Player Matchup

Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
KGMONEY2218
Cupid
Level 144
God Stats
172W - 151L
1,473 SR
Queue Stats
232W - 241L
1,395 Elo+
Solo
Shiva
Shiva
Slurm45
Shiva
Level 125
God Stats
0W - 5L
1,125 SR
Queue Stats
472W - 478L
1,549 Elo+
Party 1
Discordia
Discordia
TOXICGecko482
Discordia
Level 69
God Stats
7W - 7L
1,710 SR
Queue Stats
168W - 159L
1,569 Elo+
Party 1
Ymir
Ymir
vLWOLF38
Ymir
Level 106
God Stats
9W - 6L
1,659 SR
Queue Stats
313W - 303L
1,541 Elo+
Party 1
Team Averages
Level 106
1,493 SR
1,511 Elo+

VS

Team Averages
Level 78
1,520 SR
1,447 Elo+
Kukulkan
Kukulkan
BrigBain-Solo
Kukulkan
Level 40
God Stats
1W - 1L
1,000 SR
Queue Stats
45W - 43L
1,345 Elo+
Solo
Surtr
Surtr
Ohio_CIe
Surtr
Level 127
God Stats
5W - 6L
1,727 SR
Queue Stats
723W - 702L
1,503 Elo+
Solo
Bake Kujira
Bake Kujira
Rs general3194
Bake Kujira
Level 61
God Stats
7W - 4L
1,500 SR
Queue Stats
29W - 27L
1,504 Elo+
Solo
Cupid
Cupid
THEGAMER91902
Cupid
Level 134
God Stats
16W - 10L
1,756 SR
Queue Stats
294W - 287L
1,419 Elo+
Party 2
Ymir
Ymir
whybespotato
Ymir
Level 28
God Stats
38W - 24L
1,616 SR
Queue Stats
79W - 85L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 4 / 1
7,200
554
8,090
8,729
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 3 / 0
5,403
416
1,606
4,606
1,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shiva
Slurm45
Shiva
12
1 / 2 / 0
7,230
556
10,373
13,970
9,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
TOXICGecko482
Discordia
12
2 / 0 / 0
6,627
510
9,042
4,509
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
0 / 2 / 1
6,075
467
3,475
11,742
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrigBain-Solo
Kukulkan
10
1 / 3 / 0
6,112
470
1,848
7,331
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Ohio_CIe
Surtr
16
5 / 0 / 1
8,131
625
7,689
12,698
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
Rs general3194
Bake Kujira
14
1 / 2 / 2
8,031
618
7,523
12,743
14,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 4
6,700
515
5,825
5,563
1,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 3
7,816
601
6,409
9,158
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
11
11
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
4
1
0.88
W
Kukulkan
BrigBain-Solo
Kukulkan
1
3
0
0.33
L
0
3
0
0
W
Surtr
Ohio_CIe
Surtr
5
0
1
5.5
W
Bake Kujira
Rs general3194
Bake Kujira
1
2
2
1
L
Shiva
Slurm45
Shiva
1
2
0
0.5
W
1
1
4
3
L
Discordia
TOXICGecko482
Discordia
2
0
0
2
L
Ymir
0
2
1
0.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,586
Damage
29,294
43,556
Taken
47,493
24,223
Mitigated
32,876
8,969
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,090
3,777
0
0
8,729
3,582
264
1,670
7,005
0
66,032
W
Kukulkan
BrigBain-Solo
Kukulkan
1,848
167
0
605
7,331
2,041
0
5,497
1,228
30,308
0
L
1,606
562
84
1,226
4,606
1,282
0
939
3,667
0
28,823
W
Surtr
Ohio_CIe
Surtr
7,689
3,439
0
9,107
12,698
6,442
0
968
11,479
2,183
65,522
W
Bake Kujira
Rs general3194
Bake Kujira
7,523
3,681
0
920
12,743
14,721
0
149
11,824
55,228
5,784
L
Shiva
Slurm45
Shiva
10,373
1,481
0
4,175
13,970
9,883
0
6,004
7,488
149
55,153
W
5,825
3,697
227
2,362
5,563
1,892
610
841
4,682
0
41,219
L
Discordia
TOXICGecko482
Discordia
9,042
72
0
1,381
4,509
1,366
0
1,229
3,280
40,874
961
L
Ymir
3,475
355
0
2,103
11,742
8,110
0
4,706
7,036
22,023
0
W
6,409
1,639
0
2,241
9,158
7,780
173
4,069
4,808
33,913
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
36,790
370
Minions Killed
425
0
Camps Cleared
0
1,218,383
Distance Traveled
1,322,779
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,200
554
98
8
0
243,084
0
W
Kukulkan
6,112
470
54
4
0
245,250
0
L
Cupid
5,403
416
52
4
0
150,311
0
W
Surtr
8,131
625
123
9
0
311,777
0
W
Bake Kujira
8,031
618
125
10
0
267,420
1
L
Shiva
7,230
556
107
8
0
263,163
0
W
Cupid
6,700
515
81
6
0
253,236
2
L
Discordia
6,627
510
83
6
0
312,656
0
L
Ymir
6,075
467
30
2
0
249,169
1
W
Ymir
7,816
601
42
3
0
245,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role