Player Matchup

Hou Yi
Hou Yi
Macho0presor553
Hou Yi
Level 118
God Stats
7W - 4L
1,718 SR
Queue Stats
536W - 520L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
MealwormKing
Baron Samedi
Level 97
God Stats
3W - 2L
1,907 SR
Queue Stats
164W - 170L
1,469 Elo+
Solo
Bellona
Bellona
MetooSun54
Bellona
Level 61
God Stats
10W - 6L
1,500 SR
Queue Stats
164W - 178L
1,399 Elo+
Party 3
Thanatos
Thanatos
Smithboys420
Thanatos
Level 29
God Stats
5W - 7L
1,276 SR
Queue Stats
67W - 81L
1,369 Elo+
Party 3
Hera
Hera
courtney2049
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 227L
1,473 Elo+
Party 2
Team Averages
Level 82
1,580 SR
1,429 Elo+

VS

Team Averages
Level 133
1,471 SR
1,469 Elo+
Ra
Ra
HaywireRegent48
Ra
Level 173
God Stats
8W - 9L
1,691 SR
Queue Stats
292W - 274L
1,382 Elo+
Solo
Mulan
Mulan
Limpmarlin98
Mulan
Level 99
God Stats
135W - 123L
1,672 SR
Queue Stats
282W - 286L
1,508 Elo+
Solo
Chernobog
Chernobog
Sertos69
Chernobog
Level 107
God Stats
1W - 1L
1,259 SR
Queue Stats
61W - 67L
1,452 Elo+
Solo
King Arthur
King Arthur
WEATHERMAN_GANN
King Arthur
Level 139
God Stats
6W - 3L
1,233 SR
Queue Stats
30W - 27L
1,477 Elo+
Party 1
Pele
Pele
godofnothing1
Pele
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,071
423
3,296
6,108
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MealwormKing
Baron Samedi
6
0 / 4 / 1
4,890
408
1,364
7,361
4,048
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
MetooSun54
Bellona
11
2 / 6 / 1
6,634
553
7,754
17,085
11,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
Smithboys420
Thanatos
10
2 / 7 / 1
6,152
513
4,124
10,124
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
0 / 3 / 0
5,456
455
4,057
5,404
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,867
656
1,958
8,008
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
5 / 1 / 5
7,954
663
6,754
6,667
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Sertos69
Chernobog
14
5 / 0 / 7
8,325
694
4,173
5,672
1,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
WEATHERMAN_GANN
King Arthur
13
5 / 2 / 2
8,052
671
11,406
13,135
10,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 0 / 0
8,162
680
7,260
9,555
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
22
23
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
5
1
5
7.5
L
0
3
1
0.17
L
Baron Samedi
MealwormKing
Baron Samedi
0
4
1
0.13
L
Bellona
MetooSun54
Bellona
2
6
1
0.42
W
Chernobog
Sertos69
Chernobog
5
0
7
8.5
L
Thanatos
Smithboys420
Thanatos
2
7
1
0.36
W
King Arthur
WEATHERMAN_GANN
King Arthur
5
2
2
3
L
0
3
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,595
Damage
31,551
46,082
Taken
43,037
22,011
Mitigated
22,220
16,888
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,958
134
349
5,192
8,008
2,891
613
2,432
5,576
47,152
2,086
W
6,754
1,482
0
2,908
6,667
3,549
0
835
5,832
203
49,740
L
3,296
863
0
2,052
6,108
1,517
0
0
6,015
0
28,172
L
Baron Samedi
MealwormKing
Baron Samedi
1,364
244
210
2,310
7,361
4,048
0
122
6,912
12,817
0
L
Bellona
MetooSun54
Bellona
7,754
2,964
0
7,777
17,085
11,449
0
778
16,307
0
40,449
W
Chernobog
Sertos69
Chernobog
4,173
2,109
0
2,787
5,672
1,520
2,582
435
5,237
0
41,528
L
Thanatos
Smithboys420
Thanatos
4,124
1,253
0
3,643
10,124
3,532
0
367
9,672
0
32,579
W
King Arthur
WEATHERMAN_GANN
King Arthur
11,406
1,390
0
4,196
13,135
10,647
0
0
13,135
0
47,172
L
4,057
935
0
896
5,404
1,465
0
759
4,605
32,791
0
W
7,260
2,317
0
2,668
9,555
3,613
0
1,719
7,836
0
71,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
40,360
243
Minions Killed
446
0
Camps Cleared
0
988,767
Distance Traveled
1,257,898
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,867
656
95
8
0
238,311
0
W
Mulan
7,954
663
81
7
0
244,877
0
L
Hou Yi
5,071
423
55
5
0
176,157
0
L
Baron Samedi
4,890
408
12
1
0
143,195
0
L
Bellona
6,634
553
63
5
0
232,367
0
W
Chernobog
8,325
694
82
7
0
243,378
0
L
Thanatos
6,152
513
55
5
0
269,753
0
W
King Arthur
8,052
671
72
6
0
233,979
0
L
Hera
5,456
455
58
5
0
167,295
3
W
Pele
8,162
680
116
10
0
297,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role