Player Matchup

Sun Wukong
Sun Wukong
Alyosi
Sun Wukong
Level 64
God Stats
1W - 1L
1,273 SR
Queue Stats
49W - 45L
1,530 Elo+
Solo
Discordia
Discordia
CaptainBlambo
Discordia
Level 139
God Stats
43W - 31L
1,810 SR
Queue Stats
126W - 124L
1,567 Elo+
Solo
Amaterasu
Amaterasu
N0rian
Amaterasu
Level 85
God Stats
3W - 0L
1,781 SR
Queue Stats
16W - 10L
1,532 Elo+
Solo
Kukulkan
Kukulkan
VanLifeLos
Kukulkan
Level 59
God Stats
2W - 2L
1,563 SR
Queue Stats
8W - 5L
1,397 Elo+
Solo
Susano
Susano
sh0cknawe_
Susano
Level 84
God Stats
3W - 9L
1,233 SR
Queue Stats
517W - 570L
1,425 Elo+
Solo
Team Averages
Level 86
1,532 SR
1,490 Elo+

VS

Team Averages
Level 75
1,523 SR
1,499 Elo+
Medusa
Medusa
 
Medusa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Kayte529
Charon
Level 26
God Stats
7W - 6L
1,460 SR
Queue Stats
180W - 177L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
ObeyJames08
Nu Wa
Level 88
God Stats
31W - 24L
1,592 SR
Queue Stats
390W - 394L
1,520 Elo+
Solo
Kukulkan
Kukulkan
TroublesomeBurna
Kukulkan
Level 66
God Stats
4W - 3L
1,546 SR
Queue Stats
50W - 51L
1,488 Elo+
Solo
Tyr
Tyr
dishonoredfox
Tyr
Level 98
God Stats
12W - 11L
1,515 SR
Queue Stats
109W - 110L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alyosi
Sun Wukong
13
2 / 0 / 7
7,243
1,207
4,163
4,776
3,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
CaptainBlambo
Discordia
13
5 / 0 / 8
8,383
1,397
11,928
3,104
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
N0rian
Amaterasu
13
5 / 0 / 7
8,435
1,406
7,737
8,460
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
VanLifeLos
Kukulkan
13
0 / 0 / 9
7,144
1,191
5,342
1,857
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
sh0cknawe_
Susano
13
2 / 2 / 8
7,333
1,222
4,980
5,298
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

360

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 2 / 0
6,582
1,097
4,034
8,614
2,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Kayte529
Charon
12
0 / 2 / 0
7,064
1,177
4,468
7,292
5,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 3 / 1
6,859
1,143
6,790
7,005
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
6,425
1,071
1,985
3,344
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
6,607
1,101
3,423
10,564
7,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
14
Kills
2
2
Deaths
14
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Sun Wukong
Alyosi
Sun Wukong
2
0
7
5.5
W
Discordia
CaptainBlambo
Discordia
5
0
8
9
L
Charon
Kayte529
Charon
0
2
0
0
W
Amaterasu
N0rian
Amaterasu
5
0
7
8.5
L
1
3
1
0.5
L
0
2
1
0.25
W
Kukulkan
VanLifeLos
Kukulkan
0
0
9
4.5
L
0
5
2
0.2
W
Susano
sh0cknawe_
Susano
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,150
Damage
20,700
23,495
Taken
36,819
11,607
Mitigated
18,661
4,980
Healing
703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,034
1,395
0
110
8,614
2,403
0
4,489
4,125
0
16,134
W
Sun Wukong
Alyosi
Sun Wukong
4,163
930
0
621
4,776
3,093
0
2,763
1,791
0
19,122
W
Discordia
CaptainBlambo
Discordia
11,928
331
0
0
3,104
926
0
2,284
672
25,945
924
L
Charon
Kayte529
Charon
4,468
821
0
544
7,292
5,530
0
4,042
3,250
11,794
0
W
Amaterasu
N0rian
Amaterasu
7,737
4,490
0
4,283
8,460
5,318
0
4,118
4,038
0
17,354
L
6,790
1,271
0
0
7,005
1,859
0
3,315
3,690
20,646
0
L
1,985
360
0
0
3,344
1,080
0
1,243
2,101
11,282
0
W
Kukulkan
VanLifeLos
Kukulkan
5,342
138
0
76
1,857
555
0
1,116
639
27,966
264
L
3,423
374
0
49
10,564
7,789
0
3,685
6,879
0
9,542
W
Susano
sh0cknawe_
Susano
4,980
92
0
0
5,298
1,715
0
2,079
3,112
0
7,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
33,537
148
Minions Killed
118
9
Camps Cleared
3
718,074
Distance Traveled
602,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,582
1,097
25
4
0
136,264
0
W
Sun Wukong
7,243
1,207
33
6
0
138,648
0
W
Discordia
8,383
1,397
41
7
1
144,415
0
L
Charon
7,064
1,177
9
2
0
129,857
0
W
Amaterasu
8,435
1,406
14
2
6
156,283
0
L
Nu Wa
6,859
1,143
29
5
3
115,565
0
L
Kukulkan
6,425
1,071
31
5
0
85,004
0
W
Kukulkan
7,144
1,191
55
9
1
138,482
0
L
Tyr
6,607
1,101
24
4
0
135,960
0
W
Susano
7,333
1,222
5
1
1
140,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role