yu Huang
9,385
626
35
2
0
248,271
0
W
Persephone
12,165
811
84
6
0
295,873
0
L
Yemoja
9,747
650
20
1
0
192,825
0
W
Ymir
12,430
829
36
2
0
289,491
0
W
Vulcan
10,895
726
39
3
0
342,468
0
W
Hel
10,408
694
24
2
0
339,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role