Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DeviLLuk
Ratatoskr
Level 127
God Stats
3W - 3L
1,595 SR
Queue Stats
62W - 76L
1,503 Elo+
Solo
Janus
Janus
Teiquy
Janus
Level 124
God Stats
1W - 3L
1,391 SR
Queue Stats
104W - 121L
1,478 Elo+
Solo
Cthulhu
Cthulhu
VicksVrf
Cthulhu
Level 149
God Stats
5W - 5L
1,557 SR
Queue Stats
263W - 265L
1,490 Elo+
Solo
Danzaburou
Danzaburou
igorblackshadow3
Danzaburou
Level 109
God Stats
4W - 3L
1,649 SR
Queue Stats
348W - 373L
1,504 Elo+
Solo
Team Averages
Level 129
1,538 SR
1,495 Elo+

VS

Team Averages
Level 125
1,594 SR
1,482 Elo+
Danzaburou
Danzaburou
BigBashiDurama
Danzaburou
Level 143
God Stats
2W - 1L
1,426 SR
Queue Stats
15W - 17L
1,405 Elo+
Solo
Surtr
Surtr
D4rkSold1er
Surtr
Level 159
God Stats
1W - 0L
1,849 SR
Queue Stats
52W - 41L
1,507 Elo+
Solo
Anubis
Anubis
EliasJp
Anubis
Level 159
God Stats
74W - 64L
1,606 SR
Queue Stats
292W - 286L
1,528 Elo+
Solo
Fenrir
Fenrir
FelipeGamer08
Fenrir
Level 45
God Stats
3W - 2L
1,824 SR
Queue Stats
20W - 16L
1,515 Elo+
Solo
Xing Tian
Xing Tian
Nεkst
Xing Tian
Level 119
God Stats
4W - 9L
1,266 SR
Queue Stats
381W - 404L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 0 / 0
3,356
671
884
3,466
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
DeviLLuk
Ratatoskr
1
0 / 0 / 0
2,409
482
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Janus
Teiquy
Janus
7
0 / 1 / 0
3,456
691
0
1,939
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
VicksVrf
Cthulhu
6
0 / 1 / 0
3,020
604
2,135
3,582
2,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
igorblackshadow3
Danzaburou
4
0 / 3 / 0
2,828
566
1,343
3,490
909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBashiDurama
Danzaburou
6
1 / 0 / 2
3,615
723
2,513
2,208
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 0 / 0
3,878
776
1,336
3,079
1,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
EliasJp
Anubis
7
1 / 0 / 2
3,721
744
1,174
1,575
587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 0 / 2
3,749
750
666
2,150
668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
Nεkst
Xing Tian
6
1 / 0 / 1
3,758
752
1,634
4,402
1,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Danzaburou
BigBashiDurama
Danzaburou
1
0
2
2
W
0
0
0
0
L
Ratatoskr
DeviLLuk
Ratatoskr
0
0
0
0
W
Anubis
EliasJp
Anubis
1
0
2
2
W
2
0
2
3
W
Xing Tian
Nεkst
Xing Tian
1
0
1
1.5
L
Janus
Teiquy
Janus
0
1
0
0
L
Cthulhu
VicksVrf
Cthulhu
0
1
0
0
L
Danzaburou
igorblackshadow3
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,362
Damage
7,323
12,477
Taken
13,414
4,278
Mitigated
4,626
4,428
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
884
191
0
1,895
3,466
810
0
106
3,234
0
17,541
W
Danzaburou
BigBashiDurama
Danzaburou
2,513
1,140
0
1,178
2,208
578
0
576
1,632
0
20,325
W
1,336
676
0
1,486
3,079
1,281
0
0
3,079
601
22,350
L
Ratatoskr
DeviLLuk
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
EliasJp
Anubis
1,174
0
0
1,292
1,575
587
0
88
1,487
19,576
0
W
666
120
0
490
2,150
668
0
196
1,954
0
10,365
W
Xing Tian
Nεkst
Xing Tian
1,634
119
833
1,115
4,402
1,512
0
1,275
3,127
9,468
2,173
L
Janus
Teiquy
Janus
0
0
0
528
1,939
307
0
571
1,368
17,204
0
L
Cthulhu
VicksVrf
Cthulhu
2,135
354
0
1,119
3,582
2,252
0
1,099
2,483
13,397
0
L
Danzaburou
igorblackshadow3
Danzaburou
1,343
486
0
886
3,490
909
0
965
2,525
0
9,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,069
Gold Earned
18,721
117
Minions Killed
157
0
Camps Cleared
0
383,077
Distance Traveled
505,484
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,356
671
39
8
0
110,707
0
W
Danzaburou
3,615
723
39
8
0
85,734
0
W
Surtr
3,878
776
37
7
0
103,397
0
L
Ratatoskr
2,409
482
0
0
0
0
0
W
Anubis
3,721
744
35
7
0
101,724
0
W
Fenrir
3,749
750
27
5
0
127,373
0
W
Xing Tian
3,758
752
19
4
0
87,256
0
L
Janus
3,456
691
33
7
0
102,184
1
L
Cthulhu
3,020
604
24
5
0
83,738
0
L
Danzaburou
2,828
566
21
4
0
86,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role