Player Matchup

Ravana
Ravana
Daydreck
Ravana
Level 87
God Stats
6W - 4L
1,774 SR
Queue Stats
17W - 20L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GigaWood
Ah Muzen Cab
Level 63
God Stats
3W - 4L
1,505 SR
Queue Stats
128W - 146L
1,516 Elo+
Party 2
Achilles
Achilles
H0wlingChaos
Achilles
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
MinusDaMinns
Kuzenbo
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 4L
1,312 Elo+
Party 1
Eset
Eset
Pokêmon
Eset
Level 58
God Stats
1W - 2L
1,339 SR
Queue Stats
36W - 38L
1,480 Elo+
Party 2
Team Averages
Level 70
1,524 SR
1,458 Elo+

VS

Team Averages
Level 115
1,481 SR
1,479 Elo+
Horus
Horus
Caash_Bari
Horus
Level 92
God Stats
12W - 5L
1,715 SR
Queue Stats
108W - 106L
1,480 Elo+
Solo
Ymir
Ymir
PR1M1T1V3
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,482 Elo+
Solo
Skadi
Skadi
RPGodSlayer
Skadi
Level 89
God Stats
1W - 4L
1,134 SR
Queue Stats
122W - 113L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vbramm23
Morgan Le Fay
Level 125
God Stats
1W - 2L
1,579 SR
Queue Stats
140W - 148L
1,436 Elo+
Solo
Osiris
Osiris
namechanged9272
Osiris
Level 144
God Stats
6W - 8L
1,476 SR
Queue Stats
154W - 133L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Daydreck
Ravana
10
6 / 0 / 1
5,882
654
2,473
3,156
1,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
GigaWood
Ah Muzen Cab
9
2 / 0 / 1
4,764
529
4,835
4,997
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
H0wlingChaos
Achilles
8
0 / 0 / 0
4,769
530
1,444
4,715
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kuzenbo
MinusDaMinns
Kuzenbo
8
0 / 0 / 3
4,831
537
2,847
6,545
5,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
10
0 / 0 / 5
5,483
609
3,386
3,344
1,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 1 / 0
4,707
523
3,486
8,109
5,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
9
0 / 1 / 0
4,956
551
2,122
3,753
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
0 / 2 / 0
4,271
475
4,289
6,628
1,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Vbramm23
Morgan Le Fay
8
0 / 4 / 0
4,623
514
576
5,039
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 0
3,802
422
984
1,745
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
0
1
0
0
W
Ravana
Daydreck
Ravana
6
0
1
6.5
W
Ah Muzen Cab
GigaWood
Ah Muzen Cab
2
0
1
2.5
W
Achilles
H0wlingChaos
Achilles
0
0
0
0
W
Kuzenbo
MinusDaMinns
Kuzenbo
0
0
3
1.5
L
Ymir
0
1
0
0
W
Eset
0
0
5
2.5
L
0
2
0
0
L
Morgan Le Fay
Vbramm23
Morgan Le Fay
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,985
Damage
11,457
22,757
Taken
25,274
12,070
Mitigated
10,788
5,981
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,486
1,302
681
3,580
8,109
5,653
0
2,014
6,095
984
16,891
W
Ravana
Daydreck
Ravana
2,473
656
0
384
3,156
1,150
0
162
2,994
0
33,879
W
Ah Muzen Cab
GigaWood
Ah Muzen Cab
4,835
1,860
0
748
4,997
1,368
0
621
4,376
0
28,874
W
Achilles
H0wlingChaos
Achilles
1,444
190
0
1,074
4,715
3,193
0
1,101
3,614
0
23,035
W
Kuzenbo
MinusDaMinns
Kuzenbo
2,847
971
0
2,577
6,545
5,347
0
631
5,914
13,142
0
L
Ymir
2,122
511
0
899
3,753
1,403
0
402
3,242
27,392
427
W
Eset
3,386
0
176
1,022
3,344
1,012
0
706
2,638
28,947
1,185
L
4,289
1,578
0
2,115
6,628
1,726
6
2,379
4,249
0
32,847
L
Morgan Le Fay
Vbramm23
Morgan Le Fay
576
0
0
436
5,039
1,335
0
1,438
3,601
28,610
0
L
984
426
0
763
1,745
671
0
0
1,603
0
8,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,729
Gold Earned
22,359
228
Minions Killed
205
0
Camps Cleared
0
901,710
Distance Traveled
766,639
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,707
523
27
3
0
183,056
2
W
Ravana
5,882
654
60
7
0
215,615
0
W
Ah Muzen Cab
4,764
529
48
5
0
184,010
1
W
Achilles
4,769
530
36
4
0
126,676
0
W
Kuzenbo
4,831
537
18
2
0
182,229
0
L
Ymir
4,956
551
53
6
0
190,704
0
W
Eset
5,483
609
66
7
0
193,180
1
L
Skadi
4,271
475
58
6
0
159,113
0
L
Morgan Le Fay
4,623
514
46
5
0
163,254
0
L
Osiris
3,802
422
21
2
0
70,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role