Player Matchup

Mercury
Mercury
Calenser
Mercury
Level 125
God Stats
11W - 19L
1,517 SR
Queue Stats
303W - 313L
1,522 Elo+
Solo
Ymir
Ymir
HeilHooter
Ymir
Level 9
God Stats
2W - 5L
1,353 SR
Queue Stats
2W - 6L
1,434 Elo+
Party 1
He Bo
He Bo
Joker600
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,434 Elo+
Party 1
Team Averages
Level 73
1,457 SR
1,463 Elo+

VS

Team Averages
Level 88
1,564 SR
1,408 Elo+
Fenrir
Fenrir
CVera12
Fenrir
Level 61
God Stats
1W - 0L
1,280 SR
Queue Stats
6W - 9L
1,383 Elo+
Party 2
Hades
Hades
aLexvera7
Hades
Level 125
God Stats
1W - 0L
1,566 SR
Queue Stats
10W - 10L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
albertvm7
Hou Yi
Level 77
God Stats
1W - 0L
1,845 SR
Queue Stats
5W - 8L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Calenser
Mercury
13
1 / 6 / 4
8,047
805
7,113
8,736
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 1
8,258
826
3,846
12,427
10,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

He Bo
Joker600
He Bo
12
0 / 7 / 4
7,135
714
3,180
8,083
2,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CVera12
Fenrir
16
7 / 1 / 8
9,848
985
8,536
7,650
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
aLexvera7
Hades
14
5 / 2 / 6
9,077
908
7,595
6,809
3,439
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
albertvm7
Hou Yi
15
6 / 2 / 9
9,437
944
8,751
7,146
2,518
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
3
Kills
18
18
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CVera12
Fenrir
7
1
8
11
L
Mercury
Calenser
Mercury
1
6
4
0.5
L
2
5
1
0.5
L
He Bo
Joker600
He Bo
0
7
4
0.29
W
Hades
aLexvera7
Hades
5
2
6
4
W
Hou Yi
albertvm7
Hou Yi
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,139
Damage
24,882
29,246
Taken
21,605
17,090
Mitigated
8,991
740
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CVera12
Fenrir
8,536
651
0
958
7,650
3,034
0
2,743
4,907
0
27,120
L
Mercury
Calenser
Mercury
7,113
3,770
0
380
8,736
3,997
0
859
7,850
0
20,956
L
3,846
580
0
110
12,427
10,936
0
3,978
8,347
14,800
0
L
He Bo
Joker600
He Bo
3,180
319
0
250
8,083
2,157
0
2,377
5,689
11,313
0
W
Hades
aLexvera7
Hades
7,595
580
195
3,109
6,809
3,439
561
2,470
4,339
29,435
1,645
W
Hou Yi
albertvm7
Hou Yi
8,751
3,215
0
1,421
7,146
2,518
860
1,862
5,284
0
33,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,440
Gold Earned
28,362
60
Minions Killed
142
0
Camps Cleared
0
533,485
Distance Traveled
520,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,848
985
34
3
0
194,833
0
L
Mercury
8,047
805
29
3
0
181,877
0
L
Ymir
8,258
826
16
2
0
187,073
0
L
He Bo
7,135
714
15
2
0
164,535
0
W
Hades
9,077
908
52
5
0
176,258
0
W
Hou Yi
9,437
944
56
6
0
149,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role