Player Matchup

Ymir
Ymir
Kageryusama
Ymir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,312 Elo+
Solo
Cerberus
Cerberus
M099i
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,308 Elo+
Party 2
Chaac
Chaac
MAARTIN0
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,292 Elo+
Party 2
Athena
Athena
OWS911
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,264 Elo+
Party 2
Ravana
Ravana
jnbvnvb54644
Ravana
Level 135
God Stats
1W - 2L
1,694 SR
Queue Stats
284W - 306L
1,403 Elo+
Solo
Team Averages
Level 69
1,539 SR
1,316 Elo+

VS

Team Averages
Level 103
1,486 SR
1,480 Elo+
Cerberus
Cerberus
Aka_elpartiarka
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
OrganicsBloom
Vamana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Sebas1825
Fafnir
Level 124
God Stats
1W - 0L
1,184 SR
Queue Stats
27W - 20L
1,507 Elo+
Solo
Pele
Pele
fumaeles
Pele
Level 147
God Stats
12W - 10L
1,615 SR
Queue Stats
336W - 335L
1,433 Elo+
Solo
Neith
Neith
maksim_1906
Neith
Level 103
God Stats
3W - 2L
1,632 SR
Queue Stats
255W - 269L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 8
6,964
774
6,591
13,386
12,484
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
M099i
Cerberus
18
9 / 2 / 2
8,561
951
9,198
14,379
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
MAARTIN0
Chaac
1
0 / 0 / 0
2,248
250
0
0
0
Athena
OWS911
Athena
15
3 / 4 / 6
7,955
884
4,587
14,153
13,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
5
0 / 0 / 0
5,248
583
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 2 / 7
8,546
950
4,039
8,351
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 4
8,006
890
3,363
7,459
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Sebas1825
Fafnir
15
4 / 3 / 6
9,017
1,002
9,048
10,281
7,145
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
15
6 / 3 / 4
8,758
973
9,985
7,179
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 1 / 11
8,088
899
10,024
5,148
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
13
Kills
12
12
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
2
7
2.25
L
1
6
8
0.83
L
Cerberus
M099i
Cerberus
9
2
2
5
L
Chaac
MAARTIN0
Chaac
0
0
0
0
L
Athena
OWS911
Athena
3
4
6
1.5
W
1
4
4
0.75
W
Fafnir
Sebas1825
Fafnir
4
3
6
2.33
W
Pele
6
3
4
2.67
L
Ravana
0
0
0
0
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
36,459
41,918
Taken
38,418
41,127
Mitigated
26,333
12,440
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,039
163
121
1,891
8,351
8,045
135
4,407
3,944
7,783
945
L
6,591
1,616
796
377
13,386
12,484
0
4,667
8,561
11,393
0
L
Cerberus
M099i
Cerberus
9,198
311
0
4,683
14,379
15,492
0
4,133
10,124
28,975
0
L
Chaac
MAARTIN0
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Athena
OWS911
Athena
4,587
1,306
3,184
3,400
14,153
13,151
0
4,080
9,955
12,499
0
W
3,363
1,313
0
336
7,459
6,146
0
3,145
4,314
0
9,919
W
Fafnir
Sebas1825
Fafnir
9,048
2,731
1,149
3,607
10,281
7,145
465
7,295
2,986
16,022
0
W
Pele
9,985
1,688
228
1,387
7,179
3,383
0
3,463
3,716
0
23,368
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
10,024
3,082
77
1,112
5,148
1,614
2,261
2,066
3,082
0
23,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
42,415
80
Minions Killed
110
0
Camps Cleared
0
498,142
Distance Traveled
882,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,546
950
7
1
0
181,362
0
L
Ymir
6,964
774
10
1
0
121,617
0
L
Cerberus
8,561
951
53
6
0
199,121
0
L
Chaac
2,248
250
0
0
0
0
0
L
Athena
7,955
884
17
2
0
177,404
0
W
Vamana
8,006
890
21
2
0
186,041
0
W
Fafnir
9,017
1,002
25
3
0
154,157
0
W
Pele
8,758
973
26
3
0
196,719
0
L
Ravana
5,248
583
0
0
0
0
0
W
Neith
8,088
899
31
3
0
163,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role