Player Matchup

Cabrakan
Cabrakan
Alexandrthe_grea
Cabrakan
Level 104
God Stats
9W - 6L
1,615 SR
Queue Stats
382W - 363L
1,374 Elo+
Solo
Hercules
Hercules
FSDemon89
Hercules
Level 109
God Stats
0W - 2L
1,234 SR
Queue Stats
131W - 53L
1,709 Elo+
Party 1
Charon
Charon
Galyith420
Charon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,219 Elo+
Solo
Scylla
Scylla
N0TS0SUPERMARI0
Scylla
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 67L
1,669 Elo+
Party 1
Bastet
Bastet
sharpBlunt
Bastet
Level 123
God Stats
1W - 2L
1,260 SR
Queue Stats
156W - 81L
1,682 Elo+
Party 1
Team Averages
Level 96
1,422 SR
1,530 Elo+

VS

Team Averages
Level 103
1,459 SR
1,469 Elo+
Nu Wa
Nu Wa
Croydonite20
Nu Wa
Level 123
God Stats
2W - 3L
1,287 SR
Queue Stats
137W - 145L
1,410 Elo+
Solo
Zeus
Zeus
JimJamHey
Zeus
Level 80
God Stats
8W - 1L
1,483 SR
Queue Stats
95W - 87L
1,491 Elo+
Party 2
Khepri
Khepri
bruno_goldfish1
Khepri
Level 127
God Stats
2W - 1L
1,527 SR
Queue Stats
107W - 90L
1,496 Elo+
Party 3
Kukulkan
Kukulkan
firehead104
Kukulkan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 108L
1,481 Elo+
Party 3
Chiron
Chiron
jakelongfellow
Chiron
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 91L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
5,391
770
298
3,977
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
FSDemon89
Hercules
12
2 / 5 / 6
7,109
1,016
6,205
16,367
9,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
Galyith420
Charon
13
0 / 3 / 5
6,563
938
2,088
7,649
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 2
7,037
1,005
5,520
4,455
1,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
sharpBlunt
Bastet
13
3 / 2 / 6
6,888
984
8,311
6,805
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 8
6,663
952
6,546
3,558
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
13
3 / 3 / 9
7,688
1,098
8,390
4,773
1,677
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 11
7,822
1,117
4,164
9,303
6,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
firehead104
Kukulkan
14
5 / 1 / 9
8,176
1,168
11,152
4,855
2,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 9
7,242
1,035
3,645
3,138
1,393
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
9
Kills
15
15
Deaths
9
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
2
2
8
3
L
Hercules
FSDemon89
Hercules
2
5
6
1
L
Charon
Galyith420
Charon
0
3
5
0.83
W
Zeus
3
3
9
2.5
L
4
3
2
1.67
W
2
2
11
3.75
W
Kukulkan
firehead104
Kukulkan
5
1
9
9.5
W
3
1
9
7.5
L
Bastet
sharpBlunt
Bastet
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,422
Damage
33,897
39,253
Taken
25,627
23,700
Mitigated
12,600
12,262
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
298
88
120
516
3,977
4,217
0
2,951
1,026
3,181
0
W
6,546
2,318
190
697
3,558
1,141
0
1,984
1,490
12,911
11
L
Hercules
FSDemon89
Hercules
6,205
1,048
578
5,690
16,367
9,964
0
13,125
3,242
0
10,991
L
Charon
Galyith420
Charon
2,088
156
0
814
7,649
5,785
0
6,328
1,321
12,623
0
W
Zeus
8,390
637
270
249
4,773
1,677
279
734
4,039
16,128
0
L
5,520
519
506
831
4,455
1,444
0
3,531
924
18,126
685
W
4,164
319
2,599
2,961
9,303
6,138
120
1,928
7,331
7,577
1,121
W
Kukulkan
firehead104
Kukulkan
11,152
1,182
483
1,194
4,855
2,251
396
1,284
3,491
25,326
0
W
3,645
1,327
516
489
3,138
1,393
349
1,539
1,519
0
6,892
L
Bastet
sharpBlunt
Bastet
8,311
646
924
2,283
6,805
2,290
0
3,725
3,080
0
14,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,988
Gold Earned
37,591
70
Minions Killed
91
0
Camps Cleared
0
661,320
Distance Traveled
758,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,391
770
4
1
0
43,501
0
W
Nu Wa
6,663
952
11
2
0
151,517
0
L
Hercules
7,109
1,016
14
2
0
150,663
0
L
Charon
6,563
938
15
2
0
149,572
0
W
Zeus
7,688
1,098
27
4
0
156,895
0
L
Scylla
7,037
1,005
31
4
0
134,609
0
W
Khepri
7,822
1,117
14
2
0
157,485
0
W
Kukulkan
8,176
1,168
30
4
0
161,385
0
W
Chiron
7,242
1,035
9
1
0
131,398
0
L
Bastet
6,888
984
6
1
0
182,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role