Player Matchup

Charybdis
Charybdis
NicoVillan20
Charybdis
Level 159
God Stats
19W - 17L
1,505 SR
Queue Stats
584W - 559L
1,536 Elo+
Solo
Lancelot
Lancelot
XxMaStEr EaZYx
Lancelot
Level 162
God Stats
12W - 6L
1,613 SR
Queue Stats
144W - 131L
1,561 Elo+
Solo
Ares
Ares
jmswaffle
Ares
Level 122
God Stats
262W - 249L
1,540 SR
Queue Stats
266W - 255L
1,500 Elo+
Solo
Anubis
Anubis
michall500
Anubis
Level 128
God Stats
10W - 5L
1,654 SR
Queue Stats
408W - 399L
1,471 Elo+
Solo
Chronos
Chronos
xiixArsonxiix
Chronos
Level 145
God Stats
224W - 182L
1,618 SR
Queue Stats
454W - 435L
1,514 Elo+
Solo
Team Averages
Level 143
1,586 SR
1,517 Elo+

VS

Team Averages
Level 108
1,514 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
AGMAN80
Cu Chulainn
Level 128
God Stats
31W - 29L
1,573 SR
Queue Stats
254W - 232L
1,498 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ONLYCLASICS
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 3L
1,470 Elo+
Solo
Thanatos
Thanatos
cochikno
Thanatos
Level 118
God Stats
3W - 3L
1,555 SR
Queue Stats
116W - 98L
1,569 Elo+
Solo
Anubis
Anubis
llcrakheadll
Anubis
Level 128
God Stats
47W - 29L
1,642 SR
Queue Stats
239W - 232L
1,522 Elo+
Solo
Charon
Charon
namechanged8544
Charon
Level 103
God Stats
2W - 3L
1,561 SR
Queue Stats
293W - 272L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NicoVillan20
Charybdis
16
6 / 0 / 1
9,251
661
7,589
9,542
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lancelot
14
1 / 3 / 2
7,773
555
9,712
14,247
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
13
2 / 0 / 6
8,480
606
6,027
10,965
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
michall500
Anubis
14
4 / 8 / 1
8,217
587
4,953
10,185
3,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
13
1 / 2 / 1
6,676
477
5,802
10,508
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AGMAN80
Cu Chulainn
15
2 / 2 / 1
9,272
662
9,550
17,045
12,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Muzen Cab
ONLYCLASICS
Ah Muzen Cab
12
0 / 2 / 0
6,357
454
1,626
6,351
1,827
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
cochikno
Thanatos
13
2 / 6 / 4
7,250
518
8,324
13,270
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
15
8 / 3 / 1
9,003
643
15,850
12,893
5,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 3
6,851
489
3,967
8,271
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
14
Kills
13
13
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AGMAN80
Cu Chulainn
2
2
1
1.25
W
Charybdis
NicoVillan20
Charybdis
6
0
1
6.5
L
Ah Muzen Cab
ONLYCLASICS
Ah Muzen Cab
0
2
0
0
W
Lancelot
1
3
2
0.67
L
Thanatos
cochikno
Thanatos
2
6
4
0.67
W
Ares
2
0
6
5
L
Anubis
8
3
1
2.83
W
Anubis
michall500
Anubis
4
8
1
0.56
L
1
1
3
2.5
W
Chronos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,083
Damage
39,317
55,447
Taken
57,830
23,028
Mitigated
26,649
16,600
Healing
23,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AGMAN80
Cu Chulainn
9,550
993
0
5,021
17,045
12,225
90
2,068
14,977
0
79,756
W
Charybdis
NicoVillan20
Charybdis
7,589
3,919
0
6,903
9,542
3,535
372
2,422
7,120
0
79,603
L
Ah Muzen Cab
ONLYCLASICS
Ah Muzen Cab
1,626
601
0
927
6,351
1,827
0
553
5,798
0
34,402
W
Lancelot
9,712
1,898
0
4,842
14,247
6,199
0
1,265
12,982
0
59,158
L
Thanatos
cochikno
Thanatos
8,324
2,370
0
9,144
13,270
3,597
0
3,619
9,651
0
43,139
W
Ares
6,027
411
0
2,814
10,965
7,714
0
4,832
6,133
26,369
788
L
Anubis
15,850
393
0
6,662
12,893
5,898
0
7,964
4,929
70,266
1,312
W
Anubis
michall500
Anubis
4,953
147
0
1,724
10,185
3,424
0
5,537
4,648
49,076
0
L
3,967
410
0
1,432
8,271
3,102
0
2,443
5,828
40,646
398
W
Chronos
5,802
1,218
0
317
10,508
2,156
0
5,706
4,802
53,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
38,733
492
Minions Killed
436
0
Camps Cleared
0
1,434,106
Distance Traveled
1,355,443
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,272
662
141
10
0
234,418
0
W
Charybdis
9,251
661
170
12
0
267,834
4
L
Ah Muzen Cab
6,357
454
55
4
0
271,136
2
W
Lancelot
7,773
555
110
8
0
315,275
0
L
Thanatos
7,250
518
64
5
0
311,032
0
W
Ares
8,480
606
22
2
0
290,936
9
L
Anubis
9,003
643
125
9
0
268,117
0
W
Anubis
8,217
587
102
7
0
264,858
0
L
Charon
6,851
489
51
4
0
270,740
0
W
Chronos
6,676
477
88
6
0
295,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role