Player Matchup

Cliodhna
Cliodhna
WakefulGinger
Cliodhna
Level 124
God Stats
7W - 7L
1,570 SR
Queue Stats
453W - 442L
1,447 Elo+
Solo
Poseidon
Poseidon
YOSIX1
Poseidon
Level 86
God Stats
2W - 5L
1,604 SR
Queue Stats
184W - 186L
1,319 Elo+
Solo
Sylvanus
Sylvanus
iLock4Fun2k
Sylvanus
Level 84
God Stats
11W - 8L
1,473 SR
Queue Stats
111W - 107L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
nkolleda28
Danzaburou
Level 28
God Stats
24W - 18L
1,458 SR
Queue Stats
102W - 100L
1,409 Elo+
Party 1
Horus
Horus
splashy_kazoo92
Horus
Level 110
God Stats
16W - 17L
1,471 SR
Queue Stats
584W - 592L
1,443 Elo+
Solo
Team Averages
Level 86
1,515 SR
1,405 Elo+

VS

Team Averages
Level 109
1,449 SR
1,373 Elo+
Lancelot
Lancelot
Kr0niKdaHeMpHoG
Lancelot
Level 68
God Stats
24W - 21L
1,696 SR
Queue Stats
99W - 113L
1,420 Elo+
Solo
Khepri
Khepri
UncleHooH
Khepri
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 57L
1,386 Elo+
Party 2
Chiron
Chiron
V1Official__
Chiron
Level 88
God Stats
2W - 9L
1,074 SR
Queue Stats
87W - 81L
1,361 Elo+
Solo
Kukulkan
Kukulkan
jaitre10
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,267 Elo+
Solo
Danzaburou
Danzaburou
janos1989
Danzaburou
Level 139
God Stats
8W - 8L
1,475 SR
Queue Stats
133W - 122L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
WakefulGinger
Cliodhna
8
0 / 1 / 3
5,853
366
4,234
6,610
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
YOSIX1
Poseidon
16
2 / 3 / 0
8,719
545
4,201
7,880
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
iLock4Fun2k
Sylvanus
12
2 / 5 / 1
7,739
484
8,340
16,050
15,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
nkolleda28
Danzaburou
12
1 / 4 / 2
7,333
458
8,394
12,614
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 2 / 0
8,261
516
8,232
12,153
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
0 / 2 / 5
7,451
466
4,493
11,348
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
UncleHooH
Khepri
13
2 / 2 / 8
8,255
516
5,197
12,426
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
16
2 / 1 / 0
9,491
593
6,448
9,766
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
jaitre10
Kukulkan
16
5 / 1 / 1
9,859
616
7,377
5,902
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
janos1989
Danzaburou
13
6 / 1 / 3
8,893
556
10,276
7,905
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
15
15
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
0
2
5
1.25
W
Khepri
UncleHooH
Khepri
2
2
8
3
W
Chiron
2
1
0
2
L
Cliodhna
WakefulGinger
Cliodhna
0
1
3
1.5
L
Poseidon
YOSIX1
Poseidon
2
3
0
0.67
L
Sylvanus
iLock4Fun2k
Sylvanus
2
5
1
0.5
W
Kukulkan
jaitre10
Kukulkan
5
1
1
5.5
W
Danzaburou
janos1989
Danzaburou
6
1
3
7.5
L
Danzaburou
nkolleda28
Danzaburou
1
4
2
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,401
Damage
33,791
55,307
Taken
47,347
32,273
Mitigated
21,706
17,558
Healing
15,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
4,493
635
0
5,316
11,348
3,959
22
2,462
8,642
0
50,970
W
Khepri
UncleHooH
Khepri
5,197
580
0
2,725
12,426
10,351
138
3,141
9,285
22,822
0
W
Chiron
6,448
1,846
0
3,571
9,766
2,384
60
463
8,764
0
66,473
L
Cliodhna
WakefulGinger
Cliodhna
4,234
947
0
2,206
6,610
1,688
0
1,607
5,003
0
26,586
L
Poseidon
YOSIX1
Poseidon
4,201
695
0
795
7,880
2,593
330
3,344
4,536
66,039
1,358
L
Sylvanus
iLock4Fun2k
Sylvanus
8,340
1,073
1,992
5,586
16,050
15,084
28
5,240
10,810
23,508
991
W
Kukulkan
jaitre10
Kukulkan
7,377
1,212
0
980
5,902
1,834
401
2,066
3,522
72,361
1,290
W
Danzaburou
janos1989
Danzaburou
10,276
3,197
0
2,891
7,905
3,178
1,408
3,394
4,473
0
56,511
L
Danzaburou
nkolleda28
Danzaburou
8,394
3,312
0
4,216
12,614
5,162
135
2,090
10,524
0
60,575
L
8,232
3,725
52
2,711
12,153
7,746
0
383
11,770
0
55,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
43,949
379
Minions Killed
472
0
Camps Cleared
0
1,480,721
Distance Traveled
1,691,231
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,451
466
64
4
0
420,270
2
W
Khepri
8,255
516
43
3
0
318,487
2
W
Chiron
9,491
593
121
8
0
303,502
8
L
Cliodhna
5,853
366
37
2
0
233,436
0
L
Poseidon
8,719
545
125
8
0
375,531
1
L
Sylvanus
7,739
484
34
2
0
258,574
0
W
Kukulkan
9,859
616
160
10
0
329,070
1
W
Danzaburou
8,893
556
84
5
0
319,902
0
L
Danzaburou
7,333
458
93
6
0
275,157
0
L
Horus
8,261
516
90
6
0
338,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role