Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
HollyBeSmithin
Chronos
Level 148
God Stats
0W - 1L
1,311 SR
Queue Stats
119W - 120L
1,409 Elo+
Party 2
Guan Yu
Guan Yu
TheGamerDorito
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
V4porish
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
YoSoLiDz
Izanami
Level 18
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 75
1,479 SR
1,482 Elo+

VS

Team Averages
Level 96
1,487 SR
1,476 Elo+
Cupid
Cupid
AlbertoMM6315
Cupid
Level 121
God Stats
3W - 4L
1,428 SR
Queue Stats
300W - 290L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Christian CCP
Amaterasu
Level 159
God Stats
15W - 13L
1,700 SR
Queue Stats
400W - 387L
1,523 Elo+
Solo
Cthulhu
Cthulhu
CommanderZero624
Cthulhu
Level 31
God Stats
7W - 4L
1,500 SR
Queue Stats
58W - 64L
1,499 Elo+
Solo
Ravana
Ravana
CousinBoom
Ravana
Level 109
God Stats
12W - 10L
1,488 SR
Queue Stats
259W - 233L
1,431 Elo+
Solo
Janus
Janus
Nowhere33478885
Janus
Level 58
God Stats
8W - 7L
1,319 SR
Queue Stats
100W - 137L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 0
5,004
455
1,390
10,799
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
5,221
475
2,233
7,684
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 0
5,776
525
4,155
6,514
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
V4porish
Fenrir
10
1 / 4 / 0
5,594
509
3,479
10,671
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
YoSoLiDz
Izanami
9
0 / 2 / 0
5,205
473
614
5,994
1,388
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,354
578
6,818
5,280
1,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Christian CCP
Amaterasu
13
1 / 0 / 0
7,285
662
3,269
8,702
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 0 / 2
6,366
579
6,265
6,206
3,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
CousinBoom
Ravana
13
4 / 1 / 3
7,011
637
4,793
4,178
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 0 / 2
6,304
573
5,687
3,806
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
11
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
2
0
1
2.5
W
Amaterasu
Christian CCP
Amaterasu
1
0
0
1
W
1
0
2
2
W
Ravana
CousinBoom
Ravana
4
1
3
5.5
L
0
2
0
0
W
2
0
2
3
L
0
1
0
0
L
Fenrir
V4porish
Fenrir
1
4
0
0.25
L
Izanami
YoSoLiDz
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,871
Damage
26,832
41,662
Taken
28,172
17,877
Mitigated
14,369
10,491
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,390
153
0
3,228
10,799
5,445
0
3,444
7,331
14,577
0
W
6,818
4,054
516
1,967
5,280
1,869
419
1,172
4,108
0
48,216
W
Amaterasu
Christian CCP
Amaterasu
3,269
1,033
0
5,490
8,702
5,909
160
0
8,121
0
51,960
W
6,265
376
1,631
2,200
6,206
3,876
58
1,816
4,390
31,701
0
W
Ravana
CousinBoom
Ravana
4,793
1,018
0
425
4,178
1,720
0
0
4,178
0
51,770
L
2,233
577
0
2,244
7,684
2,102
0
3,040
4,644
33,858
873
W
5,687
116
0
821
3,806
995
0
576
3,230
26,376
1,813
L
4,155
1,346
0
2,790
6,514
5,299
0
0
6,514
0
32,178
L
Fenrir
V4porish
Fenrir
3,479
1,395
0
1,797
10,671
3,643
0
1,003
9,548
0
38,807
L
Izanami
YoSoLiDz
Izanami
614
349
0
432
5,994
1,388
8
3,925
1,593
0
25,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,800
Gold Earned
33,320
272
Minions Killed
369
0
Camps Cleared
0
1,070,099
Distance Traveled
1,085,277
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,004
455
29
3
0
210,611
0
W
Cupid
6,354
578
95
9
0
200,810
0
W
Amaterasu
7,285
662
98
9
0
204,405
1
W
Cthulhu
6,366
579
35
3
0
230,385
0
W
Ravana
7,011
637
87
8
0
253,587
0
L
Chronos
5,221
475
67
6
0
192,567
0
W
Janus
6,304
573
54
5
0
196,090
4
L
Guan Yu
5,776
525
70
6
0
239,385
0
L
Fenrir
5,594
509
68
6
0
225,582
0
L
Izanami
5,205
473
38
3
0
201,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role