Player Matchup

Charybdis
Charybdis
EliteBaller070
Charybdis
Level 76
God Stats
8W - 6L
1,575 SR
Queue Stats
135W - 137L
1,504 Elo+
Party 1
Persephone
Persephone
HYPE_HITMAN-007
Persephone
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 119L
1,468 Elo+
Solo
Kukulkan
Kukulkan
LordYukii
Kukulkan
Level 146
God Stats
2W - 0L
1,826 SR
Queue Stats
30W - 15L
1,471 Elo+
Solo
Bacchus
Bacchus
SyQiz
Bacchus
Level 150
God Stats
1W - 1L
1,230 SR
Queue Stats
61W - 49L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fraya3
Ah Muzen Cab
Level 84
God Stats
2W - 3L
1,513 SR
Queue Stats
14W - 28L
1,331 Elo+
Solo
Team Averages
Level 112
1,529 SR
1,455 Elo+

VS

Team Averages
Level 72
1,616 SR
1,476 Elo+
Zeus
Zeus
GIAM3020
Zeus
Level 128
God Stats
0W - 2L
1,725 SR
Queue Stats
11W - 12L
1,421 Elo+
Solo
Mulan
Mulan
Griponmystick
Mulan
Level 73
God Stats
32W - 20L
1,655 SR
Queue Stats
66W - 66L
1,523 Elo+
Solo
Discordia
Discordia
HippieCheeto754
Discordia
Level 38
God Stats
9W - 12L
1,667 SR
Queue Stats
99W - 127L
1,457 Elo+
Solo
Bastet
Bastet
deathdome21
Bastet
Level 54
God Stats
17W - 13L
1,532 SR
Queue Stats
273W - 313L
1,411 Elo+
Solo
Odin
Odin
jh04n616
Odin
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 185L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EliteBaller070
Charybdis
11
4 / 2 / 4
6,688
1,338
3,634
4,042
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
HYPE_HITMAN-007
Persephone
11
1 / 1 / 3
5,859
1,172
4,196
3,142
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
LordYukii
Kukulkan
11
1 / 1 / 7
6,300
1,260
6,813
3,349
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
SyQiz
Bacchus
11
5 / 0 / 6
7,344
1,469
6,012
6,564
7,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
fraya3
Ah Muzen Cab
11
0 / 0 / 5
5,955
1,191
1,192
2,216
791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

393

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 2 / 0
5,542
1,108
1,981
2,237
689
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 3 / 1
5,594
1,119
4,827
7,531
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
HippieCheeto754
Discordia
10
0 / 0 / 0
5,263
1,053
2,122
2,975
793
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bastet
10
2 / 2 / 0
6,047
1,209
4,879
4,557
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odin
11
2 / 4 / 1
6,378
1,276
3,909
7,265
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
11
Kills
4
4
Deaths
11
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
EliteBaller070
Charybdis
4
2
4
3
L
Zeus
0
2
0
0
L
0
3
1
0.17
W
Persephone
HYPE_HITMAN-007
Persephone
1
1
3
2.5
L
Discordia
HippieCheeto754
Discordia
0
0
0
0
W
Kukulkan
LordYukii
Kukulkan
1
1
7
4.5
W
Bacchus
SyQiz
Bacchus
5
0
6
8
L
Bastet
2
2
0
1
W
Ah Muzen Cab
fraya3
Ah Muzen Cab
0
0
5
2.5
L
Odin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
17,718
19,313
Taken
24,565
11,825
Mitigated
12,127
2,008
Healing
2,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
EliteBaller070
Charybdis
3,634
1,798
0
257
4,042
1,263
0
932
2,951
0
7,106
L
Zeus
1,981
75
0
496
2,237
689
0
1,858
379
12,346
163
L
4,827
550
0
1,493
7,531
3,994
0
4,485
3,046
0
12,324
W
Persephone
HYPE_HITMAN-007
Persephone
4,196
281
0
0
3,142
866
0
872
2,235
6,271
212
L
Discordia
HippieCheeto754
Discordia
2,122
196
0
0
2,975
793
0
1,966
1,009
6,731
0
W
Kukulkan
LordYukii
Kukulkan
6,813
475
0
0
3,349
1,282
0
645
2,586
21,009
544
W
Bacchus
SyQiz
Bacchus
6,012
883
0
1,543
6,564
7,623
0
1,282
4,966
10,688
0
L
Bastet
4,879
1,480
0
522
4,557
1,453
0
3,159
1,398
0
8,574
W
Ah Muzen Cab
fraya3
Ah Muzen Cab
1,192
198
130
78
2,216
791
0
648
1,489
0
6,818
L
Odin
3,909
595
0
181
7,265
5,198
0
5,107
2,158
666
9,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
28,824
81
Minions Killed
88
3
Camps Cleared
6
511,439
Distance Traveled
462,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,688
1,338
12
2
0
86,413
0
L
Zeus
5,542
1,108
33
7
0
44,551
0
L
Mulan
5,594
1,119
15
3
2
102,441
0
W
Persephone
5,859
1,172
7
1
1
103,108
0
L
Discordia
5,263
1,053
7
1
1
98,265
0
W
Kukulkan
6,300
1,260
38
8
1
112,728
0
W
Bacchus
7,344
1,469
4
1
1
104,514
0
L
Bastet
6,047
1,209
5
1
3
116,676
0
W
Ah Muzen Cab
5,955
1,191
20
4
0
104,676
0
L
Odin
6,378
1,276
28
6
0
101,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role