Player Matchup

Pele
Pele
 
Pele
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AlexTheGrower420
Cthulhu
Level 83
God Stats
33W - 27L
1,552 SR
Queue Stats
558W - 569L
1,476 Elo+
Party 1
Anubis
Anubis
ELiMi-
Anubis
Level 127
God Stats
4W - 1L
1,727 SR
Queue Stats
36W - 32L
1,511 Elo+
Party 3
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 106
God Stats
362W - 308L
1,617 SR
Queue Stats
814W - 847L
1,491 Elo+
Party 1
Artemis
Artemis
fitipaIdi
Artemis
Level 29
God Stats
4W - 0L
1,652 SR
Queue Stats
38W - 36L
1,504 Elo+
Party 3
Team Averages
Level 92
1,610 SR
1,496 Elo+

VS

Team Averages
Level 141
1,594 SR
1,482 Elo+
Aphrodite
Aphrodite
Elium8
Aphrodite
Level 125
God Stats
9W - 12L
1,478 SR
Queue Stats
45W - 40L
1,470 Elo+
Solo
Danzaburou
Danzaburou
KimbroV2
Danzaburou
Level 108
God Stats
18W - 10L
1,671 SR
Queue Stats
300W - 290L
1,395 Elo+
Solo
Chang'e
Chang'e
MisteriusGamer
Chang'e
Level 158
God Stats
11W - 5L
1,701 SR
Queue Stats
53W - 57L
1,563 Elo+
Party 2
Surtr
Surtr
MrWestCoastHype
Surtr
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
128W - 136L
1,488 Elo+
Solo
Bastet
Bastet
d4rkm4dness
Bastet
Level 158
God Stats
9W - 9L
1,620 SR
Queue Stats
198W - 196L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 0 / 6
7,675
590
4,439
8,979
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 3
7,455
573
8,255
11,089
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
ELiMi-
Anubis
15
9 / 1 / 0
9,510
732
10,264
6,993
2,892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 2 / 5
8,476
652
12,619
7,759
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
fitipaIdi
Artemis
12
0 / 3 / 5
7,105
547
6,176
7,470
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elium8
Aphrodite
11
1 / 4 / 2
6,301
485
5,080
12,077
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
KimbroV2
Danzaburou
12
3 / 2 / 1
7,087
545
9,221
10,960
3,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
6,534
503
4,992
11,784
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 0
6,339
488
3,505
10,620
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
8
2 / 8 / 0
5,440
418
4,132
11,550
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
7
7
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
6
6
W
4
1
3
5.5
W
Anubis
ELiMi-
Anubis
9
1
0
9
L
Aphrodite
Elium8
Aphrodite
1
4
2
0.5
L
Danzaburou
KimbroV2
Danzaburou
3
2
1
1.75
L
0
3
2
0.33
L
1
6
0
0.17
W
6
2
5
4.25
L
Bastet
2
8
0
0.25
W
Artemis
fitipaIdi
Artemis
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,753
Damage
26,930
42,290
Taken
56,991
17,802
Mitigated
20,411
17,124
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,439
1,292
0
5,065
8,979
2,879
773
1,391
7,518
0
55,897
W
8,255
156
82
3,224
11,089
7,351
283
2,870
8,219
31,729
602
W
Anubis
ELiMi-
Anubis
10,264
550
0
3,895
6,993
2,892
47
189
6,514
65,651
2,185
L
Aphrodite
Elium8
Aphrodite
5,080
680
3,624
4,631
12,077
3,926
272
5,983
5,876
27,912
873
L
Danzaburou
KimbroV2
Danzaburou
9,221
3,272
233
2,712
10,960
3,726
626
4,828
6,062
0
54,669
L
4,992
319
111
4,499
11,784
2,607
0
5,616
5,816
52,225
2,080
L
3,505
896
0
2,285
10,620
7,189
0
6,448
4,050
1,117
30,263
W
12,619
4,907
0
2,490
7,759
2,545
464
5,006
2,753
52,990
0
L
Bastet
4,132
1,016
0
868
11,550
2,963
0
6,943
4,316
0
19,294
W
Artemis
fitipaIdi
Artemis
6,176
2,156
0
2,368
7,470
2,135
686
611
6,859
0
40,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
31,701
430
Minions Killed
304
0
Camps Cleared
0
1,336,593
Distance Traveled
1,239,969
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,675
590
103
8
0
321,269
0
W
Cthulhu
7,455
573
51
4
0
292,294
3
W
Anubis
9,510
732
113
9
0
253,977
0
L
Aphrodite
6,301
485
63
5
0
250,197
0
L
Danzaburou
7,087
545
68
5
0
255,658
0
L
Chang'e
6,534
503
100
8
0
215,518
2
L
Surtr
6,339
488
41
3
0
252,702
0
W
Nu Wa
8,476
652
80
6
0
234,565
2
L
Bastet
5,440
418
32
2
0
265,894
0
W
Artemis
7,105
547
83
6
0
234,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role