Player Matchup

Discordia
Discordia
Platinum III
Airom1
Discordia
Platinum III
Level 80
God Stats
17W - 12L
1,571 SR
Queue Stats
50W - 42L
1,944 MMR
Party 1
Thanatos
Thanatos
Masters
Floodforce
Thanatos
Masters
Level 174
God Stats
11W - 8L
1,689 SR
Queue Stats
195W - 139L
2,976 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Maús
Xbalanque
Diamond III
Level 46
God Stats
4W - 7L
1,449 SR
Queue Stats
87W - 84L
2,326 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Pultraz
Baron Samedi
Platinum III
Level 146
God Stats
0W - 1L
1,436 SR
Queue Stats
194W - 189L
1,901 MMR
Solo
Surtr
Surtr
Diamond IV
iVitaal
Surtr
Diamond IV
Level 155
God Stats
16W - 8L
1,642 SR
Queue Stats
91W - 71L
2,093 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,557 SR
2,248 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,654 SR
2,254 MMR
He Bo
He Bo
Masters
GodofPIGz
He Bo
Masters
Level 222
God Stats
11W - 5L
1,645 SR
Queue Stats
337W - 283L
3,018 MMR
Solo
Cupid
Cupid
Diamond IV
Pr0verbs
Cupid
Diamond IV
Level 181
God Stats
10W - 7L
1,622 SR
Queue Stats
405W - 387L
1,999 MMR
Solo
Bellona
Bellona
Masters
ShygirI
Bellona
Masters
Level 137
God Stats
44W - 36L
1,672 SR
Queue Stats
184W - 187L
2,631 MMR
Solo
Geb
Geb
Platinum I
TechnicalOne55
Geb
Platinum I
Level 154
God Stats
2W - 1L
1,833 SR
Queue Stats
69W - 61L
1,961 MMR
Solo
Scylla
Scylla
Gold V
sportslife8
Scylla
Gold V
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Airom1
Discordia
12
2 / 1 / 0
6,288
629
2,698
2,855
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Floodforce
Thanatos
10
0 / 3 / 0
4,869
487
3,248
10,148
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Maús
Xbalanque
10
1 / 1 / 0
5,838
584
7,556
4,522
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Pultraz
Baron Samedi
8
0 / 1 / 1
5,297
530
2,435
6,132
3,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
iVitaal
Surtr
9
0 / 6 / 0
4,874
487
4,593
10,565
4,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Bans
Zhong KuiLokiZeus

VS

Bans
KumbhakarnaCerberusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GodofPIGz
He Bo
13
6 / 1 / 1
6,778
678
5,075
7,097
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Pr0verbs
Cupid
10
0 / 0 / 2
5,526
553
4,880
5,548
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ShygirI
Bellona
12
4 / 0 / 3
7,464
746
8,321
9,406
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
2 / 0 / 2
5,729
573
3,015
7,768
5,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
10
0 / 2 / 1
5,532
553
667
4,042
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
12
12
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
Airom1
Discordia
2
1
0
2
L
Thanatos
Floodforce
Thanatos
0
3
0
0
W
He Bo
GodofPIGz
He Bo
6
1
1
6.5
L
Xbalanque
Maús
Xbalanque
1
1
0
1
W
Cupid
Pr0verbs
Cupid
0
0
2
1
L
Baron Samedi
Pultraz
Baron Samedi
0
1
1
0.5
W
Bellona
ShygirI
Bellona
4
0
3
5.5
W
2
0
2
3
L
Surtr
iVitaal
Surtr
0
6
0
0
W
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,530
Damage
21,958
34,222
Taken
33,861
12,912
Mitigated
17,372
15,633
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Airom1
Discordia
2,698
145
0
623
2,855
898
0
1,268
1,547
41,356
413
L
Thanatos
Floodforce
Thanatos
3,248
679
0
8,347
10,148
2,821
0
3,094
6,951
0
34,173
W
He Bo
GodofPIGz
He Bo
5,075
433
0
4,170
7,097
1,767
0
239
6,816
56,105
0
L
Xbalanque
Maús
Xbalanque
7,556
4,123
0
2,132
4,522
1,333
0
1,549
2,973
0
51,014
W
Cupid
Pr0verbs
Cupid
4,880
3,130
197
3,674
5,548
1,716
0
658
4,890
0
42,859
L
Baron Samedi
Pultraz
Baron Samedi
2,435
246
300
2,156
6,132
3,653
0
2,492
3,640
15,106
0
W
Bellona
ShygirI
Bellona
8,321
3,435
0
3,467
9,406
7,102
0
391
8,975
0
51,818
W
3,015
306
0
1,568
7,768
5,865
0
1,493
6,275
14,654
752
L
Surtr
iVitaal
Surtr
4,593
1,636
0
2,075
10,565
4,207
0
354
9,716
891
25,494
W
Scylla
667
42
0
625
4,042
922
0
2,263
1,399
31,720
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
31,029
319
Minions Killed
371
0
Camps Cleared
0
1,043,873
Distance Traveled
1,090,367
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,288
629
102
10
0
212,836
0
L
Thanatos
4,869
487
67
7
0
236,703
4
W
He Bo
6,778
678
98
10
0
250,116
0
L
Xbalanque
5,838
584
94
9
0
182,142
1
W
Cupid
5,526
553
90
9
0
206,182
2
L
Baron Samedi
5,297
530
13
1
0
198,580
2
W
Bellona
7,464
746
105
11
0
191,564
2
W
Geb
5,729
573
19
2
0
242,280
3
L
Surtr
4,874
487
43
4
0
213,612
2
W
Scylla
5,532
553
59
6
0
200,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role