Player Matchup

Mulan
Mulan
 
Mulan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DiscoBear45
Cthulhu
Level 129
God Stats
3W - 0L
1,790 SR
Queue Stats
298W - 320L
1,455 Elo+
Solo
Artemis
Artemis
Mommyshortarms
Artemis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,540 Elo+
Party 2
Chaac
Chaac
PATROL_SN1P3R
Chaac
Level 157
God Stats
8W - 6L
1,557 SR
Queue Stats
214W - 207L
1,498 Elo+
Solo
Janus
Janus
RoadEt00Raw
Janus
Level 27
God Stats
5W - 3L
1,663 SR
Queue Stats
69W - 71L
1,541 Elo+
Party 2
Team Averages
Level 97
1,602 SR
1,507 Elo+

VS

Team Averages
Level 103
1,380 SR
1,462 Elo+
Fenrir
Fenrir
BlackSpartanOps
Fenrir
Level 113
God Stats
0W - 3L
1,161 SR
Queue Stats
145W - 144L
1,505 Elo+
Solo
Thoth
Thoth
Blackthunder106
Thoth
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,470 Elo+
Party 1
Yu Huang
Yu Huang
Brock98765
Yu Huang
Level 129
God Stats
8W - 8L
1,487 SR
Queue Stats
339W - 342L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
Da_Penguin02
Erlang Shen
Level 149
God Stats
0W - 2L
1,251 SR
Queue Stats
99W - 98L
1,506 Elo+
Party 1
Nike
Nike
cnotereyes
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 2 / 10
6,568
938
4,071
5,821
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
DiscoBear45
Cthulhu
12
2 / 1 / 8
7,042
1,006
5,623
6,547
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
1 / 1 / 12
6,896
985
5,740
4,963
1,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
6 / 1 / 6
7,638
1,091
7,691
9,479
7,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 6
7,420
1,060
7,351
4,924
1,618
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,273
753
1,290
3,287
1,982
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 1
7,110
1,016
6,885
4,510
1,489
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
Brock98765
Yu Huang
13
1 / 2 / 4
6,694
956
7,149
4,904
1,681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Da_Penguin02
Erlang Shen
11
1 / 3 / 3
6,208
887
6,668
11,221
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 5 / 1
6,172
882
4,450
8,721
5,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
14
Kills
6
6
Deaths
14
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
10
3
L
0
2
1
0.25
L
3
2
1
1.75
L
Yu Huang
Brock98765
Yu Huang
1
2
4
1.5
L
Erlang Shen
Da_Penguin02
Erlang Shen
1
3
3
0.83
W
Cthulhu
DiscoBear45
Cthulhu
2
1
8
6
W
1
1
12
7
W
6
1
6
9
W
4
1
6
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,476
Damage
26,442
31,734
Taken
32,643
21,103
Mitigated
21,652
11,758
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,071
395
0
557
5,821
4,773
0
2,903
2,774
0
8,936
L
1,290
170
352
339
3,287
1,982
0
1,127
2,160
0
2,505
L
6,885
317
212
967
4,510
1,489
0
1,809
2,701
16,933
0
L
Yu Huang
Brock98765
Yu Huang
7,149
296
381
458
4,904
1,681
0
1,959
2,945
21,383
0
L
Erlang Shen
Da_Penguin02
Erlang Shen
6,668
1,583
887
4,764
11,221
11,073
0
4,520
6,701
0
8,325
W
Cthulhu
DiscoBear45
Cthulhu
5,623
249
1,448
2,510
6,547
4,808
0
3,481
2,957
9,427
366
W
5,740
3,319
674
899
4,963
1,909
0
1,422
3,508
0
13,347
W
7,691
666
361
1,989
9,479
7,995
0
4,209
4,943
0
17,057
W
7,351
97
1,491
1,829
4,924
1,618
0
2,019
2,832
16,852
459
L
4,450
131
86
197
8,721
5,427
0
3,301
5,420
0
7,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,564
Gold Earned
31,457
80
Minions Killed
74
0
Camps Cleared
0
810,614
Distance Traveled
668,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,568
938
13
2
0
137,754
0
L
Fenrir
5,273
753
2
0
0
91,555
0
L
Thoth
7,110
1,016
32
5
0
144,378
0
L
Yu Huang
6,694
956
20
3
0
146,787
0
L
Erlang Shen
6,208
887
7
1
0
154,052
0
W
Cthulhu
7,042
1,006
16
2
0
163,580
0
W
Artemis
6,896
985
18
3
0
157,353
0
W
Chaac
7,638
1,091
9
1
0
173,486
0
W
Janus
7,420
1,060
24
3
0
178,441
0
L
Nike
6,172
882
13
2
0
131,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role