Player Matchup

Xbalanque
Xbalanque
Azy1e
Xbalanque
Level 88
God Stats
14W - 24L
1,572 SR
Queue Stats
15W - 26L
1,522 Elo+
Party 1
Bacchus
Bacchus
Heartless Reign
Bacchus
Level 40
God Stats
9W - 8L
1,627 SR
Queue Stats
13W - 36L
1,433 Elo+
Party 1
Mercury
Mercury
TaxlsTheft
Mercury
Level 43
God Stats
1W - 5L
1,437 SR
Queue Stats
12W - 29L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VenLorehold
Morgan Le Fay
Level 25
God Stats
5W - 9L
1,393 SR
Queue Stats
6W - 19L
1,349 Elo+
Party 1
Mulan
Mulan
xRazor05
Mulan
Level 64
God Stats
1W - 8L
1,570 SR
Queue Stats
17W - 38L
1,472 Elo+
Party 1
Team Averages
Level 52
1,520 SR
1,452 Elo+

VS

Team Averages
Level 128
1,594 SR
1,515 Elo+
Ravana
Ravana
Cerfromain
Ravana
Level 148
God Stats
4W - 4L
1,501 SR
Queue Stats
67W - 53L
1,515 Elo+
Solo
Jormungandr
Jormungandr
GusM570_
Jormungandr
Level 127
God Stats
3W - 0L
1,743 SR
Queue Stats
219W - 192L
1,560 Elo+
Solo
Hera
Hera
PFCelmasfeo
Hera
Level 143
God Stats
5W - 2L
1,809 SR
Queue Stats
123W - 113L
1,567 Elo+
Solo
Hou Yi
Hou Yi
Viper18
Hou Yi
Level 159
God Stats
13W - 11L
1,287 SR
Queue Stats
78W - 73L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
wartemashee
Ao Kuang
Level 61
God Stats
20W - 12L
1,631 SR
Queue Stats
204W - 199L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Azy1e
Xbalanque
14
3 / 6 / 2
8,821
551
12,256
13,711
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
2 / 6 / 3
7,981
499
4,455
16,943
17,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
TaxlsTheft
Mercury
14
3 / 7 / 1
8,101
506
5,238
14,248
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
VenLorehold
Morgan Le Fay
11
0 / 13 / 0
7,080
443
5,379
15,166
4,843
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
xRazor05
Mulan
13
3 / 6 / 2
9,042
565
11,301
18,357
19,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cerfromain
Ravana
17
9 / 0 / 6
10,161
635
9,579
10,156
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
GusM570_
Jormungandr
15
5 / 0 / 16
10,552
660
9,785
17,087
17,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
15 / 1 / 6
10,980
686
17,424
6,166
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Viper18
Hou Yi
15
4 / 4 / 3
8,995
562
5,437
11,300
4,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
wartemashee
Ao Kuang
16
5 / 6 / 7
9,669
604
12,352
18,652
16,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
11
Kills
38
38
Deaths
11
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Azy1e
Xbalanque
3
6
2
0.67
W
Ravana
Cerfromain
Ravana
9
0
6
12
W
Jormungandr
GusM570_
Jormungandr
5
0
16
13
L
2
6
3
0.58
W
15
1
6
18
L
Mercury
TaxlsTheft
Mercury
3
7
1
0.5
L
Morgan Le Fay
VenLorehold
Morgan Le Fay
0
13
0
0
W
Hou Yi
Viper18
Hou Yi
4
4
3
1.38
W
Ao Kuang
wartemashee
Ao Kuang
5
6
7
1.42
L
Mulan
xRazor05
Mulan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,629
Damage
54,577
78,425
Taken
63,361
50,929
Mitigated
47,027
10,769
Healing
20,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Azy1e
Xbalanque
12,256
8,774
0
2,095
13,711
4,425
613
5,153
8,341
0
62,279
W
Ravana
Cerfromain
Ravana
9,579
2,678
0
2,652
10,156
5,665
1,713
1,563
8,593
0
87,369
W
Jormungandr
GusM570_
Jormungandr
9,785
3,005
3,402
5,253
17,087
17,734
643
4,442
12,645
42,305
1,872
L
4,455
1,076
283
4,489
16,943
17,269
497
8,153
8,416
23,383
0
W
17,424
3,982
0
500
6,166
2,522
1,726
1,556
4,610
70,526
639
L
Mercury
TaxlsTheft
Mercury
5,238
3,065
0
0
14,248
5,161
0
3,072
11,064
0
61,870
L
Morgan Le Fay
VenLorehold
Morgan Le Fay
5,379
850
0
938
15,166
4,843
132
9,031
5,715
34,975
417
W
Hou Yi
Viper18
Hou Yi
5,437
2,668
0
2,927
11,300
4,397
1,117
1,620
9,680
0
57,078
W
Ao Kuang
wartemashee
Ao Kuang
12,352
3,500
0
5,728
18,652
16,709
244
986
17,666
51,303
4,126
L
Mulan
xRazor05
Mulan
11,301
1,767
0
2,964
18,357
19,231
196
11,396
6,183
0
53,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
50,357
351
Minions Killed
480
0
Camps Cleared
0
1,451,183
Distance Traveled
1,684,073
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,821
551
98
6
0
312,305
0
W
Ravana
10,161
635
122
8
0
403,923
0
W
Jormungandr
10,552
660
54
3
0
333,778
0
L
Bacchus
7,981
499
22
1
0
313,191
0
W
Hera
10,980
686
128
8
0
347,064
5
L
Mercury
8,101
506
94
6
0
296,999
0
L
Morgan Le Fay
7,080
443
50
3
0
263,673
2
W
Hou Yi
8,995
562
89
6
0
304,040
0
W
Ao Kuang
9,669
604
87
5
0
295,268
0
L
Mulan
9,042
565
87
5
0
265,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role