Player Matchup

Da Ji
Da Ji
Platinum III
 
Da Ji
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum IV
 
Fafnir
Platinum IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold I
sxndwich
Nox
Gold I
Level 152
God Stats
13W - 13L
1,608 SR
Queue Stats
322W - 314L
1,687 MMR
Solo
Izanami
Izanami
Gold III
置酒高殿上
Izanami
Gold III
Level 46
God Stats
114W - 104L
1,649 SR
Queue Stats
133W - 132L
1,698 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,551 SR
1,577 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,536 SR
1,726 MMR
Yu Huang
Yu Huang
Gold III
AsianWinsThese
Yu Huang
Gold III
Level 120
God Stats
2W - 2L
1,510 SR
Queue Stats
28W - 28L
1,493 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
DanteRedfern
Cthulhu
Platinum III
Level 162
God Stats
15W - 9L
1,798 SR
Queue Stats
135W - 128L
1,861 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
LETHALxLION
Sylvanus
Platinum III
Level 116
God Stats
41W - 26L
1,635 SR
Queue Stats
184W - 184L
1,680 MMR
Solo
Rama
Rama
Platinum IV
MayorMcCheesepls
Rama
Platinum IV
Level 154
God Stats
3W - 2L
1,623 SR
Queue Stats
52W - 42L
1,813 MMR
Party 2
Ravana
Ravana
Platinum V
Segfaults
Ravana
Platinum V
Level 148
God Stats
1W - 2L
1,114 SR
Queue Stats
47W - 38L
1,784 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 4 / 0
7,589
584
8,246
12,518
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
 
Kumbhakarna
10
0 / 3 / 2
5,965
459
4,592
9,804
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
 
Fafnir
7
0 / 2 / 0
5,484
422
1,570
7,469
4,661
12
0 / 7 / 0
6,539
503
2,025
9,613
2,769
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 3 / 0
6,300
485
4,491
7,272
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetNu WaBacchusKing Arthur

VS

Bans
ThorGebChang'eSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
5 / 1 / 1
8,339
641
7,357
5,932
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DanteRedfern
Cthulhu
14
5 / 1 / 5
9,107
701
10,293
13,376
11,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
LETHALxLION
Sylvanus
13
1 / 0 / 4
7,789
599
3,386
9,489
6,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 1 / 3
8,140
626
7,451
7,936
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Segfaults
Ravana
15
7 / 1 / 1
8,350
642
4,655
7,333
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
19
19
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
0
1
L
Kumbhakarna
 
Kumbhakarna
0
3
2
0.33
L
Fafnir
 
Fafnir
0
2
0
0
W
Yu Huang
5
1
1
5.5
W
Cthulhu
DanteRedfern
Cthulhu
5
1
5
7.5
W
Sylvanus
LETHALxLION
Sylvanus
1
0
4
3
W
1
1
3
2.5
W
Ravana
Segfaults
Ravana
7
1
1
7.5
L
0
7
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
33,142
46,676
Taken
44,066
16,159
Mitigated
24,475
11,843
Healing
20,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,246
1,871
0
4,050
12,518
3,754
0
2,379
9,877
0
52,013
L
Kumbhakarna
 
Kumbhakarna
4,592
369
0
675
9,804
2,909
0
5,387
4,049
28,864
1,175
L
Fafnir
 
Fafnir
1,570
202
956
2,424
7,469
4,661
0
3,788
3,426
5,869
0
W
Yu Huang
7,357
909
0
995
5,932
1,818
513
2,439
3,175
62,329
0
W
Cthulhu
DanteRedfern
Cthulhu
10,293
670
0
3,576
13,376
11,350
384
3,471
9,733
48,839
5,762
W
Sylvanus
LETHALxLION
Sylvanus
3,386
1,335
3,690
4,388
9,489
6,115
277
1,026
8,407
26,065
1,553
W
7,451
5,959
0
3,618
7,936
2,422
43
164
7,772
0
64,634
W
Ravana
Segfaults
Ravana
4,655
1,156
0
4,285
7,333
2,770
0
634
6,651
0
61,458
L
2,025
329
0
1,918
9,613
2,769
0
5,959
2,924
41,543
0
L
4,491
2,589
0
1,820
7,272
2,066
0
1,277
5,995
0
50,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,877
Gold Earned
41,725
354
Minions Killed
473
0
Camps Cleared
0
1,072,456
Distance Traveled
1,317,353
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,589
584
98
8
0
297,014
0
L
Kumbhakarna
5,965
459
52
4
0
240,173
4
L
Fafnir
5,484
422
9
1
0
128,699
0
W
Yu Huang
8,339
641
108
8
0
255,200
1
W
Cthulhu
9,107
701
107
8
0
261,383
4
W
Sylvanus
7,789
599
56
4
0
246,726
2
W
Rama
8,140
626
104
8
0
247,959
0
W
Ravana
8,350
642
98
8
0
306,085
0
L
Nox
6,539
503
95
7
0
222,844
0
L
Izanami
6,300
485
100
8
0
183,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role